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Space Haven

$22.99
Release Date:
Developer:
Bugbyte Ltd.
Publisher:
Bugbyte Ltd.
Platforms:
Windows Mac Linux
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About This Game

Embark on a space voyage with your ragtag crew of civilians in search of a new home. Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony sim.

  • Customize - Complete freedom to build a spaceship or station of your own desire. Place every piece of ship hull, wall, door and facility wherever you want.

  • Functional - All facilities serve a purpose. Crew members will sleep in beds, use toilets, be disturbed by a noisy room and praise you for an arcade machine.

A functional spaceship can be built tile-by tile, giving you the opportunity to shape a spaceship of your own desire. It can be symmetric and streamlined, or an asymmetrical whimsical looking thing. It does not have to look like a conventional spaceship depicted in sci-fi literature, you are free to design your own, the choice is yours!

  • Oxygen and CO2 - Keep optimal Oxygen and CO2 levels by building life support modules for your crew members.

  • Hazardous gases - Certain facilities and explosions can release hazardous gases. Build scrubbers to purify the air.

  • Temperature and power - Build thermal regulators to maintain an ideal temperature for your crew. Build power nodes and set up power distribution throughout the ship.

  • Comfort - Building a bed right next to the ship core will disturb sleep. Design your ship for crew comfort.

The isometric tile-based gas system simulates various gases, temperature and crew comfort on your spaceship. Humans, plants and facilities react to the conditions surrounding them, giving meaning to how you design your ship and the living conditions you create. Secure facilities, optimize crew survival and well-being, but also think of possible future accidents and chaos generated from crew combat or environmental hazards.

  • Skills and traits - Every crew member has their own set of skills and traits. A wimp might get scared shooting a gun, while an iron-stomach can eat anything unaffected.

  • Mood - A happy crew member needs food, sleep, comfort, safety and friends. Take something away and their mood will be affected.

  • Conditions - Crew members might feel adventurous, suffer from starvation, feel unhygienic, or they simply ate too much. Various conditions affect how they feel.

  • Mental breaks - When the stress is too much for a crew member they may suffer a mental break. Some will vent themselves out of the air lock, while others might start a fight.

In Space Haven characters aren't mere robots. The game simulates needs, moods, health and skills of your crew members and they develop relationships with each other. Their past life occupation and hobbies will affect their skills and know-how, and they have both positive and negative traits. Witness joyful moments, depression, and drama surrounding different crew members as you journey onward seeking a new home.

  • Away missions - Equip your crew members and organize away teams to explore derelict ships or visit stations or spaceships of other factions.

  • Draft - Draft and move your crew members to attack enemies and save their friends.

  • Inventory - Each crew member has their own unique inventory. Equip them with pistols, rifles, grenades and more.

Equip your crew with space suits and weapons and organize away teams to explore derelict ships and stations. Explore and salvage resources and items; find activated cryopods with someone frozen inside. Visit spaceships or stations of other factions and find data logs telling stories of past spacefarers searching for a new home.

  • Crew combat - Engage in combat with enemy factions or an alien species.

  • Aliens - Watch aliens incapacitate your crew members and capture them alive. See them suffer in the alien lair and decide if you want to try to save them or not.

Aliens capture your crew members and cocoon them against walls in their base. See them suffer in the alien lair and decide if you want to save them or not. Explore derelict ships and discover someone from the original crew of the ship captured by the aliens. Events like these create interesting back stories to new arrivals to your crew.

  • Battlestations - Watch your crew take battlestations as you engage the enemy in ship-to-ship battle. See your crew load turrets with projectiles, put out fires from explosions, patch hull breaches and repair vital facilities in the midst of battle.

  • Tactical - Target the enemy ship engine and stop them from fleeing. See them do the same to you. Engage their turrets directly or try to focus on the enemy ship core and see their ship go pitch black. Build shields to protect your most vital segments of your ships.

Build turrets and engage in tactical ship-to-ship combat, where a hit and explosion could cause a snowball effect of fire, smoke, hazardous gases and even hull breaches for either party. All crew members need to work together to win the battle.

  • Cryopods - Protect your crew from side-effects of Inter-stellar travel. Place crew members into stasis to freeze the progression of a disease or to await rescue.

  • Medical - Treat crew members for injuries, wounds and diseases. Medical conditions affect crew members in various ways.

Your crew members will become wounded in battles and might catch a serious disease. Set up a medical room, scan for diseases and foreign masses and have your best doctor tend to illnesses and perform surgeries. Hope that your doctor is not absent minded and leaves a surgical tool inside.

  • Generated galaxy - Explore a new procedurally generated galaxy each playthrough, with planets, asteroids, stations and spaceships of other factions.

  • Factions - Interact with various factions all trying to survive and establish dominance their own way. Meet pirates, merchants, slave traders, cultists and more and develop relationships with each.

  • Resources - Mine for raw resources and refine them to building materials. Trade resources with other groups you meet.

Explore a new procedurally generated galaxy each new playthrough, with various factions all trying to survive and establish dominance their own way. You'll meet pirates, slavers, merchants, cults, androids and more. Jump into hyperspace, seek out resources and meet various groups and develop your relationship with them.

Cool things that can happen in Space Haven:

  • Gain a new crew member by finding a activated cryo chamber aboard a derelict ship.

