Risk System is an extremely unique shmup game that rewards the player for grazing bullets by drastically improving shot damage and charging your super meter. The entire game is designed around this mechanic and honestly, it's incredibly satisfying. The game is brilliant and has something for every player: new and experienced.
Risk System
- Release Date:
- May 13, 2019
- Developer:
- Newt Industries, LLC
- Publisher:
- Newt Industries, LLC
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Digital Deluxe Edition
The Deluxe Edition includes a digital concept art book and original soundtrack.
About the Game
In the distant future, humanity has discovered a method to replicate matter through the use of a Dimensional Gate. Industry is revolutionized overnight and a short period of chaos gives way to all warring factions uniting under a common banner.A few years pass and the peace brought about by Gate Technology crumbles once a new threat appears; a race of energy parasites that have crossed through the Dimensional Gate by mimicking the very materials humanity had believed they were replicating. Mankind is quickly overtaken as their technology is turned against them and the energy emitted by the parasites begins to take control of those exposed.
In an act of desperation, the experimental RSK9 is constructed, a ship made of Pre-Gate materials and technology with the ability to absorb parasite energy and use it to power its incredible arsenal. Piloting the RSK9 is Alys, an ace pilot previously missing in action that has returned seemingly immune to parasite control. Her skill and resistance to the parasite energies influence make her the only pilot capable of preventing the extinction of mankind.
NOTE FOR LINUX USERS - Due to game engine limitations we are only able to guarantee compatibility with Ubuntu 18.04.2 LTS 64bit or newer. It is likely it will function on many other Linux distributions but it is impossible currently to be 100% sure. We very much want to support the Linux community and are happy to entertain suggestions on how we may improve compatibility in the future.
GAME PLAY:
-Increase your B-Meter & firepower quickly by flying as close to enemy fire as possible and absorbing their energy. The closer you fly, the more energy you net!
-Fire your weapon while flying close to enemy fire and absorbing to perform powerful "Risk Shots". Enemies destroyed by these powered up shots will turn into energy to power your shield. The best defense is a risky offense!
-Fly like an ace pilot and utilize Barrel Rolls to quickly cover vertical space & modify your attack!
-Unleash the Barrier Breaker once the B-Meter is full to inflict huge damage on everything in sight!
-Playing for points is fun again as higher scores are awarded for explosive bursts of destruction and taking risks! Destroy multiple enemies at once and utilize "Risk Shots" to string together combos and increase your score multiplier!
-Experience different facets and paths to the story based on your performance and actions taken during missions!
Screenshots
User Reviews
This game is a dream to look at, with some of the most beautiful pixel art I've seen in years. Solid voice acting and nice music add onto that to make a quality game overall. The anime intro is a nice touch that makes it feel like you're really playing a Japanese game from the glory days of the 90s. It plays similar to classic games like R-Type, but with a twist: you can power yourself up by hovering near enemy projectiles (without hitting them!). Hence the name of the game: you're rewarded for taking on some level of risk. Cool concept that makes for a fun game. Difficulty-wise, it's just right, at least from what I've played so far. I was never good at bullet hell games at all, and while it's very challenging and levels take a few tries, it's easy enough to be doable. Highly recommended. Games like this are what make indie gaming great.
I can't go full screen OR figure out the second boss. However, the game is really cool despite that and I am hoping they address some of these issues. An excellent start. https://youtu.be/8HyXjoNhR2k
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the "lowest historical price" on steam at time of purchase. Quick score: 4/5 Pretty good shmup. Solid gameplay and great visuals, with 1 major caveat. The fucking flashing is WAY TOO MUCH. Like holy hell dude, you probably don't even need to be epileptic for this game to give you a seizure. The bloom effect and the flashing on every single enemy bullet shot, enemy hit, enemy explosion, special ability....literally every visual effect in this game is cranked up way to damn high for no reason. Even just watching the trailer is kind of painful to look at and almost stopped me from trying the game at all lmao. Otherwise a very good game. But I think this game could legitimately cause eye damage from playing it long term and I'm not joking. The game has settings for screenshake, it should really have a setting to reduce the flashing. A casual playthrough would only take about 90 minutes, instea...
