Fun game. Initial fears of it being a micro management that i could struggle with were overcome with most of the actions being undertaken physically on the console HUD, with the ship stations and damage control being represented in your field of view wonderfully well. It gives the impression of it being very much a ground up VR game, every action is motion controlled from the movement of the ship, balancing attributes, and aiming from the ship cannons and the more personal Gun that deals with the drones that close in on your hull. That's not to say though that the game wouldn't work with desktop control, given the attention the developers have given to the motion controls, just making judgement from the videos things look equally intuitive. There's a variety of arena game types, from boss type battles, to find and collect missions, though they all follow the core of the game with plenty either shooting at you or giving some back. The story lines and narratives between the character...
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About This Game
TAKE COMMAND
Stand at the bridge of your mighty airship, pilot your vessel and fire your cannons. A wide variety of opponents will keep you busy as you employ split-second tactics to stay on top of each new situation. Your ship also comes equipped with an array of powerful weapons, each with their own specialty.
Order your crew between various stations to strategize and customize your ship's strengths for every situation. When assigned to a station, your crew can use their expertise to push it beyond its normal operating capabilities. Shields provide an extra layer of protection, the turret gives you another gunner, drone control unleashes powerful automatons that menace your opponents, engines provide a significant speed boost, and sensors highlight valuable items in the world and jam incoming projectiles.
Use your command console to route power between ship systems to charge and activate critical abilities, or overcharge a system for a massive short-term boost!
Pull out your trusty sidearm when things get up close and personal! Repel enemy boarding parties to prevent vital components from being disabled.
FORGE ALLIANCES AND PLOT BETRAYALS
Your AI rivals in Bow to Blood have their own motivations, objectives, and personalities. Assist your fellow challengers and gain their support, or exploit them for personal gain and earn their enmity. The choice is yours, but choose wisely – challengers will remember how you have treated them, and in the Arena, grudges die hard.
At the end of each match you’ll need enough friends to avoid getting voted off the season! Make sure someone always has your back, or earn enough points to go it alone. When it comes down to the vote, how confident are you that your allies will follow through for you?
EVERY PLAYTHROUGH IS UNIQUE
Randomized encounters and a rotating cast ensure that no two experiences will be the same. Play over and over again to discover new environments, opponents, and challenges. Bow to Blood also offers a 'hard' difficulty mode with all new opponents and greater risks if you crave the challenge!
EARN SPONSORSHIPS AND REWARDS
Impress fans, overseers, or other captains to earn sponsorships that upgrade the capabilities of your ship. Complete challenges to gain rewards that fill your private quarters.
virtual reality headset NOT required to play.
Screenshots
User Reviews
A quick summarized review is below, alternatively, here's a video about how great this game is: https://youtu.be/4Jsy6xYAsEs Alright, so, Bow to Blood has done an amazing job of executing on what I'd consider a relatively unique idea. The game looks great, the game plays great, and the VR experience is amazing. However, the non-VR implementation of the game is also great. I'd recommend playing it in VR if you have the means, but don't feel like you should miss out on this game just because you aren't VR ready. Generally speaking, there are two aspects to this game. Combat, and diplomacy. I'd say that the game-show side of things serves as an entertaining premise, but there isn't a huge degree of depth to diplomacy. Sure, there are lots of instances where your choices WILL impact the game, but sometimes you're stuck in situations where you just cannot make a correct choice. Choices and dialog are also repeated from time to time. Basically, the system is there, it's fun, but it's not ...
Futuristic airship Survivor with all the twists and turns of forging and breaking alliances, crossing and being double crossed. Bow to Blood's first mission into the field may have you thinking that it will be a breeze and that soon you'll have every captain begging for your favor- and points. But a few matches in, I was quick to realize that the challenges can be hard and punishing for every mistake, and the people you scorned earlier will happily put you down at the moment's sign of weakness. The goofy theme of the game, along with Borderlands like graphics, is a mask over a game that will challenge your strategic mind, test your ability with their ship combat, and surprise you with random events like someone planting a bomb on your ship or telling you it would be wise to give up half of your points to make everyone your friend. Some of the characters will switch out from "season" to "season," keeping things less predictable. I don't think I'll becoming champion easily or soon, ...