  • Have a space burial for your fallen crew member to let other crew members say good bye.

  • Grow plants with bio mass and water recycled from toilets.

  • Eat the meat from a fallen crew member or an invader if desperation is high.

  • Watch aliens capture your crew member and cocoon them to a wall in their lair. Will you go save them or leave them there?

Keywords: space, base building, simulation, strategy, sandbox, survival, management, crafting, open world, indie, build, city builder, sci-fi, procedural, sim.

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User Reviews

Mostly Positive
54 user reviews
76%
Positive
346 hrs at review
Recommended

I am going to give this a 'recommend' but I do have a but which is why I am writing this review. As you can see from my hours I had a long journey and wow it was fun. I didn't really have some of the resource issues until I decided to build a third ship on my mission to rescue all the slaves, but that just pushes you to take bigger risks! for example take out a slaver base/capital ship. It does take time to plunder the ships but if you write down what you have left behind you can go back. The trick is to to take 1 step back 2 forward. You can't do everything in one run so don't expect to. However this is the 'but' for me, is going to war with another faction going to be any different on my second run to my war with slavers? I am thinking probably not. The fun thing was the slavers had slaves to rescue which felt like a unique reward, what would pirates or military have? What would androids or religious have? I have considered probably nothing unique or interesting? I thought the tra...

7 helpful
2 hrs at review
Not Recommended

The game is frustrating to navigate. Resource management is awkward. 4/10 at best

4 helpful 1 funny
14 hrs at review
Not Recommended

bought on release with expectation's of greatness or at the bare minimum Rimworld in space. Instead i received a game that barely received any meaningful updates beyond reworking what they already had and a few minor content additions. The direction the game went is typical of early access they slowly began winding down update frequency when they realised nobody but the hopeful (me) and naive would buy a game without any meaningful substance. Moral of the story: go buy Rimworld and its odyssey DLC and you've already got a game with 100x more todo on the same type of game.

3 helpful
830 hrs at review
Recommended

love the game so far, and want more variety to be added and options but super happy with game so far.

3 helpful
24 hrs at review
Not Recommended

I enjoy a lot of this game. It has good concept and idea. But also has a lot bug and lack of many QoL. I've wait this game for 5 yrs, But it still need a lot of improvement and bug to fix. I dunno how long of early access game will finish, But I still cannot recommend the unfinished game or a lot of bug. ---- *ps. actually, I played this game for over 100 hrs, but I played with the unofficial mods that need to run separate from steam. So they do not count here. I try to mod this game to balance and make it more fun to play with. But it is hard with Java to recompile and change things (only some XML) . Hope the dev turns this into Unity or somethings for 2.5d and more flexibility.

3 helpful
80 hrs at review
Recommended

One of the best space ship/colony/sim game out there. I love space in general, but the multiple ways to gain resources and defend is something I enjoy exploring and changing up. Only thing I hope is added in the future is more crew interaction/relationships, or rarer end game items in faction systems.

3 helpful
41 hrs at review
Not Recommended

With the binary choice of "recommend" or "don't recommend", I am on the "don't recommend" side at this point in the game's development. I would recommend taking a chance on this game if it was $10, but not at full price. I love the idea of jumping sector to sector, salvaging ships, mining resources, fighting off pirates. trading, etc. I played for a while, and put the game down until it had more time to bake. Development is glacial. Yes, it's a small team. I can't fix that, only the developer can decide on the appropriate team size and progress speed, so I have to assume they are satisfied with the speed of progress on this game. I appreciate what they are going for, and I may try the game again in a couple more years. I doubt they'll have progressed much in that time though. I like that there's a story line mission now. I didn't get very far in it as I got a bit frustrated with the un-intuitive UI and the constant bombardment with asteroids. Yes, I know they can be turned...

2 helpful
8,760 hrs at review
Recommended

Great space resource management type game. Hours of fun ... 8700 hours.

2 helpful
43 hrs at review
Recommended

Great game, lots of fun. The game feels very basic though, it does have mods which help make the game less "dull", but you have to DL a modloader and get the mods from Nexus which a lot of them are outdated and don't work. This is not a dig at the game, as it's really fun and gets ultra addictive. It's just has a REALLY linear system for ship building, decorations and furniture is extremely limited. it's also EA, but they seem to be slow on updating.

2 helpful
46 hrs at review
Recommended

If you loved Rimworld, but maybe want something that feels a bit more... I don't know - Firefly? This is your game. This is one of the most overlooked games - and it deserves more love and attention.

2 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 10/7
  • Processor: 1.8 GHz
  • Memory: 2 GB RAM
  • Graphics: 128MB 3D OpenGL 2.0 Compatible
  • Storage: 250 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

FAQ

How much does Space Haven cost?

Space Haven costs $22.99.

What are the system requirements for Space Haven?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 10/7 Processor: 1.8 GHz Memory: 2 GB RAM Graphics: 128MB 3D OpenGL 2.0 Compatible Storage: 250 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system

What platforms is Space Haven available on?

Space Haven is available on Windows PC, macOS, Linux.

Is Space Haven worth buying?

Space Haven has 76% positive reviews from 54 players.

When was Space Haven released?

Space Haven was released on May 21, 2020.

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