This game is getting dragged in reviews, and I don't understand why. It's a unique entry in the 4X Space Genre with M002 turn-based campaign map and a 2-D RTS combat layer in space and ground battles. I've produced and hour long video with more thoughts. I also have a few gripes and lots of tutorial-like details. If you give it a watch, but still give it a pass you'll have given the game more thought than any of these negative reviewers did. Seriously...posting a review for others to see without even an hour of play time before posting. Ridiculous. [url=https://youtu.be/zwb0PYWaIO8][/url]
Astra Exodus
- Release Date:
- Jan 30, 2020
- Developer:
- Atomic Kaiser
- Publisher:
- Slitherine Ltd.
- Platforms:
- Windows
Game Tags
About This Game
Talos Arena Update

The Talos Arena Update is a free, massive update for Astra Exodus.
It includes:
Battle Simulator
Play battles right from the main menu. Select the your ships, the ones for your enemy and just start a battle. You can also adjust how large the battle is and even randomize it. Plus you can change the color of your ships.Quick Designer
In order to make it practical, you can access a full featured ship editor right from the main menu, with all the modules in the game enabled. So you can quickly create any ship design you want. These designs will show up later in the game, as well as those in the game show up in the battle simulator.Hotseat Multiplayer
Basically the ability of several people to play in the same computer, as different factions. You pick the ones that are human controlled and then manually switch players each turn.New Heroes
8 new heroes were added to the game, to add more variety in large games specially.Larger Maps
Two new galaxy size settings were added, which increase the max map size significantly, with over 200 starsystems.New Galaxy Content
Two new peculiarities, one new menace, one new exploration event. The Astra Exodus universe has never been more rich.About the Game
Astra Exodus is a single player turn based Sci-fi 4X strategy game inspired by the classics, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi-randomized research grid.Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign. Alternatively challenge yourself in the Sandbox mode by leading any of the various alien factions to several possible victory conditions.
Epic Story Campaign
Lead the Earth Legacy Task Force through 9 arduous missions, in their Campaign for discovering the lost heritage of Earth, and make decisions that alter the story and gameplay in significant ways. You can be rewarded with exclusive and diverse abilities only found in this mode.Dynamic Sandbox Mode
Take charge of one out of 8 different main factions, or create your own in the Sandbox Mode, as you thrive to enslave, exterminate, seduce or right out beat all and any competition. Survive a host of events and menaces, that will surely challenge your empire and all others.Battle in Space and on the Ground
Fight in space and on the ground, with real time tactical space battles, where positioning and heading matters as much as weaponry. Lead your forces in initiative based top-down ground battles, with hosts of infantry, armour, strike-craft and even mechs! Or maybe just nuke them from orbit, that works just as well.Explore captivating Galaxies
Colonize or conquer a vibrantly diverse galaxy of your choosing, full of wonderful stars, planets, asteroid belts, etc, all inspired by true astronomical phenomena. Maneuver your ships around black holes and supernovas.Semi-random Research Grid
Research over 300 technologies, in an exclusive and randomized tech grid, which forces you to choose wisely what you research and guarantees that no two games will be the same. React to events in the galaxy by researching about them and obtaining unique advantages over your enemies.Lead through amazing Heroes
Encounter and recruit amazing galactic heroes, to lead your fleets, govern your colonies or even spy on your enemies! Cause havok without firing a single blast, by conducting Sabotage and Revolt, among other operations, deep behind enemy lines.Design your own Starships
Design you own starships, by deciding not only what weapons they carry and in which configuration, but also their Core and Support systems. Overwhelm your opponent with hosts of agile Frigates, swarms of Strike Craft or just with the immense firepower of a single huge Titan.Open files for modding
Tinker, change and customize the game to your heart's content, adding new or modifying existing starships, factions, troops, technologies to the game. Re-enact some of your favourite sci-fi tv shows, movies and books moments right in the game.Screenshots
User Reviews
Gameplay is basic, gets boring after an hour. Research is frustratingly limited. Ship design seems pointless. Interface could use work. Campaign is a grind. Planet management is the only thing that seems interesting, but it's also very fiddly. Resources don't seem to matter much. There are far better 4X games for half the price. This game is bare bones at best.
I am very troubled by this game. I absolutely don't want to hurt an indie developer's pocket book, especially when they have good ideas and are still working on the game. At the same time the game is six months after launch. I've played it a good deal more than my Steam account shows due to a friend who can't return his copy. The Good: --A very MOO2 feel, with touches of MOO1. --The races are distinct. --Custom race making allows for a lot of options and potential replayability. --3/4 of the game has really good ideas, making improvements on MOO, such as the transport system, a little more depth in resources, fresher combat, albeit needing some work still, etc. --The game is stable (have crashed once before inside the first 200 turns). --The Dev is friendly and responsive. --The Dev has kept working on the game. The Bad: --About 1/4 of the game needs some serious QoL upgrades. UI will not win awards (some parts are ok but others just aren't), some tool tips and descriptions give ...
