I've played quite a few VN's, since I like a story which can help the imagination along with character imagery and scenery for backgrounds. At first, I wasn't sure what to expect, and if I was blatantly frank I wasn't sure I'd like the art style or the storyline much because I had the bias of coming from super-high-budget games... But I'm happy to say that feeling went away pretty fast. The artwork is surprisingly charming, you can tell each avatar and scene was made to detail and with care to convey a character or setting, instead of just copy+pasting 3 avatars over and over like some I've seen, so it's very well done! The story is also amazing, too many people go in looking for 18+ content or eye-candy moments, but this VN actually makes you (or me, at least) care about what the characters are up to, why they're different from one another, and fuels curiosity into how they fit into the story. The routes are all so unique as well, each story has something you will likely not expec...
Ruler by Default
- Release Date:
- May 3, 2018
- Developer:
- Pistachi Studio
- Publisher:
- Pistachi Studio
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Dimensional rifts don't just pop up every day, and forecasts predict you have a year before you can even think about going home, so you may as well get comfortable. As the overlord it will be up to you to carefully build relationships with those around you, and perhaps even put the moves on some cross dimensional characters
This game contain content such as: strong language, blood, violence
- 5 Different Character routes with 42 Different Endings
- Over 150K words estimated 6-20 hours of gameplay
- 50+ CGs
- Comedy, Romance, Fantasy, Drama
Screenshots
User Reviews
every girl is best girl. Change my mind.
After playing Cristalline and Assendant Hearts I was looking for any more Isekai (Differant World subgenra) stories. I came accross 'Ruler by Default' whlst going through a list of vissual novels in the steam store and I am very glad I did. While it can't boast the production value of games like Cristalline, or Nekopara it still exceeded my expectations. The characters may not be animated, but each one has more poses and expressions then I was expecting. The soundtrack may not be memorable, but it fits with the story and enhances it apropriatly. 'Ruler by Default' gave me exactly what i was looking for. A fun and funny story with a number of differant routs. I have very much enjoyed it, and would recomend it to other borderline western otakus.
First game of this type I've played through, and it was very well made. I've completed only 1 route, which took me roughly 2 hours to complete (considering I mashed through dialogue because I'm a fast reader) I was honestly suprised by how the game will give you a lot of different paths to go down once you get through the first half hour of gameplay, which sets up the world and story. I initially thought the price point was too much, but after seeing how much content I missed (and will play through!) I definitely changed my mind. My only request it to get the artwork in the game as desktop wallpapers, considering how great they are.
Hello. I've played up to week 13 and I streamed this game. Almost everyone really enjoyed it! Can't wait to play more! I'll update my review then. Only problem I found is apparently a lot of the management plans in the trailer were taken out. But hey I understand, small studio hard to do everything you want.
This particular visual novel may not seem very notable at glance, but after taking the time to do the routes... it's definitely worth a read. The character sprites are simplistic yet very well done and do much to pair up the mood and direction this VN takes. The writing is short and sweet; while void of any notable spelling errors. Seeing the enthralling character chemistry and interactions are what really make this visual an engaging read. June and Mori in particular were loads of fun and it was hard for me not to get attached to them. To sum it up, it's a good read and definitely a breath of fresh as far as Visual Novels and dating sims are concerned. Sprites: 9.5/10 Writing: 9/10 Character Chemistry: 9,000/10 Length: 8/10 Waifu: June/10 It's clear the group put in an earnest effort in producing this and I hope this will help other people enjoy it too.
One of the good "western" Visual Novels. You should change your steam banner/thumbnail thingy since it still looks like some rough drawing for steam greenlight. A lot of routes, i hope the rest can match Mori's level, even tho the ending was a bit aprupt. All in all a good VN, a bit short but in return there are/seem to be a lot of routes. I would prefer longer routes instead of many (if i had to choose), or maybe add afterroutes ? regardless, nice jab.
Ok, first off, this game is not based on fan service. This VN has a suprisingly good story line with different endings which can be with certain girls where the story will actually make you care for them. I have only done one girl ending (Good Mori) and it was amazing for me. When exploring her past, you begin to feel pity for her, which not a lot of VN's can accomplish. Also to mention that you can balance time spent with girls, meaning you don't get a specific ending with "that" one girl, giving the game more replay value. Overall, well made VN with its own creative art style.
So I only heard about this very recently, in a discussion of how development times can sometimes rather over-run original plans - and it turns out that this one really did spend rather longer in development than planned. But I have to say - I'm very glad that Pistachi Studios stuck with it, because they've delivered a game with some real charm. So what do we have? We have a protagonist who's yoinked out of the present day in the real world, and unceremoniously dumped into a fantasy world where he's fated to be the Evil Overlord. There's a funny mark on his back, you see, and you just can't argue with funny marks. Okay, so it turns out that it's not the [i]largest[/i] Evil Empire at the moment, but there's potential - right from the moment that you meet your loyal supporters. The art's bright and plentiful - there are SO many variations on each character's sprite to allow for different expressions and poses (and I love June's crossed-arms "NOPE" sprite), and there are literally doze...
Good enough length to spend an afternoon. The story is fairly simple and straight forward IMHO but where it shines is the characters and the humour. It's one of the few VN that I've played where I am tempted to play each route and explore the various endings. Fairly choice heavy as well. Initial play through was about 3 hours for a generic ending. The way the game is structured the concept of more than 40 endings doesn't surprise me. In many ways it reminds me of the choose your own adventure books I read as a kid, mixed with a branching romantic comedy. I think I'll be playing through this one several times. Characters and chuckles are definitely worth $10. Of note, v1.0.3 has the occasional typo or missing sprite in a scene. Doesn't happen often enough to actually care but I assume those will be fixed in future patches.
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System Requirements
Minimum
- OS *: Windows XP
- Processor: 1.2 GHz
- Memory: 1 GB RAM
- Graphics: 1280 x 720
- DirectX: Version 9.0c
- Storage: 600 MB available space
FAQ
How much does Ruler by Default cost?
Ruler by Default costs $9.99.
What are the system requirements for Ruler by Default?
Minimum: Minimum: OS *: Windows XP Processor: 1.2 GHz Memory: 1 GB RAM Graphics: 1280 x 720 DirectX: Version 9.0c Storage: 600 MB available space
What platforms is Ruler by Default available on?
Ruler by Default is available on Windows PC, macOS, Linux.
Is Ruler by Default worth buying?
Ruler by Default has 94% positive reviews from 18 players.
When was Ruler by Default released?
Ruler by Default was released on May 3, 2018.
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