I enjoyed 98% of this game. The graphics and aesthetic are great. It really has a sci-fi feeling to it. The music is also top notch with my favorite track being from level 4. I don't really have a problem with the controls at all, and the platforming in this game can be challenging, but not unbearable. I found I was able to get through the seven or the eight levels in about two days playing it on and off. Then I got to level 8 and was completely stuck. A few days later a friend was able to point me in the right direction. This was the only time I was truly stuck and had I never figured out how to beat level 8, I would probably give this game a negative rating. But there is a solution; it is just difficult to understand. My only real issue with the game is some of the solutions to the puzzles seem hard to figure out on your own. The majority of the puzzles can be solved via trial and error, since the clues don't really help. This doesn't stop you from progressing (except in my case o...
DeepWeb
- Release Date:
- Sep 20, 2018
- Developer:
- ImageCode
- Publisher:
- Mastermind Publishing
- Platforms:
- Windows
Game Tags
About This Game

THIS IS THE MOST DIFFICULT GAME IN YOUR STEAM LIBRARY!
You are in the future. AI rules the world here, welcome to the DeepWeb!
It's a retrofuturistic platformer with a unique retrowave soundtrack where you’re trapped in a TRON-like virtual reality created by an artificial intelligence in the future. Your goal is to reach central facility of the DeepWeb network, disable it and escape the virtual world to set your mind free again. Sounds easy, but hard to do!
KEY FEATURES:
- Eight well-designed levels
- Lots of platforms, force fields, puzzles and riddles!
- Long gameplay
- Great graphics
- Beautiful spacesynth soundtrack by Moskva-Kassiopeya (project of Alexandr Zharikov)
- Force feedback support for your gamepad
- Modern, powerful game engine
- Easter eggs!
- This game is difficult, get ready to test your might!
SOUNDTRACK:
- Main menu - Untitled
- Intro - Introduction to the Jupiter and Beyond The Infinite
- Level 1 - Odyssey Pt. I
- Level 2 - Le Voyage
- Level 3 - Jupiter
- Level 4 - Final Sightings, Pt. I
- Level 5 - Runaway (Instrumental)
- Level 6 - Beyond The Infinite
- Level 7 - Black Rainbow
- Level 8 - Final Sightings, Pt. II
- Ending - Bunker 01
- Level complete - Odyssey Pt. II
Author: Moskva-Kassiopeya
Are you ready, human?
USING UNREAL TECHNOLOGY
Screenshots
User Reviews
The controls are crippling. This game requires a bit of precision but I found out that no air straifing exists. This makes platforming frustrating. Also, no way to remap buttons. I use an XInput controller (XBox 360 or Xbox One controller) and I find it hard on the fingers to run by holding a shoulder button. It should be one of the trigger buttons or like old school Mario games like Super Mario World. That would pair up nicely with the jump button. Head bobbing can be nauseating for those prone to motion sickness (I'm not but I can see it happening). There should be a way to turn that off. I skipped the opening cinematic and no way to make it reappear. Unreal Engine 4 game. Smooth on a GeForce GTX 1050.[spoiler]Music has a nod to [i]Eye of the Tiger[/i] reference, which is cliche in not just games, but movies and TV too.[/spoiler]Couldn't stand this game for more than 20 minutes. Refunded.
Don't buy it. Its garbage.
60 FPS Cap
honestly i was looking forward to an enjoyable tron like game but with this i got a puzzle game that -resets u way to often -has a static 3 second respawn screen(which is way too long) (also the static destroys my ears and no way to turn down) -has horrible motion sickness inducing running(side to side) -platforms are impossible to land on because of how you have to time it and can only use double jump in same direction and speed that u were going before so pretty useless - honestly fix all this(which is way too mush) and i'll consider re-purchasing the game but until then this game isnt even worth my $3 1.5/10 worst game ever (liked the music tho)
A neat but hard puzzle/platformer Where your trying to escape an AI who's taken you prisoner in a tron like world, you'll likely die a'lot trying to beat courses but once you get the hang of jumping, timing, and solving the tricky puzzles you'll come out on top (until the next level) >:). The levels runs suprisingly smooth on good graphics for me on ultra. The few issues thou are "spoilers up ahead" [spoiler] at the first level spawn area the glass platforms don't respawn and they lead to the answer to the first puzzle forcing a restart, in one level the cubes can get stuck to the walls and fall in deadly pools forcing the player to restart (thankfully its at a checkpoint), and there's a moving death field under a button in the ceiling that you have to press under a moving jump pad in the start of level 8 that is almost impossible to get past even if you slow it down ("almost" impossible because i did get past it once(oops, seems there's a trick to doing and i was doing it wrong the wh...
Oddly satisfying masochistic platformer with some good synthwave ost and cryptic puzzles. Main challenge is understanding how non-intuitive platforming physics works. After you get hint of how moving platforms conserve your momentum after jumps and how you move faster diagonally it becomes not that challenging as it seems at first glance. Checkpoints save you only while game is open, when you restart the game you have to go through level from the start. It really can be completed in 4-5 hours, the main time waster is an absence of quick saves.
Kinda confusing, but I like it
This game has plenty potential in it's setting and core gameplay. The game is that of a rage-platformer, and can last quite awhile while being very difficult (on my end at least) [Pro's] *Great soundtrack- i loved the first level soundtrack, and the other levels were just as good *Game has BEAUTIFUL visuals, and rarely has Fps drop unless starting a mission. *simple understanding of what to do, and tutorials are not at all annoying and if anything they can be avoided! [Cons] *touching a death barrier is so sudden that it can almost be a jump scare, as i myself have jumped from the sudden fuzzy tv death screen *Certain jumps you don't make feel very unfair at times, and sometimes increase the annoyance the game makes *Very small QOL (quality of life) changes would greatly help the game and make it seem much more enjoyable [Suggestions} *Player checkpoints- Game checkpoints are very spaced out and can often ruin the player's motivation to push on. *Better momentum handling- Often whe...
9/10 would play again
Page 1 of 2
System Requirements
Minimum
- OS *: Windows 7
- Processor: Dual-core Intel/AMD Processor at 2.5GHz
- Memory: 2048 MB RAM
- Graphics: GeForce 9600GT or AMD Radeon HD3850
- DirectX: Version 10
- Storage: 800 MB available space
Recommended
- OS: Windows 10
- Processor: Quad-core Intel/AMD Processor at 2.7Ghz
- Memory: 4096 MB RAM
- Graphics: GeForce GTX1050Ti or AMD Radeon RX 560
- DirectX: Version 10
- Storage: 800 MB available space
FAQ
How much does DeepWeb cost?
DeepWeb costs $9.99.
What are the system requirements for DeepWeb?
Minimum: Minimum: OS *: Windows 7 Processor: Dual-core Intel/AMD Processor at 2.5GHz Memory: 2048 MB RAM Graphics: GeForce 9600GT or AMD Radeon HD3850 DirectX: Version 10 Storage: 800 MB available space Recommended: Recommended: OS: Windows 10 Processor: Quad-core Intel/AMD Processor at 2.7Ghz Memory: 4096 MB RAM Graphics: GeForce GTX1050Ti or AMD Radeon RX 560 DirectX: Version 10 Storage: 800 MB available space
What platforms is DeepWeb available on?
DeepWeb is available on Windows PC.
Is DeepWeb worth buying?
DeepWeb has 67% positive reviews from 15 players.
When was DeepWeb released?
DeepWeb was released on Sep 20, 2018.
Similar Games
AI-powered recommendations based on game description