It's ok, but it is pretty simple 4x if you can call it that, More like being puzzles to the next level. Not enough for me to stay engaged in the game. I do like the random maps and random tech.
5/10 just not there. No autosave in a 4x.... outdated grafics, nasty way to control. so many bad decision in the ui.
I scarcely know what to say about the game at this point, about this game. Yes, about half hour is all I could handle at once. I believe there is a fairly good MOO2 like game here, but it's horribly muddled by a poor interface and abysmal graphics. They look cartoony, at best. They switch back and forth between different styles. It destroys any illusion that you are a grand admiral at the helm of a galactic nation. Combat is real time, for some mind bogglingly stupid reason. The tutorial is more smart ass then helpful, since it's non-interactive text. It's just...awful, right now. If the whole UI was redesigned, professional artwork to replace much of the kiddy graphics and there is probably a game, but the aggrovation is just too much to get deep enough to appreciate it and enjoy it, in it's current state. I'll put it on the shelf for awhile and come back, but this is not recommended for anyone at this point.
I'd like to be able to give this game a positive review, because it's great to see a developer who keeps at it after their game's initial reception is less than stellar. And I don't think the actual gameplay is as bad as reviews overall make it out to be; there's what could be a decent if somewhat content-light game here, with a few interestingly non-standard features, like mining and colony priority. But... 1) The bugs. Oh, the bugs. Like sometimes not being able to load my savegame, because the game just sticks on "Loading..." forever. Not being able to [i]save[/i] the game, because the save button is permanently grayed out. Having the End Turn button permanently break, and the key command for going to the next turn only work if I first go into the help video menu and close it again. Having help videos only play if I go into the menu, spam-click one for a while, close the menu again, wait for the video sounds to start playing even though the menu is now closed, and then re-open the ...
for 5-10 bucks this game would be fun to remind ourselves of MOO2, but it is literally a meh remake of it, with similar graphics and slight upgrades here and there. Really wanted this to be a fun game.
Lots of bugs or odd design choices. Tactical army combat just plain doesn't work; you can't give orders to your troops. To move fleets to the far left of the screen you have to zoom in and scroll left because the fleet window blocks the left side of the galaxy at full zoom out. Campaign just seems to be impossible even on easiest difficulty. Diplomacy seems bizarre; allies make ridiculous demands then alliance falls apart in 2 turns. Advancing turn mysteriously stops working until you click a bunch of unrelated screen elements. I zoomed all the way out in my first tactical ship combat then couldn't zoom back in. The tactical ship combat is pretty uninspiring in any event. Lots of English grammatical issues, even an auto-assigned ship name "Anus". Event notifications like ships arriving at a system annoyingly do not take you to the system. Might be playable if you don't mind working around these issues but I cannot recommend the game at this point.
I honestly didn't get very far into the game so am likely not the best reviewer, but I very much disliked my experience in the first few turns enough that I closed out. I was super excited to see an art style and seemingly similar design to Stars in Shadow, but was deeply disappointed. To start, it appears like your resources don't stockpile at all. I didn't play enough to test every resource, but it is very apparent for food. If you are generating surplus food for multiple turns but than go in the red for a turn, your population stops growing even though you had generated the food needed last turn. It's also apparent with construction, any production you don't use in the same turn is wasted, even if you que up multiple ships to be built. I can only assume the same is true for the other resources in the game given how the resource bar is set up. Which is a different enough thing that it should have been front and center of the tutorial, but instead all the tutorial covers is all the th...
Page 1 of 3
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8 / 8.1 64 bit
- Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
- Memory: 4 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent
- DirectX: Version 9.0c
- Storage: 4 GB available space
- Sound Card: DirectX 9 Compatible Audio
- Additional Notes: Minimum Resolution: 1366 x 768
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: 3.5 Ghz Intel Core i5 or equivalent
- Memory: 8 GB RAM
- Graphics: 1 GB nVidia Geforce GTX660 or equivalent, 1 GB ATI HD7850 or equivalent
- DirectX: Version 9.0c
- Storage: 4 GB available space
- Sound Card: DirectX 9 Compatible Audio
- Additional Notes: Minimum Resolution: 1366 x 768
FAQ
How much does Astra Exodus cost?
Astra Exodus costs $29.99.
What are the system requirements for Astra Exodus?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 8 / 8.1 64 bit Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent Memory: 4 GB RAM Graphics: 1 GB nVidia Geforce GT460 or equivalent, 500 MB ATI HD4850 or equivalent DirectX: Version 9.0c Storage: 4 GB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1366 x 768 Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: 3.5 Ghz Intel Core i5 or equivalent Memory: 8 GB RAM Graphics: 1 GB nVidia Geforce GTX660 or equivalent, 1 GB ATI HD7850 or equivalent DirectX: Version 9.0c Storage: 4 GB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1366 x 768
What platforms is Astra Exodus available on?
Astra Exodus is available on Windows PC.
Is Astra Exodus worth buying?
Astra Exodus has 38% positive reviews from 39 players.
When was Astra Exodus released?
Astra Exodus was released on Jan 30, 2020.
Similar Games
AI-powered recommendations based on game description