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Predestination

$29.99
Release Date:
Developer:
Brain and Nerd Ltd
Publisher:
Brain and Nerd Ltd
Platforms:
Windows
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About This Game

Predestination is a turn-based sci-fi 4X game set in the distant past of our own galaxy. Ships from countless races are flung back in time by a powerful hostile race known as the Revenants, and must now work to rebuild their empires and somehow stop the Revenants in the past. Explore the galaxy, colonise habitable worlds, meet alien races, and wage war.

Predestination blends the gameplay of classic titles like Master of Orion II with a narrative storyline and new game mechanics 4X fans have been waiting years to get their hands on: A 3D galaxy map, turn-based tactical fleet combat, advanced planetary exploration and colonisation gameplay, terraforming, a seamless 3D ship designer, and many other features.

Ongoing development plans


Predestination is now complete, with all major features implemented thanks to your support and feedback, but development doesn't stop here! We'll be adding regular free updates and new content throughout 2019 in additiont o our usual bugfixes and quality of life improvements. We'll release new challenge maps, further episodes singleplayer story campaign, bonus ships and artwork, and some content designed by our Kickstarter backers

Brain and Nerd is committed to supporting Predestination for as long as possible and we aim to begin working on DLC and expansions in 2020 with all new gameplay. We'll also be investigating adding multiplayer and modding tools in free updates after release. We have some very exciting plans for future content, such as space monsters and races with living ships, and constantly turn to our community for ideas. Stay with us and keep an eye on our development updates for more news as we post it.

Screenshots

User Reviews

Mixed
70 user reviews
43%
Positive
19 hrs at review
Recommended

With the last version of this game I was satisfied for an Early Access Game. I had 18 hours fun and it was stable enough. (I don't remember any crashes or game-breaking bugs) What I liked most is that the mechanics feel fresh for turn-based 4x games. Love it to start in the Pre Warp Era (a setting, you can also start later), first caring for the main planet, finding the right city layout for the 4 cities you got on each planet and racing to the next era in order to colonize more planets. It's really well done. The only thing I was a bit disappointed about, was that there were absolutly no news on steam and there were no updates. But whoooo! Today my steam account loaded a new version of this game, and it's not just a small bugfix. There's a new major feature (trade routes) and as i started I realized that the game mechanics were refined and i have to learn new tactics and it adds some extra spice. I think this dev-team does it right, not a small update every 2 weeks, with potentia...

78 helpful 5 funny
11 hrs at review
Not Recommended

DO NOT BUY OR SUPPORT THIS UNPROFESSIONAL SOLO DEV ******************************************************************************* I bought this maybe 9 months ago, and after playing it for a small time to begin with I realised just how unfinished it was with art assets missing, several crashes and generally a poor experience to play. You literally find yourself watching time pass by waiting for something interesting to happen which invariably it doesn't. 9 months later I have tried the game again and it appears to me apart from a few art assets now appearing that the game development has stopped or stalled. Half the map sizes are unplayable still listed as unavailable for testing, and I expect they never will be because it is unlikely a year or more after "early access" that the game will enjoy a sudden boom of people willing to buy it. My advice to anyone: Don't buy this junk unless it is on offer for under £1 or $1. It is not worth more than that. UPDATE: So here we are nea...

60 helpful 5 funny
15 hrs at review
Recommended

A neat twist on 4x that focuses mainly on pre-warp city building technology. Very strong emphasis on planning ahead, exploring planets before colonizing them and identifying key sites for resource location and efficiency for cities. It seems like you will be mostly battling your own population (either against the economy or morale) for the first part of the game before you even ecounter anyone else. Definitely not a "grab every planet and available spot in sight" type of game but big rewards for placing cities intelligently and conservatively. It's a 4x game with a refreshing twist. Still in Alpha and it shows at times but definitely enjoyable in its current state and should only get better with more updates.

48 helpful 1 funny
33 hrs at review
Not Recommended

EDIT: After several more hours in the game, I can now add micromanagement hell to the list of woes. Min/maxing planets takes hours of playtime. The whole planets idea is nice enough, but did you have to make it so laborious? Devs, did you ever actually play your game? I have been a fan of 4X space games for over 20 years, and this is possibly the worst I have ever played. I'm very disappointed with this game. Clunky game mechanics and some of the worst art styling I have ever seen. In trying to do a different take on 4X games, the devs have failed to make a game you want to play. What's in the game works well enough, but it doesn't grab you. I purchased during early access, and waited for the game to mature on it's way to release. It's still in an immature state, post - release. The visual styling sums up the whole game nicely - Crude with delusions of quality.

37 helpful
2 hrs at review
Recommended

So far, this game is actually really good. The colony side is fun, simple enough to be easy to learn, complex enough to have plenty of room for strategy and, hopefully they'll expand it even more. The space aspect is also pretty good in it's early state, but is a bit bare boned (which is to be expected) The only complaints I have is the technology screen, to me, it feel like it's restricted, and some of the technologies that you have to choose the one over the other seem to not be comparable trade off's. And of some of those technologies (the difference between solar/geothermal/wind and wave) are not explained well in terms of their bonuses and their negatives And my other complaint is the UI. There have been several points where I right click to cancel/back out of something and it brings up a radial menu. And the spatial map could need some improvment when it comes to ship movement and the general going into and out of the planet/orbit/space view. One thing that I'm hoping that they...

