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Singularity: Tactics Arena

$9.99
Release Date:
Platforms:
Windows Mac
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About This Game

A narrative-driven, Arena-style RPG


Survive the Madness of the Singularity

Tactics Arena is a narrative-driven RPG set in the universe of A Memory of Eternity. Taking place immediately after the events of the The Singularity Wish, the player assumes control of Eloise Fleming, a talented and capable young programmer at the Synder Corporation. Waking up in an unfamiliar cell with three other captives, Eloise and her new companions will have to fight their way out through the Arena.

Tactics Arena is a combat-heavy game designed around character building and loot. Game length can vary depending on the player.



  • A robust RPG system that is easy to learn while still offering depth in character building and combat.
  • Tactical turn-based, grid-based combat.
  • Four main classes, each with 2 unique subclasses that offer access to different skills.
  • Loads of weapons, armor, items and resources that can help players turn the tide against vastly more powerful enemies.
  • 20 Arena floors with dozens of enemy types, each with their own unique attacks, weaknesses and special abilities.
  • Hundreds of lines of dialogue, the context of which depends on the choices you make.
  • A personal story revolving around the technological singularity.
  • Multiple endings.
  • Cheats!

Price commitment

I believe in a commitment to the players, both in quality and value. I believe that no gamer should ever feel like they didn’t get the value they expected for a game, especially when it comes to a digital product. As a hobbyist dev, I am not bound to shareholders to deliver profits — I make games because I want to. And I release games because I want others to enjoy them. This is something the wider AAA games industry has forgotten. Instead of draining every last cent with DLC and loot boxes, I create complete games for a decent price.

If at any point you are dissatisfied, please request a refund.

Trailer music credit: TecknoAXE "Edge of Tomorrow"

Screenshots

User Reviews

Very Positive
19 user reviews
89%
Positive
16 hrs at review
Recommended

Much better than I expected. A farily interesting back story and character drama play out across 20 major battes and about 8 minor/optional ones. The story arc was the thing that kept me going strong throughout, and the game's ~8 hour playtime is a good match for the pace of resource distributon and the amount of variety in the game. There is the appearance of choice and consequence but I think it's largely a facade. I thought I could make a major choice in the end, but it lead directly to a game over. However, I'm not totally sure that I didn't miss something that would have helped me proceed in a different direction - it seemed like there were still secrets waiting to be unlocked when I wrapped the game. Despite the interesting themes and excellent world building there are a number of flaws with this game. The first of which is the build/engine. Despite the game being only about 8 hours of active playtime, I encountered 3 hard crashes, and I suspect there's a memory leak that c...

12 helpful
21 hrs at review
Recommended

I bought this game mostly because I had money in my wallet and I saw it in my recommended queue and thought it looked interested. I'm very glad I did. It's core gameplay is very similar to other RPG tactic type games, and if you've ever played one I wouldn't expect anything game changing, but it is very competently done. You level up, apply three point per level to a selected stat and choose a skill to learn. These skills are usually either, buffs, ranged attacks or melee attacks with some movement type skills sprinkled in. At Level 6 you get to choose a class focus. As much as I enjoyed the gameplay and fights, especially some of the more optional fights that I won't ruin, the real charm is in the characters, story and world-building. The game is apparently a sequel to another game that I'll definitely be buying now that I've finished this one, though it stands completely alone with a self contained story. The World-building is phenomenal, it's very reminiscent of SCP or other types...

8 helpful
3 hrs at review
Recommended

Difficult start (even on easy) and a gameplay that pretty much forces you to grind out levels and money on lower levels before being strong enough to face later challenges. That's a major turn off for me, in terms of how the game flows, BUT the story is rather compelling, and involved a character from the dev's other game, The Singularity Wish. I wouldn't recommend it at full price, but a good sale? Sure. Especially if you're a fan of tactics games. While difficult, there are many different options you can use for each turn in battle that feel solid and interesting. Plus several 'free' moves you can learn for combat as well that don't take up your turn.