Risk System is one of those hyperfocused labors of love that come out, don't sell much but eventually become someone's "hidden gem", the kind they'll always bring up when discussing underrated games. Admittedly, this one veers on the "style" side of the eternal "style vs substance" argument, and its visuals and presentation sre polished well beyond what you'd expect from a 2-man project. Still, despite the core systems being well executed, there's details (like the player ship having a bit of inertia to it, a *big* no-no in this genre) the make the overall gameplay a bit..divisive. If you're a purist, chances are you won't like this as much as i did. If you're new to shmups, this is your entryway.
Last update broke the game on lean glibc/linux distros. I test it again once fixed. ---- This is a small shmup which kind of offset from the usual: tons of inertia, and with this huge amount of inertia you need to manage to charge your super weapon, the Breaker, flying super near enemy energy bullets. "Normal" fire is near useless, and you will need to spend your runs figuring out the best Breaker charging route to maximize your rank. For gnu/linux\steamos gamers out there, unfortunately, the game engine, yoyo's gamemaker is not that friendly with distros which are _not_ the usual huge mainstream ones: you may encounter some issues, but you should be able to work around them till you run the game into the steam runtime. Don't forget to check the game steam community forums.
A cool shmup with a system that's very similar to Psyvariar, but instead of the Buzz/Risk mechanic allowing for survivability, it increases firepower and the actions available. Because of this, the game is more about taking risks and improvisation, rather than just finding the right spot on the screen to shave bullets. The barrel roll compliments the Risk Shot mechanic by letting you shave a bullet to build meter, then cut through the entire screen like a sword because of massive damage multiplier on Risk Shots. Stages seem to be speedrun friendly, as enemy waves aren't tied strictly to a set spawn time. Some waves will spawn early if certain enemies are defeated quick, such as the huge frigates in the background on stage one. The secret(ish) score mechanic in the game revolves around not picking up energy refills and leaving them on screen as long as possible whilst you still shoot enemies. This keeps the multiplier increasing steadily until you want to 'cash out', but doing so mean...
The style of this game is fantastic. Some of the most awesome effects i've ever seen in a game like this. The game can be punishing, but one thing that stands out to me is the organic teaching the game does. As you fight through stages it likes to introduce you to new mechanics you're going to have to figure out before you can meaningfully challenge the bosses. I got stuck on the stage 5 boss, but this is one of those gems that actually feels rewarding to play. Believe me, every time you try, you're gunna improve and then challenges that seemed insurmountable show you a method. Now i can reliably smash the first few bosses with a bit of practice. Don't give up! Once i figure out this boss, i'm going for better grades. Gotta walk before you can run! Side note: The music man.. the music... straight fire.
I bought this because I want more from these devs, as well as encourage the industry to this type of production and its high quality production.
I had been following Risk System's development on Twitter for some time so I was really excited to finally get to play it. To keep it short and sweet: Risk System is excellent and I highly recommend it. The game really oozes polish. It's very tight, responsive and well animated. Moving your ship feels really good and taking advantage of the grazing mechanic and landing your shots has such good feedback to it. Even getting your ship destroyed feels strangely satisfying thanks to the great animation and sound effects. I'm also a huge fan of the art style overall. The character designs have a down to earth war anime vibe that reminds me of Gundam 08th MS Team, Metal Warriors or Front Mission 3. It's an aesthetic I really dig and the talking dialogue portraits that pop up add that little bit of extra flair that really ties the presentation together. Again, I have not finished the game yet but I am intrigued to see where the story goes. The score fits the game well and the tracks have a ...
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System Requirements
Minimum
- OS *: Windows 7 or above
- Processor: Dual core or better
- Memory: 256 MB RAM
- Graphics: Integrated
- DirectX: Version 9.0
- Storage: 200 MB available space
Recommended
- OS *: Windows 8 or above
- Memory: 512 MB RAM
- Graphics: Any dedicated
- DirectX: Version 11
- Storage: 200 MB available space
FAQ
How much does Risk System cost?
Risk System costs $9.99.
What are the system requirements for Risk System?
Minimum: Minimum: OS *: Windows 7 or above Processor: Dual core or better Memory: 256 MB RAM Graphics: Integrated DirectX: Version 9.0 Storage: 200 MB available space Recommended: Recommended: OS *: Windows 8 or above Memory: 512 MB RAM Graphics: Any dedicated DirectX: Version 11 Storage: 200 MB available space
What platforms is Risk System available on?
Risk System is available on Windows PC, macOS, Linux.
Is Risk System worth buying?
Risk System has 94% positive reviews from 32 players.
When was Risk System released?
Risk System was released on May 13, 2019.
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