This game has the potential to be very enjoyable like the game Banished, but with a military aspect. Unfortunately, in its current state, it is entirely too buggy. Simple things, for instance with just the wall mechanics, has problems with properly enclosing, walls meeting up with nature barriers, and just wall placement has major issues. In its current state, I just can't enjoy this game. I hope they resolve their issues in the future.
Forebearers
- Release Date:
- Apr 12, 2019
- Developer:
- Sandspire Interactive
- Publisher:
- Sandspire Interactive
- Platforms:
- Windows
Game Tags
About This Game
Explore
Explore strange new lands for resources and areas to settle.
Build
Start from nothing but a few refugees and some salvaged supplies and grow to a prosperous new society.
Survive
Keep your villagers alive throughout harsh environments and disaster and protect them against threatening enemies.
Features
- Explore and settle three different worlds with varying resource and weather conditions and different challenges.
- Find and collect basic resources like food and water to reach sustainable conditions.
- Establish production chains of several raw and refined resources.
- Locate refugees to increase your village's population.
- Expand to new areas with new towns and outposts and establish supply routes between them.
- Survive disasters such as storms, fire and diseases.
- Fortify and defend your village against wild animals and ravaging bandits.
- Find and harvest luxury resources and refine them to expensive products.
- Trade resources to become a prosperous society.
- Construct 50 different buildings and assign 22 various jobs.
Screenshots
User Reviews
Relaxing village builder with a chilled pace and decent graphics Some graphical bugs as to be expected in EA (such as guardians sticking in rocks, trees sprouting just into the water and, most annoyingly, the camera rotation often stopping working) but by and large a nicely put together effort In my first 2 games I haven't found it particularly challenging to balance resources and grow basically as fast as I can find new colonists and build houses, but hopefully this will be enhanced as the game is tweaked. Certainly it is a lot less challenging to manage the population that many other games I've played recently in this genre, but on the other hand this does make for a relaxing experience. No mechanic around children to grow the population makes it feel a little contrived (you have to go into the world and find refugees to join you) but maybe this will be added later The mechanics with the guardians (soldiers) do need some work though - they are very awkward to control in any sort ...
This game is nearly unplayable due to the bugs and, as far as I can tell, has been abandoned by it's developers! Do not waste your money.
Missing a lot of the user interface needed to manage unit effectively.
Not even a minute in and I'm encountering game breaking bugs. The control scheme is also sub-par, the tutorial non-existent, the graphics unoptimized and laggy, and the settings menu broken. Refunding immediately.
This game is terribly unfinished, even for an early access game. It is still full of bugs, some of which really can make the gameplay annoying. I was hesitating for a while, if I should rate it up or down. If the devs don't stop the development, it could turn out to be a nice piece of work, but some of it should have been done before releasing the game even in the early access phase. However, if the develpment doesn't stop, I should reconsider my review. Pros: - some nice ideas about crafting; - military (although a little bit underdeveloped yet) - development potential Cons: - terrible bugs - for example: a) the plague spreads between the villagers, but they don't visit the healer, which results in half of your settlement whiped out, even though you could easily heal them; b) new settlers sometimes spawn in unreachable places c) fighters draw back in the midst of the fight to satisfy their needs, which often ends up in them being killed d) many, many more - poorly thought system of ...
Not enough instructions. Have farms, water and farmers. How do I get seeds??? no info. See items that look like mines but no idea what they are and nothing works on them. Some things have info when you click, some do not. All my people dies of starvation although I had lots of farms and hunters and fishing.
How did this even get out of early access??
Can't recommend it in it's current state. 1. Military and moving units is really janky. First of all there's no multi selection through the mouse. I.e. you can't drag a box around units to select them. You have to select unit groups from flags next to the minimap. Secondly, you can't really just click to move units somewhere. You have to give them an order to do something at a specific location, which is a lot of extra clicking over time (once on the ground where you want to put the order, then again to select the type of order). And unless it's the "defend" order, they'll reset and go back to base whenever they finish said order. This is made extra annoying by the fact that a group doesn't stay together which means you are forced to use defend orders to ensure they stay together (or they'll individually return to base when they reach a certain point). Scouting is also kind of annoying. When you give a scout order and the unit arrives there, they magically scout out a radius around t...
This is a game to have on our watchlist or in our library. Think Banished 2.0. In current state there is no mod support, hope the dev will add that, and this game will be even better. The game itsef is a mix of various games such as Banished, Universim, age of empires. Is this a bad thing? In my opinion, no. The game is in EA, so the future will tell if it was a good call or not. If you like the games mention above. Give this one go. I fell in love right from the start. Although, the game has some flaws. One, that I don't like is that you have to find ppl to come to our village. I prefer the Banished way over this.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10
- Processor: 2 Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 / ATI Radeon HD 5850 or better
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10
- Processor: 2.7 Ghz Quad Core
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 560 or better
- DirectX: Version 11
- Storage: 500 MB available space
FAQ
How much does Forebearers cost?
Forebearers costs $19.99.
What are the system requirements for Forebearers?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7/8/10 Processor: 2 Ghz Dual Core Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 460 / ATI Radeon HD 5850 or better DirectX: Version 11 Storage: 500 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7/8/10 Processor: 2.7 Ghz Quad Core Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 560 or better DirectX: Version 11 Storage: 500 MB available space
What platforms is Forebearers available on?
Forebearers is available on Windows PC.
Is Forebearers worth buying?
Forebearers has 40% positive reviews from 84 players.
When was Forebearers released?
Forebearers was released on Apr 12, 2019.
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