5 helpful
10 hrs at review
Recommended

Bought this game on a whim. I've played several RPG Maker games, but this one easily blows them out of the water. GAMEPLAY It's a solid TBS game a la FFT but with a surprisingly deep character building aspect. There's a simplicity to the combat that can still lead to some very complex strategy. Characters have abilities that come from items they equip, class skills, and mods on their equipment. All of this combined leads to characters who are specialized or as general as you want. I highly enjoyed developing the characters as I wanted them (and I stuck with the "default" classes, but you can choose whatever you want at the beginning of the game). STORY Easily my favorite part. The characters are very well written, the twists and surprises feel great and interesting. The universe itself is a great remix on SCP (with a bit of a certain Harlan Ellison short story and that manga by Hiroya Oku). I binged this game in about 8 hours based solely on wanting to know what happens next and ...

5 helpful
11 hrs at review
Recommended

A passion project by a game dev getting his footing in the industry, this title builds upon themes of survival in the face of adversity by a motley group of people who barely know one another. From the initial shock of seeing the main characters thrust into an uncomfortable setting, a story unfolds of shared human experiences that will resonate with many Players. Gameplay wise, Singularity: Tactics Arena is a bit grindy initially given that the whole premise is that the characters are forced to fight in an "arena" (really different stops on an elevator) at the behest of an initially unknown force who keeps your group captive. You can go back to easier floors to redo fights until you're strong enough to proceed comfortably with the rest of the experience (hence the grind). The story progresses as you go up each floor past each fight. The story itself is great, full of twists turns and some pleasant surprises. Tone wise, think Final Fantasy 7 but with more adult oriented content (not ...

3 helpful
23 min at review
Not Recommended

The beginning force you to kill a group of human naked unarmed people, dev pretend it's to set the mood, but it's crap writing and intolerable. Moreover, it's a total lame combat design totally uninteresting. You have a choice, wait for 10 turns and everybody dies, end of the game, the shortest game ever, and quite a crap. What's more questioning is the writer's logic or morale, obviously, for the dev writer, there's no choice in this context but to kill a baby or something to save your life, that's troubling.

3 helpful 3 funny
7 hrs at review
Recommended

Just finished the game, and thought I'd offer some thoughts given the dearth of reviews. As the thumb indicates, this game gets a whole-hearted recommendation from me. That's not to say it's without flaws—the save system feels a little clunky, and the way your party heals inbetween fights is wonky as well (TL;DR you don't fully heal up, so cheesy strat is just go into low-level fights to heal yourself instead of buying tons of medkits). My thoughts on the game really break down into two main categories—combat and story—that I'll take on one at a time. [h1]Combat[/h1] The combat is enjoyable. It's not a rewarding puzzles of combos and matching weaknesses like Octopath Traveler (though comparing the two seems almost unfair, given Octopath is a large studio with tons of resources and this is done by a single person). The comparisons to Final Fantasy Tactics seem the most apt; there's a little bit of strategy, but mostly it feels like it comes down to "is your level high enough?" ...

1 helpful
13 hrs at review
Recommended

I hope more continues to be released for this game and even sequels, I already love this franchise.

1 helpful
15 hrs at review
Recommended

Better than expected. Mejor de lo que esperaba. Purchased at a sale, left for two years in library then I finished in two days.

27 hrs at review
Recommended

Good story with decent combat go in blind if possible.

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System Requirements

Minimum

Minimum:
  • OS: 7, 8, 10
  • Processor: Intel Pentium III 800 MHz
  • Memory: 512 MB RAM
  • Graphics: 1024x768 High Color +
  • Storage: 2 GB available space

FAQ

How much does Singularity: Tactics Arena cost?

Singularity: Tactics Arena costs $9.99.

What are the system requirements for Singularity: Tactics Arena?

Minimum: Minimum: OS: 7, 8, 10 Processor: Intel Pentium III 800 MHz Memory: 512 MB RAM Graphics: 1024x768 High Color + Storage: 2 GB available space

What platforms is Singularity: Tactics Arena available on?

Singularity: Tactics Arena is available on Windows PC, macOS.

Is Singularity: Tactics Arena worth buying?

Singularity: Tactics Arena has 89% positive reviews from 19 players.

When was Singularity: Tactics Arena released?

Singularity: Tactics Arena was released on Dec 17, 2019.

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