This game is neat! It feels highly polished already and it just released. I spent at least a few minutes just waving the fans around feeling like a geisha. There is a handle underneath the table that adjust's it's height! Just stoop down and look under it. I'm so impressed and immediately feel like I already got my moneys worth and I only played two levels so far, I will difinitely be playing more of this. So glad I took a chance on it, and you should too.,
Game Tags
About This Game
- Unique control scheme: Control your vessel using oriental hand-fans to blow the winds in your favour and steer your ship out of harm's way, or if you're daring enough, sail as fast as you can through the treacherous waters for maximum challenge.
- Control your enemies: You have control over the wind, so while enemy ships may come after you, you have the power to blow them away or even smash them to bits by running them into the shore.
- Avoid natural and man-made dangers: Be wary of the dangers that lurk within the seas. Don't get sucked into the devastatingly powerful whirlpools, destroying all in its wake.
- Flexible difficulty: Play as relaxing or as adventurous as you want. Feel like cruising around the seas, take it slow, avoid obstacles and enjoy the ride. Feel like a challenge? Pick up the speed, try to collect all the cargo and smash your enemies to pieces.
- Intuitive enough for anyone: Feel like having a game where you can just hand it to someone for them to experience Virtual Reality? Well, this game is for your library. If you've felt the wind, you'll know how this works. Wave your fans to blow and move your ship.
- Original Soundtrack - A hand-crafted, original soundtrack influenced by traditional Japanese tunes created using oriental instruments.
Screenshots
User Reviews
A beautiful, original and fun game. Some minor things are worked on right now, but it's already perfectly playable. PRO - I love the overall concept of the game - the room is very beautiful - the Japanese music is perfect - it's fun to play (although not always easy to get the crates :-) currently being worked on some improvements like : - when playing seated, it would be better if you could change the height - in-game menu to set the music softer and to quit the game - improvement of the wind effect - when the landscape "enters" the bowl during gameplay, it just moves through the edge of the bowl and especially with higher stuff like buildings, this is a bit weird sometimes. A visual effect to illmuniate the edge of the landscape (where it still touches the edge of the bowl) with a fine line in a different color would be a good idea I think. It would give the game a more polished look.. - some crates are mandatory to grab, some are optional, a coming update will make this more...
Neat little game! The game trailer gives a very good representation of what to expect so you should already know if this is for you or not. Simple premise but nicely presented. You can play seated or standing by reaching under the table to change its height, or rotate the table using the wheel around the side - more importantly holding the Right menu button on the Vive brings up a little flag which recenters the play area so you can make sure the whole table is easily within your play area.
[h1]Experienced on the Oculus Quest 2[/h1] This game is positively rated. It's nice, charming, & challenging, but the positive reviews aren't realistic. Very few people have spent more than 2 hours in this game for a reason. In fact out of all the reviews, only 3 of them have spent more time in this game than me. It's also funny how the achievement for reaching all docks in level 1 is only held by 15% of players. The achievement for reaching all docks in level 2 is less than 3 percent. I almost got that achievement (I am stuck on the last level after about 30 minutes of trying and I almost got to the end after many attempts). So what's the problem? I think the difficulty spike in the second zone is way too high. Hell, it may even be too much in the first zone judging by the achievements. It also seems that the wind mechanic just isn't as consistent as the store video would have you believe. You move your motion controllers to fan the ship around. The problem is that it's hard to g...
This game is entirely wordless. No text. No spoken dialogue. This is part of what make it so seductive, along with its very physical way it is played. Pushing stuff around with a pair of fans just feels pleasant. I normally dislike stylized visuals in VR. But here, it feels like a deliberate artistic choice. The water is the best I have seen in any game. I somehow got the feeling of actually being at sea, and got a geniue rush of adrenaline when I almost got sucked into a tornado. Still, I had to retry the first level a couple of times before I really go into the game. This is old-school arcade gameplay, where you replay the level until you nail it, and then maybe do it again just to catch that crate you missed. Still, I quickly got into the flow. The only truly negative point is that I had to position myself inside the bowl to get an optimal reach with the fans. But even with this flaw, this is still one of the best casual games for VR!
Pro: The room is beautifully done, the music is very appropriate and really enhances the atmosphere. Graphics are eye candy. The game concept is different, play is addicitve and a fresh change from zombies and shootem up's. Cons: No save level feature. When you lose, you start way back at the beginning, Sometimes it makes me want to quit. The ability to Pause or Quit would be a nice feature.
Great concept, cute beautiful game. But too difficult.
Nice game with good graphics and calm japanese music. Some levels are quite difficult.
Fun VR title something different than shooting stuff
Child of the wind is surprisingly good. The gameplay is pretty original, you have 2 fans and you need to guide a boat to safety and collect floating crates all while dodging dangerous things (pirate boats, tyhphoons, rocks, etc...) by pushing it with wind. You can also push the ennemys boats, the floating crates and use youre fans to open mill powered gates. The game is really well done, I just think It could have more levels but I can't complain, I bought it on sale for 3$ which is a fair price. 8$ is a bit pricy considering how short the game is, I reccomend to get it on sale.
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System Requirements
Minimum
- OS *: Windows 7, 8, 10
- Processor: Intel i5
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 970 or equivalent
- DirectX: Version 10
- Storage: 1 GB available space
- VR Support: SteamVR. Standing or Room Scale
- Additional Notes: HTC Vive with both motion controllers.
Recommended
- OS *: Windows 7, 8, 10
- Processor: Intel i7
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 980 or equivalent
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: HTC Vive with both motion controllers.
FAQ
How much does Child of the Wind cost?
Child of the Wind costs $7.99.
What are the system requirements for Child of the Wind?
Minimum: Minimum: OS *: Windows 7, 8, 10 Processor: Intel i5 Memory: 4 GB RAM Graphics: Nvidia GTX 970 or equivalent DirectX: Version 10 Storage: 1 GB available space VR Support: SteamVR. Standing or Room Scale Additional Notes: HTC Vive with both motion controllers. Recommended: Recommended: OS *: Windows 7, 8, 10 Processor: Intel i7 Memory: 8 GB RAM Graphics: Nvidia GTX 980 or equivalent DirectX: Version 11 Storage: 1 GB available space Additional Notes: HTC Vive with both motion controllers.
What platforms is Child of the Wind available on?
Child of the Wind is available on Windows PC.
Is Child of the Wind worth buying?
Child of the Wind has 87% positive reviews from 15 players.
When was Child of the Wind released?
Child of the Wind was released on Jun 16, 2017.
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