Has a nice Tenchu vibe to it.
Shadow Uprising
- Release Date:
- Dec 14, 2018
- Developer:
- Amber Eye Studio
- Publisher:
- InvestVR
- Platforms:
- Windows
Game Tags
About This Game
- Completely unrestricted mobility. Whether using traditional locomotion, hooking from one wall to another, or climbing freely, nothing can stop you from reaching your destination.
- Stealth Gameplay. A robust stealth and detection system allows the player to distract, outsmart, and out-maneuver any guard.
- Sneak Attacks. With a swift slice of a sword, the player can quickly and efficiently assassinate any unsuspecting guard.
- Complete Combat System. Assassinations are most commonly the answer, but nothing stops a brave player from dashing into combat with both swords drawn.
- Customizable Loadout. Featuring 8 different upgrades ranging from long range shurikens, kunais that emit vision-blocking clouds of smoke, to a bow that can stop time itself while drawn.
- Secrets & Lore. Find over 30 carefully hidden secrets throughout the game to learn about the tragic history that lead to the establishment of the Shadow Uprising.
- Epic Boss Fight. The most dedicated of ninjas will face the AI itself in an epic boss fight that is literally out of this world.
Screenshots
User Reviews
Shadow Uprising is a casual-friendly but still enjoyable addition to the VR stealth genre with a "Sly Cooper 1 but cyber Japan" aesthetic and a very fun twist on movement. The Good: 1. Movement -- The Spiderman-like dual wrist grapples and the climbing gloves make moving around the world just plain fun. Scramble up a wall and then go hand over hand underneath the edge of the roof? Sure. Fire both grapples to suspend yourself above an unsuspecting guard you're about to drop down on and murder? Go for it. How about grapple and pull yourself to behead a guard as you swoop past? Gets a malicious laugh out of me every time I pull it off. The icing on the cake is the fact that the controls are so intuitive that doing maneuvers like this is strictly a matter of player creativity and reflexes, not overcoming janky inputs. 2. Controls/Customizability -- The game's control scheme beyond the grappling/climbing stuff mentioned above is overall just as fluid. Weapons are stored in 4 dif...
SO for starters, this game is pretty damned good, it made me think of a crossover between XIII and Metal Gear Solid with some robotic samuraii thrown in for good measure. The game play is fun and interesting. All the sneaking around. Zipping from place to place either avoiding the drones or luring them into a trap. Was definitely a good time. A few bugs found here and there but nothing super game breaking. On a rare (vewry rare) ocassion the drones could see right through hiding spots and sometimes when climbing ladders it would trow you onto the other side of it requiring you to be super precise but other than that there's not a whoile lot wrong with this game. The only thing that really let it down for me, not that it will stop me playing it again by any means, is the bow. Early game it's handy to have as a noise maker but I just wish it would do a little more damage to drones especially when you line up the perfect headshot and see it only do 15 or 20 damage to an enemy. And th...
I love the art style, game-play and concept... but sadly for me the movement made me feel sick nearly instantly, even when moving relative to the headset. I feel like if the grappling hook had a teleport or comfort mode this could be alleviated somewhat, however the sliding feeling that happens when you climb over the top of a wall also made me queasy. I wish steam would led me review this without a recommended yes/no, as I would definitely recommend this... for someone who doesn't suffer from motion sickness. for me it's sadly a hard no. The spider-man-esque movement and assassinations were really cool, so if you don't have a problem with motion sickness go for it.
I'm really enjoying this one. I've been dying for more stealth games in VR and this fits the bill. I'm learning that climbing is a great mechanic for getting around in a stealth game. It works well here, similar to Unknightly. The grapple mechanic reminds me of Far Reach from Dishonored 2. There are some other tools/weapons to get creative with. It's not as deep or expansive as a game like Dishonored, but it's not trying to be and it's priced appropriately. It kind of reminds me of Neon Struct in that way, though less story focused (so far, I'm about 2 hours in). Similarly, I'm enjoying the minimalist art style and the music/sound. I loved the rain in the beginning. I don't know why, but I love rain in games, and in VR in particular. If you are looking for a new stealth game with interesting ways of traversing the environment, I recommend picking this up.
Index controls seem to be completely borked. I cannot move while in a mission. I'm going to try to get support before I refund this, but as far as I can tell there's no longer any comms from the Dev team since 2018. I was really looking forward to this one, so I hope it doesn't come to that. -EDIT- After attempting to find ways to reach out to the company and talking with community members, there's still no way for me to play because the controls just don't work. I've requested a refund, though I wish more that the company would have made it easier to reach out when there's issues.
[h1]Experienced on the Oculus Rift and Windows Mixed Reality[/h1] You can view my review & gameplay here: https://youtu.be/heQdfokXtFI Would I have recommended this game at the normal retail price of $19.99 USD? Hell no. This honestly isn't a very good game. However, it's currently on sale 90% during the Steam Summer Sale 2020 and at that price, I can recommend it. Just beware the enemy AI is very dumb and this game lacks overall polish. It's running on the Unity Engine. I didn't experience any major issues. The only minor bug I experienced was where I could suddenly see through a barrier, but that was only temporary. The game ran smoothly for the most part. You have full locomotion and smooth or snap turning. You can choose your load out for each level for weapons you have unlocked (by finding them secretly hidden). You can sneak by enemies or kill them all. Your weapons include a sword, bow & arrow, shuriken, kunai, dagger, etc. There are locations in the map where you can hide ...
Kind of awesome! I have only reached a bit into the city so far but i feel i need to take a break and might aswell give some early impressions. The mechanics work really really well, i really enjoy climbing and hookshotting my way around, sometimes extending a sword mid-flight to assassinate an unsuspecting robot. The hookshot works on every surface and if you hookshot a wall you will land holding onto it so its easy to just keep climbing from there, feels really polished and nice. all the weapons feel intuitive to use and easy to equip- they are placed on different parts of your body. You can go an assasinate all route or just sneak past everyone without ever being seen. If you are spotted the enemies are easy to kill, their bullets fly towards you in a speed similar to Compound but with a tiny bit of homing-capability. Personally i would like if they shot a bit more frequently, a bit more spray-like and without homing. Once an enemy die they all fall in the same way, no ragdoll...
a Great Deal during the steam summer sale and way to pass the time during covid-19. If there was a way to add more levels it would be even better but with the 9 included definitely enough for the $$.
I nice little jewel, I was expecting sairento, but it feels more like Assassin's Creed Indie. I love jumping with 2 swords from a high point and killing 2 enemies before touching ground.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel i5-6500 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 970 / AMD Vega 56 or greater
- DirectX: Version 11
- Storage: 7 GB available space
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
- Additional Notes: HTC Vive or Oculus Rift
FAQ
How much does Shadow Uprising cost?
Shadow Uprising costs $7.99.
What are the system requirements for Shadow Uprising?
Minimum: Minimum: OS *: Windows 7 Processor: Intel i5-6500 or equivalent Memory: 4 GB RAM Graphics: NVIDIA GTX 970 / AMD Vega 56 or greater DirectX: Version 11 Storage: 7 GB available space VR Support: SteamVR. Room Scale 2m by 1.5m area required Additional Notes: HTC Vive or Oculus Rift
What platforms is Shadow Uprising available on?
Shadow Uprising is available on Windows PC.
Is Shadow Uprising worth buying?
Shadow Uprising has 81% positive reviews from 42 players.
When was Shadow Uprising released?
Shadow Uprising was released on Dec 14, 2018.
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