Wow, what a game! masterclass. Its a quirky mix of Hunger Games, FTL and Naval combat! My first run lasted for 3 hours and I was VOTED OUT by my closest friend and supporter just because she considered me a threat. To be honest, it my first run I still hadnt yet become familiar with all nuances of ship combat and controls. I'm on my second run and doing much better and hoping to win this time. The game feels really alive and full of personality. Its also a pretty compex game, with many different systems one on top of another. Once you understand it, you will start to really really enjoy it. It's also very cinematic and pacing is just great. Highly recommend.
Played through a season and got pretty far before being eliminated. The game show style is really unique and fun. The sound design and art style play off of each other very well also. My main complaint is in 2 hours I feel I have experienced all this game has to offer. I went in expecting a lot more airship v airship combat and in the 2 hours I played I only fought 2 airships and they were really disappointing fights. I figured maybe with my points I could buy a new ship or upgrade my weapons or gain sponsors for the next match but once that first season ended that was it. I could start a new game with the same ship and the same configuration. Overall I cannot recommend this game. It brings an interesting concept to the table and falls short with a disappointing lack of progression.
Knuckles don't work, on wand steering is done via pressing the touchpad, both my vive wands' touchpads have the defect that makes right press impossible, only touch controls work and they aren't implemented in the game. Game is unplayable on these too.
This is the best pirate game for VR. Period. What makes that statement even better is that we have space pirates, here. On a gameshow…? Yes, forget those Kardashians, and welcome to Bow to Blood: Last Captain Standing. You are competing against seven other captains to be king supreme of the only gameshow that truly matters. (Innit)? Naturally, not everyone is suited to be captain, but you are special--your being has the “essence” required to pilot your vessel. You become infused with your ship, and what comes next can only be described as “awesome.” The basics, first: gameplay is astonishing. You control where you fire and pilot, unless of course you have one of your two helpers on the front turret. This is where things get interesting: you have five areas or “components” on your ship, which will aid your ship in specific departments. Want to go faster? Put someone on engines. Want a drone to automatically go mess with enemies’ shields periodically? Drone control. Shiel...
Great game in VR, I'm sure it's fun playing on a monitor too. I really enjoyed my first play through and can see the game has a lot of potential. I feel like the game has room for improvement, additional ships with different weapons and sub-systems would be nice. maybe even different Ai crew. But as the game stands currently, it's highly polished and has a lot of room for replayability. It would just be nice to have a lasting effect from playing too, such as small bonuses at the start or new ships as mentioned before. The controls feel really natural and fluid, the interface is easy to pick up and interact with and combat has a nice mix. I'd say the game is certainly worth picking up if your a fan of games like FTL or rougelikes in general.
We're finally getting something other than zombies and wave shooters! There is a lot going on in this title, and helming your own steampunk/aetherpunk airship is really cool.
I've been playing with my daughter and we've enjoyed the experience so far. A bit of Faster than light meets Mechwarrior. I let her aim while I man the bridge :)
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System Requirements
Minimum
- OS *: Windows 7
- Processor: i5-5200U 2.2 Ghz (For Optional VR - Intel Core i5-4590 (AMD FX 8350))
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 660 (Optional VR - GeForce GTX 970)
- DirectX: Version 10
- Storage: 4 GB available space
- VR Support: SteamVR
Recommended
- OS *: Windows 7
- Processor: 3.2 Ghz
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 750ti (Optional VR - GeForce GTX 970)
- DirectX: Version 10
- Storage: 4 GB available space
FAQ
How much does Bow to Blood: Last Captain Standing cost?
Bow to Blood: Last Captain Standing is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Bow to Blood: Last Captain Standing?
Minimum: Minimum: OS *: Windows 7 Processor: i5-5200U 2.2 Ghz (For Optional VR - Intel Core i5-4590 (AMD FX 8350)) Memory: 4 GB RAM Graphics: Nvidia GeForce GTX 660 (Optional VR - GeForce GTX 970) DirectX: Version 10 Storage: 4 GB available space VR Support: SteamVR Recommended: Recommended: OS *: Windows 7 Processor: 3.2 Ghz Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 750ti (Optional VR - GeForce GTX 970) DirectX: Version 10 Storage: 4 GB available space
What platforms is Bow to Blood: Last Captain Standing available on?
Bow to Blood: Last Captain Standing is available on Windows PC.
Is Bow to Blood: Last Captain Standing worth buying?
Bow to Blood: Last Captain Standing has 88% positive reviews from 24 players.
When was Bow to Blood: Last Captain Standing released?
Bow to Blood: Last Captain Standing was released on Apr 2, 2019.
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