35 helpful
46 hrs at review
Recommended

I'm terrible at leaving reviews but this game has captured me like no 4x since sid meiers civ. I've been playing this as it develops through alpha and it's been a great experience. Devs are active in updates and discussion boards, gameplay is unique, and most importantly it's just fun to play. Hell i could play a map without opponents and spend hours just exploring and developing my different stars/worlds/trade routes/cities. Don't get me wrong there's still work to be done and rough edges that need rounding but all the ideas are there and the implementation feels natural, like I'm actually running a growing galactic empire instead of playing a game on a screen.

34 helpful
4 hrs at review
Recommended

this game has so much potential, its fun even in its current state, but is buggy as hell. might want to wait a little bit if you cant stand the bugs.

34 helpful 2 funny
9 hrs at review
Not Recommended

too unbalanced for a 4x game. you have a limit to how many ships you can build based on your star bases which you can build at the expanse of limiting your planetary economy and it means that big guys would always be able to swarm the little guys (unlike sins where unit cap is universal for a certain level for all players). some races have the ability to research everything while some dont, and if left unattended for long these races can have all the perks the game has to offer and can even colonize every planet while others cant and for instance would have to choose if they want to be able to colonize tundra volcanic or otherwise but once they choose they cant colonize the others. tech tree is by far the smallest of any 4x game i ever played, even dawn of andromeda with its stupidly small and uncreative tech tree had alot more to offer, and it takes decades to research or build anything and by the time you get enough money to build colony ships the ai on medium already has a full fl...

30 helpful 3 funny
6 hrs at review
Recommended

I spent about 4 hours on this game at version 0.91. I am pretty excited now about the release version. My history is with MOOII, Space Empries, Civ Series, Gal Civ series, and so forth. This game has one really unique aspect that I have thought about "if I ever were to make my own game" in that it is two games in one. There is first a significant phase just on one planet, getting yourself to the starship phase. Only at that point does the second part of the game open up. I would be playing more of the game now, but it's difficult because a few parts of the release version are not in place yet, mainly fleet and planet organizers. Without those, it's hard to continue deep into the game. But my taste of this game has been very good. I probably say that in about 1 out of 10 games I taste. So I am anxiously awaiting game completion.

28 helpful
2 hrs at review
Not Recommended

After waiting an entire year as of 29th of June 2017 I can definitely say this game is absolutely not worth your money. -OLD UPDATE- Currently waiting for an update to the game to give a second look at the game. Hoping for another update by years end after which I'll look through again. -OLD REVIEW- As of 18th June 2016 I cannot recommend buying the game yet. The current gameplay systems are very barebones. However if you love 4x games and don't mind EA titles please go ahead and buy it, you will probably enjoy it. But if you are just an average 4x player wait until the game is more complete. This review will be updated as time passes and the game progresses.

27 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows Vista, Windows 7, Windows 8 or Windows 8.1
  • Processor: 2+ GHz single-core
  • Memory: 3 GB RAM
  • Graphics: 1GB+ dedicated graphics card (DX9 SM3.0 compliant)
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: DirectX 9 Compatible
  • Additional Notes: Some integrated laptop GPUs are not supported.

Recommended

Recommended:
  • OS *: Windows Vista, Windows 7, Windows 8 or Windows 8.1
  • Processor: 3+ GHz dual-core
  • Memory: 4 GB RAM
  • Graphics: 1GB+ dedicated graphics card (DX9 SM3.0 compliant)
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: DirectX 9 Compatible
  • Additional Notes: Some integrated laptop GPUs are not yet supported.

FAQ

How much does Predestination cost?

Predestination costs $29.99.

What are the system requirements for Predestination?

Minimum: Minimum: OS *: Windows Vista, Windows 7, Windows 8 or Windows 8.1 Processor: 2+ GHz single-core Memory: 3 GB RAM Graphics: 1GB+ dedicated graphics card (DX9 SM3.0 compliant) DirectX: Version 9.0c Storage: 4 GB available space Sound Card: DirectX 9 Compatible Additional Notes: Some integrated laptop GPUs are not supported. Recommended: Recommended: OS *: Windows Vista, Windows 7, Windows 8 or Windows 8.1 Processor: 3+ GHz dual-core Memory: 4 GB RAM Graphics: 1GB+ dedicated graphics card (DX9 SM3.0 compliant) DirectX: Version 9.0c Storage: 5 GB available space Sound Card: DirectX 9 Compatible Additional Notes: Some integrated laptop GPUs are not yet supported.

What platforms is Predestination available on?

Predestination is available on Windows PC.

Is Predestination worth buying?

Predestination has 43% positive reviews from 70 players.

When was Predestination released?

Predestination was released on Feb 26, 2019.

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