Fairly short (it took me 36mn to finish). Not very complicated, even in the last levels. Some of the tricks are far from being intuitive (you can teleport into a white block). You can't turn the music off which prevents from listening to another music, especially as it is very repetitive. Disappointing overall.
Ninja Code
- Release Date:
- Oct 7, 2018
- Developer:
- Li Changchun
- Publisher:
- Li Changchun
- Platforms:
- Windows
Game Tags
About This Game
Features:
1.Challenging puzzles that put your ninja skills to the test.
2.Beautiful scale lowpoly-style visuals.
3.Ninja’s tools of the trade: Distractions, Disguises, Hiding spots, Shurikens, Grappling hook.
4.Different enemy types with unique and deadly behaviours.
5.relaxing experience
- no time pressure, no scores, just a pure gameplay
- no ads and no in-app purchases
6.Auto save. simple UI that only have three buttons -- 'new/backtomenu','load/reset','exit'.
7.This game made by one dude.
Screenshots
User Reviews
I feel this game has potential, and it is pretty fun to play so I'll do a bit of a detailed review. Scroll all the way to the bottom to read the detailed part. Negative first: - Game resolution cannot be changed in-game; however, you can edit your registry to change the resolution manually: Computer\HKEY_CURRENT_USER\Software\DefaultCompany\Ninja Code. - While the game is minimalistic, this does not mean there should not be at least a checkbox to disable the background music. - There is a key bug where you can spam click tiles to skip turns, effectively breaking the game. - I decompiled the game and found it is using playmaker in production, along with default project settings. The developers didn't even bother to brand or copyright their game. - The icons on the main menu are quite confusing as to what they mean, though you can sort of guess. Cross to exit, file to load game, but why an envelope for a new game? Positive icing on the cake: - I love how the game mechanics and turn by ...
I was going to recommend this at first but the game just got on my nerves too much to let it pass. While the main gameplay is fully servicable as a puzzle game there is clearly not that much work put into it. The sound design is dreadful. If you kill someone it's a explosion sound effect. How hard would it have been to make it a sword slash sound effect instead? Especially since it's the ONLY sound effect. Nothing else, opening doors, walking etc has no sound. This especially bad whit Gongs where you are supposed to use shurikan to distract guards. So you use the gong and then wonder if you actually did use it cause you have no ingame feedback. Also there is only one music clip looping over and over again. At the end the designer gave up completely and had no more japan themed moddles but white fucking blocks and lines at the floor. Nice polish. Especially since there was bambus like a level previously where the character could hide so why not use that instead? Also the game ...
I bought this for its resemblence to Hitman Go. While it does resemble that game in appearance and mechanics, and it does try some new things, I wish it communicated with the player a little bit better. I think the developer probably didn't speak English, as even the menu is just a series of symbols you have to click on to figure out their purpose. I think this game was designed with a mobile interface in mind, and kinda wish I'd bought it on that platform.
Its a neat little puzzler. A turn based directional, escape game with a limited number of moves, and direction choices to enhance challenge. If your'e looking for the greatest puzzle game ever with 4k graphics, and loot-boxes, look somewhere else. If your'e looking for a fun little puzzler, you have found one.
So where I enjoyed the gameplay because it reminded Lara Croft GO Hitman GO and Deus Ex Go. The big difference is the not knowing what level I was on. I had to look up how many levels (there are 40 Levels) were in the game because there was no way to actually tell. In other games like this there is usually a level select screen that tells you what you've either beaten and/or how many levels there are. The ending wasn't to challenging and the pacing is pretty good. But for $3.99 (US) I can't recommend it. If it is on sale I would say pick it up if you like this genre of game. It is fairly short I have a total of 1hr46min but about 30 was from me being afk and taking care of RL things.
Interesting gameplay, with strategically challenging puzzles. However, having finished in under 50 minutes, I am sorely disappointed by the lack of content. The Developer could either spend a bit more time making additional levels, or add a procedural generator which would create infinite variations of the levels, for those who want more gameplay.
Bought this game because it had a huge sale and looked kinda fun. The game was fun though extremely short. Could be enjoyable but highly recommend against buying at full price.
Tidy little game, though it could be longer. It's easy to figure out, it's fun and it'll keep you busy for a while.
vtfork is tha?
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System Requirements
Minimum
- OS: Windows7 and above
- Processor: Intel Core™ 2 Duo or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 310 or better
- DirectX: Version 11
- Storage: 200 MB available space
FAQ
How much does Ninja Code cost?
Ninja Code costs $3.99.
What are the system requirements for Ninja Code?
Minimum: Minimum: OS: Windows7 and above Processor: Intel Core™ 2 Duo or better Memory: 4 GB RAM Graphics: NVIDIA GeForce 310 or better DirectX: Version 11 Storage: 200 MB available space
What platforms is Ninja Code available on?
Ninja Code is available on Windows PC.
Is Ninja Code worth buying?
Ninja Code has 55% positive reviews from 22 players.
When was Ninja Code released?
Ninja Code was released on Oct 7, 2018.
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