Civilization IV: Beyond the Sword game banner

Civilization IV: Beyond the Sword

$9.99
Release Date:
Metacritic:
86
Developer:
Firaxis Games
Publisher:
2K
Platforms:
Windows Mac
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About This Game

Sid Meier's Civilization IV®: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit. The expansion focuses on the time periods after the invention of gunpowder and delivers 11 unique and challenging scenarios created by the development team at Firaxis as well as esteemed members of the Community. Beyond the Sword also includes ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.

  • Expanded Epic Game: Adds a massive increase of new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.
  • New Game Scenarios: 11 new scenarios custom-designed by the team at Firaxis and some members of the Fan Community.
  • New Civilizations: 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.
  • More Civilization Leaders: Sixteen new leaders, both for the new civilizations as well as additional leaders for existing civilizations, including Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans.
  • Corporations: A new game feature similar to religion allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
  • Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents, stir citizen unrest and defend government secrets.
  • Events: New random events - such as natural disasters and pleas for help or demands from their citizens - challenge players with obstacles that must be overcome for their civilization to prosper.
  • New Wonders: Five new wonders await discovery, including the Statue of Zeus, Cristo Redentor, the Shwedagon Paya, and the Mausoleum of Maussollos.
  • Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
  • Apostolic Palace: The United Nations is available earlier in the game, providing a way to win a diplomatic victory earlier. In addition, new resolutions expand the available diplomatic options.
  • Advanced Starts: A major fan request, this new feature enables players to 'buy' components of a custom-tailored empire and begin play in the later part of the game, allowing one to experience many of the new features of the expansion in a shorter amount of time.
  • Advanced AI: The greatly-enhanced AI now relies more on smart play and less on handicap bonuses to remain competitive, providing a more consistent challenge throughout the course of the game, both economically and militarily. The ways in which the AI attempt to achieve victory have also been expanded.

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User Reviews

Overwhelmingly Positive
32 user reviews
100%
Positive
1,119 hrs at review
Recommended

one of the best all time games. been playing for almost 20 years. one day I will get good lol

8 helpful 1 funny
129 hrs at review
Recommended

I love this game and have been playing it since i first bought it on cd rom. my favorite Civ game.

4 helpful
17 hrs at review
Recommended

Best way to play Civilization 4. On modern computers, Civ 4 crashes for me in larger maps due to a Memory Allocation Failure (MAF). Beyond the Sword fixes this issue, so I recommend playing Civ IV: BTS for your modern Civ 4 fix.

3 helpful
5 hrs at review
Recommended

Fun historical and what if scenarios in the Civ IV format.

2 helpful
8 hrs at review
Recommended

Id rank them like this CIV4 Alpha centauri CIV5 CIV6 didnt play the rest so i cant judge

2 helpful
387 hrs at review
Recommended

This game is good. Now, I'm going to compare it to the other Civilization games, and my friends are going to lose their minds, as this is the 209,874,208,374th time I must explain how much better this game is than Civilization V—and I guess Civilization VI, but who the fuck played that for more than two minutes? There must be a way to break through to them, to make them understand, to make THEM SEE THE LIGHT! Civilization IV is the pinnacle of the series' concept. It represents all the franchise's game mechanics taken to their logical and most satisfying conclusion. Playing this game feels grandiose, as if you are truly commanding a great civilization, a vast country with intricate, interconnected systems. War is an epic affair with thousands of units blanketing the map. Taking a city is a long and arduous process of slowly whittling down the defenders through bombing and multiple, costly assaults. So, what do you get in Civilization V? For starters, you get a bunch of features ...

1 helpful
546 hrs at review
Recommended

Incredibly easy to mod, and the last Civ game before One Unit Per Tile completely destroyed the franchise.

1 helpful
4,638 hrs at review
Recommended

Best game I have ever played, and I have been hooked for years and years

1 helpful
193 hrs at review
Recommended

It's Civ IV. 'Nuff said. Honestly though, this is a classic and still my favorite Civilization game.

1 helpful
54 hrs at review
Recommended

still a very fun game

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FAQ

How much does Civilization IV: Beyond the Sword cost?

Civilization IV: Beyond the Sword costs $9.99.

What are the system requirements for Civilization IV: Beyond the Sword?

System requirements are not available for Civilization IV: Beyond the Sword.

What platforms is Civilization IV: Beyond the Sword available on?

Civilization IV: Beyond the Sword is available on Windows PC, macOS.

Is Civilization IV: Beyond the Sword worth buying?

Civilization IV: Beyond the Sword has 100% positive reviews from 32 players. Metacritic score: 86/100.

When was Civilization IV: Beyond the Sword released?

Civilization IV: Beyond the Sword was released on Jul 24, 2007.

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