It takes alot of processor power for not a lot of payout. Its a very frustrating platformer with a zombie theme. There is some good puzzle potential but at 80 minutes of play I uninstalled and wish I hadnt paid for this. If you like frustration and doing the same thing over and over again then this is the game for you. Still a neat take on zombie games and for that I applaud it. Now off to uninstall and play something else.
Game Tags
About This Game
Adele: Following the Signs is the result of over 2 years of hard work from the people at Unosquare Labs. It is an extremely challenging 2.5D puzzle-platform strategy game with beautiful graphics, original art and music, and interesting game play written by Unosquare. Special guest music composer coming soon!
FEATURES:
- 19 challenging levels
- Zombies, attacking Plants and Monster Bosses
- A special bonus for those who can pass each level without dying
- Enemies and obstacles that will require both brains and skill to overcome
Adele is not meant to be a zombie killing game. Players have to strategically maneuver objects to block their path, run away or trap zombies into falling in order to escape them. The game is set in different environments which impact your interaction with the zombies, being in a factory is going to be different than in the countryside, or underground.
Screenshots
User Reviews
While the game had nice graphics the game responsiveness got slower and slower the longer you played, which made the challenges even more difficult. When you made a mistake, it took 45 seconds to reload the scene - BORING. The game only allows left and right, jumping and climbing motion so you can't explore like in other adventure games. It's not really an adventure game but more a set of keyboard challenges to overcome obstacles which can kill you.
Very Challenging platformer. Puzzles are difficult. The artwork is amazing, the scenery very well done. Great bang for the buck. Good story as well. Very good for an Indie game.
A poor man's (and I mean VERY poor) Deadlight. Horrible controls and boring levels. Graphics have a nice tone and style but are still pretty bad. Most of the game is built around jumping between platforms and the player controls are too lose to accommodate that mechanic. Borderline (or perhaps beyond?) rage quit territory. Stay away.
I love zombie themed anything and was so hoping this game would work for me. If you have a lot of patience and don't get frustrated easily then you might like this game. The art is lovely, and the concept is awesome. It's very pleasing to look at, however the game feels so incomplete. My only issues were that the levels were unforgiving , spent too long trying to progress with a messy checkpoint system so I could see more of the game then gave up and uninstalled it. Not worth the frustration.
(Run on linux/Nouveau) The controls are so bad that the tutorial stands as an impervious barrier. Which kind of defeats its purpose. The physics of swinging on a rope do not work. It's hard to give any momentum with the gamepad, and whenever you manage to get some, the swinging stops abruptly without rhyme or reason. The unresponsiveness might be due to the lack of graphical performance, as the game constantly appears to stutter in its low-res side-scrolling glory. The long loading times of the very simple checkpoints system though... I've got better things to do than spending 10% of my time dying and 90% watching an almost empty loading screen. By the way, said checkpoint isn't stored between sessions, Whatever your progress, you'll have to redo the latest level in its entirety. Believe it or not, Unosquare dub themselves Engineering Excellence. Devs, I understand... It must have been hard, inventing the platformer genre all by yourselves, but I still recommend a career change, Yo...
Extra bad gameplay, you die in one hit... repetitive as hell... I give up now. Not worth my time, and probably yours too. Not recommended.
Sadly a horribly unpolished game. If you every wondered what people mean when they use the word "clunky" to define a game...this is the perfect example. Animations of movement and actions are scarce if existent at all, interaction is too hit or miss, zombies are only there to be "sneaked" past even if they are looking right at you, the gameplay isn't fun or engaging. I was excited for this game :/ Play Deadlight instead, it is what this game wishes it was.
I like this game a lot but absolutely cannot figure out level 7 the dawn of the dog. I have tried every avenue and the dog and I keep dying no matter what. If I can get past it I would definitely keep playing!
System Requirements
Minimum
- OS *: Windows 7 (32-bit)
- Processor: intel i5 (or equivalent)
- Memory: 4 GB RAM
- Graphics: 1GB NVIDIA or AMD graphics card
- DirectX: Version 9.0
- Storage: 5 GB available space
Recommended
- OS: Windows 10 (64-bit system)
- Processor: intel i5 (or equivalent)
- Memory: 4 GB RAM
- Graphics: Modern NVIDIA GeForce 900 Series graphics card
- DirectX: Version 10
- Storage: 5 GB available space
FAQ
How much does Adele: Following the Signs cost?
Adele: Following the Signs costs $2.99.
What are the system requirements for Adele: Following the Signs?
Minimum: Minimum: OS *: Windows 7 (32-bit) Processor: intel i5 (or equivalent) Memory: 4 GB RAM Graphics: 1GB NVIDIA or AMD graphics card DirectX: Version 9.0 Storage: 5 GB available space Recommended: Recommended: OS: Windows 10 (64-bit system) Processor: intel i5 (or equivalent) Memory: 4 GB RAM Graphics: Modern NVIDIA GeForce 900 Series graphics card DirectX: Version 10 Storage: 5 GB available space
What platforms is Adele: Following the Signs available on?
Adele: Following the Signs is available on Windows PC, macOS, Linux.
Is Adele: Following the Signs worth buying?
Adele: Following the Signs has 31% positive reviews from 13 players.
When was Adele: Following the Signs released?
Adele: Following the Signs was released on Jun 2, 2016.
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