I liked the concept and the different branches, but a lot of the story feels more like exposition and it’s really hard to bond with the characters as we hardly spend time with them. There’s not a lot of time to truly connect and the romances have a ‘strangled by the red string’ feel. That being said there’s a lot of branches and different ways to do the story so you’ll get your money’s worth on the sale if you’re okay with all the expositions and the sparing use of dialogue. If you’re looking for a character driven story that allows you to bond with said characters--which is what I'm personally into--you won’t get much here.
The Mysteries of Baroque
- Release Date:
- Sep 20, 2018
- Developer:
- Choice of Games
- Publisher:
- Choice of Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
The Mysteries of Baroque is a 200,000-word interactive Gothic horror novel by William Brown, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
One dark and stormy night in a remote castle in the mountains, you awake anew, resurrected by the brilliant Dr. Holofernes. But even a mad scientist can't keep you alive forever. As the procedure reverses itself over time, you will begin to die again. You must fight to stay alive long enough hunt down your killers, avenge yourself, and protect the ones you love.
Operating out of the mysterious Grand Guignol Theater, your quest will take you through the darkest shadows of the city of Baroque, the City of Dreadful Night, from its vast subterranean slums to the opulent mansions of its jaded, debauched aristocracy. Will you lose yourself in the distractions of romance, assure your own survival through the Holofernes Procedure, or sacrifice everything to take your revenge?
- Play as male, female, or non-binary; gay, straight, or ace.
- Fight to reclaim your old life and identity – or make a new home for yourself in the Grand Guignol Theater
- Trade your soul to a dark god in return for vengeance – or reject its help and fight alone.
- Stalk your killers through the glittering demimonde, mansions, and the slums.
- Learn the sanity-blasting secrets of the occult and risk your mind by unleashing them on your enemies.
- Use the power of science to devise and build bizarre inventions: death rays, gliders, and hallucinogenic grenades.
- Augment your regenerating body with clockwork technology like wings, a camera eye, or steel claws.
- Uphold the forces of law and order, the revolutionary Worker’s Council, or the enigmatic Vendetta faction in the battle for Baroque’s soul.
- Embark on dream quests and night visions to learn new skills and uncover ancestral memories.
- Bring comfort and hope to the suffering citizens of Baroque, or drive them further into darkness in pursuit of vengeance.
You died betrayed. You died in pain. And your troubles are just beginning.
Screenshots
User Reviews
I have to say this game got me hooked and had to replay it 2-3 times for get a real idea on how it works and this allowed me to enjoy the good parts (but also unfortunately feels the strict limits of the game). So with little spoilers as possible I will give you a brief exploit of what you will get from the prelude: The story The story begin like a classic horror novel: In a dark stormy night a mad female doctor (I still can't spell her name right but love her character) revive a corpse from her collection of human oddities (Congratulations, you're the lucky one =) after the classic: "It's Alive!!!" scene she made clear whoever killed you made a mess of your corpse (not choice here on what you got: severed arm replaced with a new one, classic frankenstein's monster rod in your neck and scars all over your face that make deadpool look like a model by comparison, only choice given to you here is what's your genre) obviously the story is set one year later after your death and aside the...
I really enjoyed this game because of its gothic horror setting and how well written it was. However, I do agree with a previous reviewer AMWild that not enough time and attention was spent on the NPCs you encounter such that your relationships with them do not run very deep at all. Also I found some chapter transitions jarring. Just as I was settling in and getting immersed in the City, you're yanked away to encounter something really overblown (in my opinion). Maybe it's just my personal distaste for that particular story trope. Anyway, this is one of the better Choice of Games titles. Go ahead, give it a whirl ;)
Very enjoyable read. Unlike the last couple of CYA's that came out in the last 2 months or so, this one is well put together. No unexplainable jumps in scene, run on sentences or poorly written paragraphs (you know where one person is talking or thinking and then its someone else, all jammed together in the same paragraph so its hard to tell who was thinking/saying/doing what.) The subject matter is somewhat broad and went in some unexpected directions, but I was honestly delighted with that. Truely my only complaint would be that Id have loved for it to be more detailed and indepth, specificaly where the other characters you interact with are concerned. This is definetly worth the read and I think showcases some real word craft.
You're resurrected as a hideous monstrosity, and you can't kill or attack anyone. Not sure about anyone else, but I read the description and was excited to play a deadly, terrifying monster carving a swath of bloody vengeance in my wake. Nope. Not even an option. What good is being an undead, superpowered Frankenstein without the ability to do anything beyond punching someone. So utterly disappointing and an absolute waste of an idea, and boring to boot. Maybe this is meant for children? Either way, Frankenstein for Kindergartners is not for me. I urge a pass on this one unfortunately.
The idea of this story has potential to be interesting, but the writing is flat and rushed. There's no time given to the characters or the situations given. There are some great ideas here that I believe could be really entertaining if they were taken more slowly, and if more thought were put into how these characters would act as if they were actual people. Unfortunatly, our characters are tools of plot and most of this games problems come down to lack of time given.
Normally I would write a negative review because once again there is a stat-system integrated into this book. I loathe these things and quite a few times they ruined my reading-experience. Doesn't happen anymore though because I started editing my save-files and set everything to the max. However the worldbuilding the author does is just so good. Occult-Magic, steampunk-science, space-travel and all kinds of cool stuff got integrated into one big picture without colliding with each other, which is in my opinion no small feat. So I'm going to simply recommend this game before I change my mind and start writing about how utter garbage these skill-systems are. Edit: the ending was pretty abrupt and not really that good but the way to get there was nice.
Over all this game has many branching paths and its hard to tell where you will be going, BUT, with all the branches that just means you will have more of a reason to go back and re-play the game. I for one like the game, YES there is more dialog and less choices than most "Choice of" games, still it was a good first play though and I hope to figure out how to get a better ending. over all a 8/10.
Befriended a bug-man, fed a vampire, and fought a god. Excellent game.
Really good game for fans of text rpgs. The setting and worldbuilding are super fun, all the gothic horror elements come together in really neat ways, and its great the way you really feel like your character is a part of the world. Im really impressed how all these different elements are strung together pretty coherently throughout the whole game, nothing feels shoved in or too awkward and its pretty well paced. My biggest criticism is that it does feel like you are a bit pigeon holed into a single path, you have to play to your strengths and pursue one goal each playthrough to get a satisfying ending, its not terrible and it gives a lot of replayability but it feels like you arent getting the whole experience.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does The Mysteries of Baroque cost?
The Mysteries of Baroque costs $5.99.
What are the system requirements for The Mysteries of Baroque?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is The Mysteries of Baroque available on?
The Mysteries of Baroque is available on Windows PC, macOS, Linux.
Is The Mysteries of Baroque worth buying?
The Mysteries of Baroque has 80% positive reviews from 20 players.
When was The Mysteries of Baroque released?
The Mysteries of Baroque was released on Sep 20, 2018.
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