This game could be renamed "Bone-doesn't-works." I don't like to be negative about one guy dev teams making little VR games, but this "game" was particularly unfinished and janky to the point where I don't think anyone should buy it or play it in its current state. The Good: -Some creative ways to make your body a weapon, like literally shooting your finger which flies off and becomes a projectile. It was also pretty creative how you slow time, deciding the speed with a hand gesture and how far apart you have your hands. -It's great to actually fight human guys in suits. No giant hot dogs, no weird pagan wizards, no robot ninjas, no wire frame zombies or red glass polygon men. Just plain guys in modern suits. My #1 goal in VR is to feel like I'm in some combination of The Matrix and John Wick (Max Payne probably the closest any flat game ever got for me). It's nice to actually have enemies that look like human beings that exist in action movies. -Clearly the dev understands what w...
Hand to Hand Combat
- Release Date:
- Jun 28, 2019
- Developer:
- James Nye
- Publisher:
- Archmage Games
- Platforms:
- Windows
Game Tags
About This Game
This game currently requires the Valve Index Controllers.
Point your fingers, launch your attacks, and survive in Hand to Hand Combat!
This game is far from polished, but has a ton of abilities and is a load of fun.
Hand to Hand Combat is a Virtual Reality Action game made for the Valve Index Controllers! Use your fists, finger guns, feet, and magic to survive and explore.
Features:
- Slow Motion
- Physics
- Finger Guns
- Procedural Generation
ATTENTION: This game demonstrates advanced VR mechanics and concepts, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding. This includes thumbstick locomotion, climbing, using body attachments, and more.
Full Finger Tracking
Hand to Hand Combat is a one man indie game. I am always listening to your suggestions and feedback! If you wanna do something cool in VR let me know and I'll consider putting it in!
Screenshots
User Reviews
This game gets a bad rap, and I do understand why to an extent, but if you're looking for a fun environment to play around in that makes use of finger tracking, for $5 this is definitely worth getting. And having chatted with the developer about the game since buying it (I had a feature suggestion which he really liked and is already working on implementing) I can attest that he definitely cares about its quality and is always looking to improve it. So if this looks like a game you'd enjoy, I say give it a chance. :)
Pros: - Neat use of finger tracking gesture mechanics - You can shoot finger guns and launch your fist through the air - Yes really, you won't see that anywhere else Cons: - No particular structure or narrative or graphics to speak of - Terrible audio cues leave enemies constantly sneaking up behind you - Rudimentary interface that gets firmly in its own way - The menu is just a physical interface pasted all over the place as checkpoints - Wide variety of random melee weapons that are awkward and pointless for the player to use - Didn't even close properly when I quit the game, I had to set down my headset and go Alt-F4 Verdict: I'm surprised that this game isn't Early Access, because it is the kind of Early that makes people go "Wow, I'm not sure I wanted Access to that yet." But I spent less than $5 on this hot mess and I don't regret it.
edit 2: I have gotten it to work with my vive wands and boy is it fun. i didnt feel like john wick when i played in slow mo but i felt like neo which is better pros: very fun, can work with vive wands, unique, the physics are wacky in a good way like skate 3, good for the price cons: the finger guns are off a few inches with the aiming, weapons are bad your hand is stronger and when holstered its in the way and hard to grab off floor, isnt very finished, lots of bugs you can get atleast 75% of all the fun with just vive wands 8/10 would play again
Ive played this game for just over an hour and and so far it has been a very unique and fun VR game to experience. Using your fingers and hand gestures to do different attacks is very fun (especially the rocket punch). But I do find it difficult to use all the gestures, they seem very bipolar when they want to work and when they dont work even if i have max mana (for example turning off flight is incredibly difficult and i resort to flailing my fingers around on the controller until i can walk again.) Maybe having it so every time you click a gesture in the menu it shows you exactly how to do it step by step. Other than that the combat and destruction is very fun.
this game is absolutely complete and utter garbage. It's as if the developer played blade and sorcery, saw the monetary potential, and thought they could create a horrid version of sheer vr perfection. Honestly its just as low of a creation as those crappy android clones of gta 5. The worst part is how money grubby this is, knowing full and well this free unity sourced copy coding of a garbage game was rushed to be one of the first knuckles games. Utter trash, plain and simple. I hope the developer reads this and sheds a tear so they understand people wont pay for no content lying trash!
For Gameplay and Thoughts: https://www.youtube.com/watch?v=4u1pihtw9h0 Those who have just received their Index Controllers are hungry for more sweet sweet finger tracking excitement. You probably stumbled across this game and thought... "perfect." Well let me be your guide and tell you not to fall into this temptation. The concept of the game is awesome. Use different hand gestures to create different types of weapons and attacks. But everything else is just clunk city. The enemies spawn at a ruthless rate. The gestures themselves are hit and miss and in the heat of battle are just too awkward to use. It just wasn't a fun experience for me. Cannot recommend at this point.
Great concept, poorly executed. Controls clunky as fuck, AI and Enemies stupid. Not worth the time at the moment.
Not worth 5 bucks. Buy it when it's on sale. Preferably 100% sale.
its bad
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
- Processor: Intel® Core™ i7-6700K
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- DirectX: Version 11
- Storage: 2 GB available space
- VR Support: SteamVR. Standing or Room Scale
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
- Processor: AMD Ryzen 7 2700x
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1080ti
- DirectX: Version 12
- Storage: 2 GB available space
FAQ
How much does Hand to Hand Combat cost?
Hand to Hand Combat costs $4.99.
What are the system requirements for Hand to Hand Combat?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit Processor: Intel® Core™ i7-6700K Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 970 DirectX: Version 11 Storage: 2 GB available space VR Support: SteamVR. Standing or Room Scale Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit Processor: AMD Ryzen 7 2700x Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1080ti DirectX: Version 12 Storage: 2 GB available space
What platforms is Hand to Hand Combat available on?
Hand to Hand Combat is available on Windows PC.
Is Hand to Hand Combat worth buying?
Hand to Hand Combat has 43% positive reviews from 14 players.
When was Hand to Hand Combat released?
Hand to Hand Combat was released on Jun 28, 2019.
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