I highly recommend TWO MONTHS! It offers a ton to challenge. It kind of takes me back to the NES days when games were very unforgiving. Your reflexes and your fortitude will be tested! So if you are up for a challenge this game is right up your alley!
Game Tags
About This Game
Features:
- Sword & shield combat inspired by the Souls series
- A unique, highly configurable level-up system that lets you choose your playstyle e.g. glass cannon, evasion, blocking, regen or a mix of everything
- Interconnected level design with lots of secret areas, shortcuts and environmental hazards. 8 - 12 hours on average to complete on a first playthrough depending on skill level
- Challenging bosses
- Retro soundtrack by Filippo Vicarelli
Screenshots
User Reviews
My first souls like game and I have been killed by my alter ego, Ban Slammer many times. Some of the things you'll do in this game while thinking critically and making wise decisions: a) Die a horrible death by spiders b) Die a horrible death by purple blob things c) Get crushed by a magnificent hammer. d) Sip Coffee then fall into the unknown. e) Die a horrible death by wanting to pet a dog. f) Go to an innocent chest thinking it might have goodies but instead it starts chasing you. Dying is part of the game, you grow your skillset by playing 'tetris' with blocks and make your way to the next boss in a maze of misfortune. Enough to make you want to keep playing it. Great work! 10/10
TWO MONTHS is a very good souls-like. It contains a lot of different enemies (with special attacks as well) and 6 bosses (one is optional and needed for optional ending). Character development is based on using a grid. At first it has 4x4 squares and can be expanded up to 8x8 squares. There are 12 different upgrade types (tetris-like shapes, 4 squares) which can be put into this grid. At first each type is randomly dropped from enemy, found in a chest or acquired from NPC, then is can also be bough from merchant. Each upgrade has also it's own level and upper limit (for instance Attack Up 2/7 means 20 % to damage and can be leveled up to 7/7 which means 70 % to damage). Don't do the same mistake I did during my first playthrough (which took me 16 hours compared to 7 hours for the second one). This is not Dark Souls regarding the build approach. You can (and should) try different builds when struggling and this is exactly where the game shines. Be always prepared to use at least sever...
Don't let the graphics fool you, underneath these simple blocks is a very solid souls-like game, one with responsive controls where I slowly but surely learnt what I-Frames were. It is hard, punishing at times, like most games in this genre, but the thing that sets it apart from other souls games is the fun, easy-to-use, easy-to-understand upgrade system. Having trouble with stamina? throw on a stamina up and watch that bar grow, or is it in the dodging that you keep getting killed ( like me)? Add some evade ups to help with learning boss patterns and timings. I had so much fun tweaking my build till I figured out how to beat each of the progressively tougher bosses, I just wish there was even more content for me to enjoy but I felt the price matched the length and quality of the campaign I 100%'d. my framerate stayed consistently at 60fps for me only occasionally dropping 1-2 at any given time. specs- GTX 1070 i5-7600
Only played for a few hours so far, but it's really fun. And hard! The enemies require learning how to fight them to win, and once you've got the controls, timing, and distancing down, you'll see that there are no cheap deaths, only opportunities to get better at the game. Plus, since you don't lose any items or upgrades when you die, it's fairly painless to keep trying to conquer what killed you or find a different way and come back to that challenge later. Exploration is rewarding, as you can find upgrade pieces in chests scattered about, plus you're bound to find save/health restore points. The upgrade system is awesome - you can equip whatever upgrades you can fit on your grid (arranging tetrominos, like Tetris), rearrange at-will, and even upgrade the upgrades, and the grid itself. It runs smoothly on my machine, which is: Kubuntu i7-2820QM (from 2011) 8 GB ram using integrated graphics (Intel HD Graphics 3000) All-around a great game! Edit after another 15 hours played: ...
Sees minimum requirement of I5, Proceeds to play with 6 gen U series i3. No problems so far! :-) The game runs really smooth and I've enjoyed what I've played so far! Controls on the menu screens take a bit to get used to but in game seems pretty intuitive to me. I haven't played enough to really comment on any puzzles but so far I'm having fun. *Edit* So after playing for a while I can say that the fps drops to ~25-30 on my i3 but that is at 2k resolution and it's still smooth gameplay. I really like the upgrade system, it consists of a grid with Tetris style pieces that you fit into the grid to lock in the upgrade (can be moved at any time without any cost so feel free to experiment with upgrades). It can be challenging at times if you get swarmed or are cornered some enemies will quickly drain your health. Thankfully the game doesn't drop your inventory on death so you the occasional cheap death isn't as bad as it could be. Overall I quite enjoy the game and definitely recommen...
Steam tried to warn me off this game by telling me it's nothing like stuff I normally play, they were right but I'm more than happy with it so far. If you don't mind dying a lot until you figure out a winning stategy and you can get further than me to start upgrading your player then I'm sure you'll have a blast. I'll keep trying because frankly the dev has done a stella job of making a compelling and complex game based on a compelling and complex story (don't forget to follow up on that as well). EDIT: Just wanted to update my review after spending some more time with it. Things I love; It's maze-y enough to get lost on the first play-through and yet still memorable enough to know where you are after that. The level design is sweet, you reach a place and wonder how the hell you got there! It can be non-linear, try jumping off that platform or ignoring this room and you can still progress, although you will of course forfeit any missed pickups but I like that you don't HAVE to go ge...
a wonderful love letter to the souls series, simple and intuitive combat and a unique upgrade system, a great time for souls fans. absolutely loved it
Pure gamey game. This game is purely a game, you play the game, it's a good game. Yea.
This game is great fun. If you are a fan of the Dark Souls series, like the combat, and the difficulty of those games, then you'll enjoy TWO MONTHS. If the graphics are of concern for you, I reckon the gameplay will make up for it, and you won't think about it once you're in. You'll find that the fun is in the mechanics, the reward of beating that boss you've been steamrolled by for the last half-hour, and navigating the environmental challenges. The Tetris like upgrade system is unique and a fun way to build your character. Sometimes the solution to beat a boss that's been giving you a hard time is to rebuild your Tetris grid to best suit the combat style of the boss. My favourite thing about the game is the uniqueness of each boss, you are required to figure them out as each will be different from the other. The rewarding feeling after beating a boss is what makes it all worth it. The story can be a bit confusing for someone who does not know anything about to the handheld device ...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or newer
- Processor: Intel Core i5
- Memory: 1 GB RAM
- Graphics: Nvidia GTX 260 / AMD FirePro V4900, OpenGL 3.0 Support
- Storage: 200 MB available space
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does TWO MONTHS cost?
TWO MONTHS costs $7.99.
What are the system requirements for TWO MONTHS?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or newer Processor: Intel Core i5 Memory: 1 GB RAM Graphics: Nvidia GTX 260 / AMD FirePro V4900, OpenGL 3.0 Support Storage: 200 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is TWO MONTHS available on?
TWO MONTHS is available on Windows PC, Linux.
Is TWO MONTHS worth buying?
TWO MONTHS has 91% positive reviews from 45 players.
When was TWO MONTHS released?
TWO MONTHS was released on Jan 20, 2021.
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