For the best experience right now on Rift, forget that a story-driven narrative is supposed to exist. Pull up a Joy of Painting video in an OVRDrop window, and do your best to follow Bob Ross along and paint something that resembles a mountainous landscape with happy little trees. When Bob's done, you're done. Take a seat on the bench, pour yourself some tea, throw an apple at your painting and cycle your way through the bad boy place and back to the cabin in the woods. Then, start the next video, and assume your place in a perpetual purgatory, where any hope of escape is lost, where the price of defiant impatience is a deformed hand turned inside out, where a phantom pair of hands now float outside, perhaps the severed remains of the cabin's previous tenant there to haunt you. As you paint, you feel the unending tremors shake through your hands. Is it fear, the fear of losing your mind to cabin fever? The fear of some supernatural force out to get you? The fear of another failure to m...
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About This Game

After a long and cold journey, "the artist" has finally arrived at his deserted cabin in the woods.
The perfect peaceful place to create his final masterpiece. The artist's Magmum Opis.
Drying Paint Simulator VR is the narrated exhilarating story of an artist (you) creating their last painting. A masterpiece.
Take shelter from the raging snowstorm outside in a cozy candle-lit log cabin whilst enjoying the view of your masterpiece drying.
Features
- Incredibly cozy log cabin
- Paint easel
- Lots of interactable
- Locomotion support
- Teleport support
- Some weird locals that seem to appear at night..
Screenshots
User Reviews
Is the game good? probably not. but just like the 10 hour mixes on youtube and other challenges like that. i left it feeling a sad feeling of achievement. i watched pain dry. and then got complimented on my art. this was a silly journey i spent 4 euros on. but not one i will regret. 10/10 would waste a few hours of my life again.
[Updated 2/1/20 after first (of hopefully many) bug/performance fixes update] The developer has changed the performance from unusable to tolerable, so I guess that's ok now. Running it at 90hz (instead of 120 or 144) still produces some frame drops, but they aren't nauseating. When the game restarts after you fail the performance is still significantly worse, meaning you must manually restart it. The hands lagging is fixed, probably tied to the general performance fixes. However, at this point the only thing keeping me from meeting the locals is my patience. I still do think this game should be in early access, as it doesn't feel stable yet. The developer seems to be fixing stuff though, so eventually we might have a good game. My hardware (for reference): Valve Index i7 9700k RTX 2070 Super 32GB sh*tty 2400mhz RAM SATA SSD
I could not get a constant high framerate, running on GTX 1080 I7-8700k. That with clipping through the map made the game unplayable. I also crashed twice. I'm not going to refund for a week, but if there aren't any updates im going to. It seems like a horror game, but i honestly cant tell as ive only gotten through 5 minuets.
I seem to be grabbing apps lately that confound me in one way or another, and this one has not proved different. I have tested this on the Index with knuckles controllers, and on the Oculus Rift S. I stopped there due to the issues that I encountered as they were consistent in both cases. I will absolutely change my review should an update come out to resolve the worst of these, but for now *hint* my suggestion is a resounding DO NOT buy at this juncture. Now here is why: Performance: I am testing on the latest Windows 10, Intel 9900K CPU, 64GB DDR4 3200 RAM, and NVIDIA 2800Ti Aorus Extreme Gigabit GPU. This should be more than enough to handle this particular title, however while it loaded initially fine, I was quickly witnessing my virtual hands clipping and lagging to the point that the stutter while using the smooth mobility was completely distracting and immersive breaking. As the experience continued the performance got worse every cycle (I will not explain that bit to avoid sp...
Crashed for me on resetting the game after the dungeon. This is an attempt at "The Stanley Parable" in VR. Except it is too short and buggy.
I just get a spinning hourglass.
System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel i5-4590
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1060
- DirectX: Version 5.2
- Storage: 2 GB available space
- VR Support: SteamVR
Recommended
- Processor: Intel i7 8700k
- Graphics: NVIDIA GTX 1070
FAQ
How much does Drying Paint Simulator VR cost?
Drying Paint Simulator VR costs $3.99.
What are the system requirements for Drying Paint Simulator VR?
Minimum: Minimum: OS *: Windows 7 Processor: Intel i5-4590 Memory: 4 GB RAM Graphics: NVIDIA GTX 1060 DirectX: Version 5.2 Storage: 2 GB available space VR Support: SteamVR Recommended: Recommended: Processor: Intel i7 8700k Graphics: NVIDIA GTX 1070
What platforms is Drying Paint Simulator VR available on?
Drying Paint Simulator VR is available on Windows PC.
Is Drying Paint Simulator VR worth buying?
Drying Paint Simulator VR has 27% positive reviews from 11 players.
When was Drying Paint Simulator VR released?
Drying Paint Simulator VR was released on Jan 24, 2020.
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