Death Stranding Meets The Beastmaster A cute, but clunky platformer that challenges the player to lug around widgets in a satchel. The more widgets the player fits in the satchel, the slower and harder it gets to move. Carrying the widgets in the satchel to a certain point allows the player to upgrade their character. WARNING: This is obviously a bias review being a huge fan of ferrets since first watching The Beastmaster as a kid. While there are plenty of games that have ferrets available as companions in RPGs (Torchlight) or units in strategy games (Tooth and Tail), I think this just might be the very first Mustelid-based platformer that ever existed. This overlooked gem will most likely wind up existing to an obscure few ferret fans who are lucky enough to stumble across this and get a chance to enjoy the charm and simplicity of being the one of the cutest space-couriers of the future. If you are a fan of ferrets, I highly recommend picking this up and supporting developers who...
Widget Satchel
- Release Date:
- Nov 26, 2019
- Developer:
- Noble Robot
- Publisher:
- Noble Robot
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
You are Sprocket, an adorable ferret on a remote space station. Escape your playpen and make your way to the shuttlebay with the most stuff!
Widget Satchel is a thrilling adventure for one little thief, with fiendish puzzles, joyous platforming, and dozens of hidden collectables. As you stumble deeper though the station evading your human caretakers, you steal things like widgets and socks. And you stash them, because you’re a ferret.
But don't worry: You may lose some widgets (or your socks!), but Sprocket can't get hurt and there is no "game over." And nothing is blocking your path to the shuttlebay, so the game is only as challenging as you want it to be. It's up to you: race though the station at top speed, or meander around knocking over piles of junk and hitting bots with your wrench. Or… gather up all your ferret-y determination to stash away each widget, discover every trinket, and try on all 30 pairs of socks!

Widgets: you want them! But every widget you collect adds to the weight of your satchel, making it a little harder to reach the next platform or avoid the station’s maintenance bots. Levels can be relatively easy if you don't collect any Widgets, but they become a greater challenge as you fill Sprocket’s satchel.

Stash enough widgets, and you can use them to fabricate doohickeys, which help you unlock new paths and previously out of reach areas. It’s a ferretroidvania! Bots giving you trouble? Equip yourself with The Wrench and show them what's what. Widget out of reach? Put on Jef's Boots and get up there! There are five Doohickeys to help you on your adventure, and you can build them in any order, so you can play the game (and discover its secrets) however you like.

High scores, hidden collectables, and secret paths are great, sure, but in Widget Satchel you can also just knock stuff over and get into trouble if you prefer! And the more mischief you do, the more mischief points you'll earn! What are mischief points? It's not important, but there are an awful lot of them!

Even after you finish the game, the adventure isn't over. Escape your playpen again (and again) to pursue different challenges. Ferret out all those hard-to-reach areas for a higher widget count, knock around more junk for a greater mischief score, or zoom through the station for a faster finish time.
The more you play, the more of the game's 20+ Steam Achievements (aka "Feats") you'll accomplish, and the more you’ll discover about the station, its human crew, and the Expedition they’re a part of.
Just remember: Commander Key misses you, and is waiting patiently for you to return to her…
- Original soundtrack that dynamically reacts to your progress.
- Replayable areas with "metroidvania-lite" pathing.
- Sock-exclusive inventory system.
- Trapdoors, lifts, hydraulic pillars, and other nonsense machinery to manipulate.
- Human characters to mildly inconvenience!
- Piles and piles of junk!
- ...and more!
Screenshots
User Reviews
The premise of the game looked fantastic and I commend the author on selling it sight unseen. That said, I cannot recommend this game. The premise is fantastic and the gameplay mechanics hold a lot of potential. Picking up widgets quickly encumbers your character, forcing you to explore and strategize to make the most of your carrying capacity. At the end of the first couple of levels you can find a "fabricator" (really a shop you can only access once) and obtain items which affect which paths you can take. The graphics are cute (though the animation feels clunky by comparison, especially when jumping) and piles of objects obligingly spill over and bounce down the halls as you crash through them, accruing points in the process. At least, all this is in theory. In practice, beginning in the third stage and becoming starkly apparent by the fourth, gameplay begins to drift southward. Widgets become sparse, with the three, five, and higher value widgets disappearing in lieu of single val...
This is the most fun I've ever had with a ferret! And I collected so many socks! Ferrets must love socks.
Cool game with an interesting method of allowing multiple routes through a platformer
Lol what a fun game! You know, this is one of those little games you should play just to remind yourself you're a human being. I've played it a bit and will continue to play more. It's as involved as you want to make it on any particular play through but it can really pull you in, especially as it allows you to "stop caring" and just play the game for the sake of fun, something that is just not possible with today's games where the game can end every two seconds. It has great themes and a sense of humor. One thing I wasn't expecting was that it's also really interesting: this is a game that leaves me guessing where the mysterious pathways and doors are leading to and from, and that's a little unusual that a game made me care. Why do I care with this game? Not sure. It's not because you have to know to "complete" the game (you don't, unless I would imagine you play it strictly as a completionist, which I guess some people insist for themselves), and that I think is the key: it's i...
An adorably fun little game that's worth the price! Especially because I'm a sucker for games about silly ferrets.
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7+
- Processor: Intel Core i3 (or equivalent)
- Memory: 2 GB RAM
- Graphics: Intel integrated graphics (or equivalent)
- DirectX: Version 11
- Storage: 350 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10, 1903+
- Processor: Intel Core i5 (or equivalent)
- Memory: 4 GB RAM
- Graphics: NVIDIA 1050 (or equivalent)
- DirectX: Version 11
- Storage: 350 MB available space
FAQ
How much does Widget Satchel cost?
Widget Satchel costs $14.99.
What are the system requirements for Widget Satchel?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7+ Processor: Intel Core i3 (or equivalent) Memory: 2 GB RAM Graphics: Intel integrated graphics (or equivalent) DirectX: Version 11 Storage: 350 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10, 1903+ Processor: Intel Core i5 (or equivalent) Memory: 4 GB RAM Graphics: NVIDIA 1050 (or equivalent) DirectX: Version 11 Storage: 350 MB available space
What platforms is Widget Satchel available on?
Widget Satchel is available on Windows PC, macOS, Linux.
Is Widget Satchel worth buying?
Widget Satchel has 83% positive reviews from 6 players.
When was Widget Satchel released?
Widget Satchel was released on Nov 26, 2019.
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