nice time for the most part, but I wish there was a bit more, I'm not the kind of player to have fun in the game by putting restrictions on myself but if you are you'll be able to get a lot more them me.
Game Tags
About This Game
Savage Vessels is a rogue-like top-down shooter with pixel-art, physics and hard survival.
Within fields of asteroids and fragmented freighters you scavenge and fight against drone vessels while a strange void surrounds you making your escape difficult.
You are a scavenger fortunate enough to have managed to acquire an automated carrier and a one-man destroyer. Without warning your ragtag fleet dropped out of hyperspace into this threatening region where somehow it is merging with real space. Apparently a freak accident occurred. A freighter fleet, traversing hyperspace, has been disassembled by a mysterious force and then rematerialized in real space merging with asteroids. The attendant drone vessels survived this incident but are out of control. Seemingly they are still following their primary directive, protection of the property of their owner: the Taiko Mining Corporation.
In order to escape you must triangulate your location repeatedly. It is rather simple: leave the carrier, check navpoints, land again and move on. But the drones will not let you. So by necessity arm yourself against them by scavenging and crafting materials.
Savage Vessels is a spiritual successor to Teleglitch. The levels consist of handmade regions which are procedurally combined and populated with enemies and items. Your view is obstructed and your ears constantly alert you to danger. You must deal with permadeath and some levels can be unlocked as entry levels as headstarts into each run.
Within fields of asteroids and fragmented freighters you scavenge and fight against drone vessels while a strange void surrounds you making your escape difficult.
You are a scavenger fortunate enough to have managed to acquire an automated carrier and a one-man destroyer. Without warning your ragtag fleet dropped out of hyperspace into this threatening region where somehow it is merging with real space. Apparently a freak accident occurred. A freighter fleet, traversing hyperspace, has been disassembled by a mysterious force and then rematerialized in real space merging with asteroids. The attendant drone vessels survived this incident but are out of control. Seemingly they are still following their primary directive, protection of the property of their owner: the Taiko Mining Corporation.
In order to escape you must triangulate your location repeatedly. It is rather simple: leave the carrier, check navpoints, land again and move on. But the drones will not let you. So by necessity arm yourself against them by scavenging and crafting materials.
Savage Vessels is a spiritual successor to Teleglitch. The levels consist of handmade regions which are procedurally combined and populated with enemies and items. Your view is obstructed and your ears constantly alert you to danger. You must deal with permadeath and some levels can be unlocked as entry levels as headstarts into each run.
Features
- top-down pixel-art
- dynamic field of view
- 10 levels, handmade regions, procedurally combined
- crafting weapons, devices and consumables - all makeshift
- inertia + collision, based on pixel shapes
- sound with striking Doppler shift
- hard + permadeath + fair
Screenshots
User Reviews
Overwhelmingly Positive
1 user reviews
100%
Positive
User #029638
english
4 hrs at review
System Requirements
Minimum
Minimum:
- OS: Vista
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0
- Storage: 170 MB available space
FAQ
How much does Savage Vessels cost?
Savage Vessels costs $12.99.
What are the system requirements for Savage Vessels?
Minimum: Minimum: OS: Vista Memory: 1 GB RAM Graphics: OpenGL 2.0 Storage: 170 MB available space
What platforms is Savage Vessels available on?
Savage Vessels is available on Windows PC.
Is Savage Vessels worth buying?
Savage Vessels has 100% positive reviews from 1 players.
When was Savage Vessels released?
Savage Vessels was released on Mar 1, 2020.
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