If I didn't know any better, I would say this game is vapor-ware. This seems to have the absolute minimum amount of playability to be on Steam Early Access. Nearly no key does anything, and everything is put together by 4 toddlers. It takes literal seconds for the game to process that all of 5 words have appeared on screen, and until it is done processing such a heavy load, the player is asked to sit and look at all the visuals on screen. All that eye candy bouncing about, giving us players a visual experience like no other. This company has experience in making an inferior product with their last Steam game. This game has similar issues, as the menu/game stop working for a second or two when clicking something. I don't mean for a moment or two, I mean a literal 2 seconds of sitting there with twiddling my thumbs because a game with worse graphics than 8-bit NES. Don't waste your money on this EA title, it is NOWHERE near being in a position to be test in the Early Access progr...
Crescent Hollow
- Release Date:
- Jul 10, 2018
- Developer:
- ShadowInk Designs
- Publisher:
- ShadowInk Designs
- Platforms:
- Windows Linux
Game Tags
About This Game
Crescent Hollow is an Action RPG, (2D Top Down Orthogonal).
"As above, so below, discover the mysteries of the hollow". Step into the world of Anthropia where you can dynamically change the world environment. Will you help the empires of the world, or destroy them? Four different classes with unique stories, and around a dozen party units to summon at the barracks. (Build your own Empire, Custom Party, Deep character stories + Couch COOP)
Crescent Hollow is handcrafted from the ground up with custom art, music, sound design, and code.

There are currently 4 classes to choose from: Ninja, Dark Knight, Druid, and Airship Pirate. All 4 classes have unique custom animations, have their own unique intro story, and each class has many powers to unlock. Again, all 4 characters have their own intro stories (Chapter 1). Then it leads into (Chapter 2) where all main characters meet up and come together.

Real-time action combat The Ninja and Airship Pirate have 4 melee attacks to unlock and the Dark knight and Druid have only 1 (Unlocked by default). Plenty of powers to unlock as you level up.

Harvest items from plants, trees, enemies, etc. Craft potions from the alchemy station, cook food from the campfire. Gather wood, stone, and ore to build your empire from the ground up. The build system ties into the main story quest, after completing chapter 1 with any class you will unlock the build mode.

Dynamic airship battle system that allows you to experience real-time combat in the skies.

30+ fully animated creatures in the game, some of them can be gained via quests and can be commanded with command scrolls, then summoned at the barracks. (*not all enemies can be turned into party units) When you buy command scrolls at the barracks, and then use a command scroll, it has a 15% chance of sucking the soul of special enemies in, then it turns into a command card. From there you can summon that particular creature at the barracks. Did we mention plenty of crazy bosses to fight!

Three controllable party members called "Party Units", mix and match them, level them up. The barracks buildings can be found in any major Empire or town, and is used to summon your party units. *Each class starts off with their own unique party units that either start with them based on quest or can be summoned at the barracks.

Experience combat with up to four friends local COOP.

About a dozen biomes, each highly detailed and fleshed out. Multiple overworld maps. Explore the islands of the seas and the skies.

The day/night cycle is connected to a global clock. There is also a calendar that keeps track of the day of each month so that events can be triggered with a future release. As day turns into night it becomes especially dangerous as there are exclusive nighttime creatures that spawn all throughout the world.

Complex, yet comprehensive stat system, complete with resists for player, party and enemy.
ATTRIBUTES:
STRENGTH – Multiplies melee damage
INTELLIGENCE – Multiplies Magic/Elemental damage
VITALITY – Health Pool and Regen
ENDURANCE – Stamina Pool and Regen
WISDOM – Mana Pool and Regen
AGILITY – Movement Speed
DEXTERITY – Attack Speed
Current Resists: Fire, Ice, Water, Lightning, Earth, Air, Dark, Light

Fully customized music to bring the world of Crescent Hollow to life. The composer (Maritza Santana) has brought her unique sounds in creating modern retro style music.
Please refer to the Steam Community Forums, Crescent Hollow website, and Crescent Hollow YouTube channel to listen to a preview of the soundtrack.
Screenshots
User Reviews
Honestly, this game isn't what I was expecting, graphics aren't all that big of a deal with growing up on the NES, but my main problems are some bugs in the game like when using the controller to play every once in a while I'd have to switch back to the mouse to regain control, the fact as playing as the Ninja I couldn't get the story to progress any further from the starting area, even after exploring every inch of the cave systems that my character could survive in. The stamina is by far the worst thing, once out of stamina I'm out with no way other than purchasing/finding stamina potions or food and when I start with no gold to speak of and no idea where I can get some food other than finding it. I just let my character run out of stamina and let him get killed. Now I think that If a character relies so heavily on a source to even swing a sword or cast spells there should be a natural regen of that source. I wouldn't say this game is ready to be released for early access at all nee...
This game is trash in its current condition. Got it on a whim, but controller support sucks and just doesn't feel right and I refuse to play a game of this type with a keyboard and mouse. The menus are clunky at best and hit detection is terrible. enemy attacks aren't animated well enough to properly see them to try and avoid them. It's just too annoying to try and make an effort to get anywhere with this game. This game isn't even worthy enough to be considered to be in an alpha state at this point...
To say this game is rough would be an understatement. For a game that looks like it could run on a PC from early 2000 it sure takes a while to do anything. The menus take forever to load. Your allies' AI basically stops working after 30 seconds. The whole game feels unintuitive. This game feels like it should be in very early alpha stages. Save your money and wait until they've finished.
System Requirements
Minimum
- OS *: Windows 7
- Processor: Dual Core
- Memory: 4 GB RAM
- Graphics: 1 GB
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: On board
Recommended
- OS: Windows 10
- Processor: Quad Core
- Memory: 8 GB RAM
- Graphics: 2 GB
- Storage: 2 GB available space
- Sound Card: On board
FAQ
How much does Crescent Hollow cost?
Crescent Hollow costs $14.99.
What are the system requirements for Crescent Hollow?
Minimum: Minimum: OS *: Windows 7 Processor: Dual Core Memory: 4 GB RAM Graphics: 1 GB DirectX: Version 9.0c Storage: 500 MB available space Sound Card: On board Recommended: Recommended: OS: Windows 10 Processor: Quad Core Memory: 8 GB RAM Graphics: 2 GB Storage: 2 GB available space Sound Card: On board
What platforms is Crescent Hollow available on?
Crescent Hollow is available on Windows PC, Linux.
Is Crescent Hollow worth buying?
Crescent Hollow has 0% positive reviews from 4 players.
When was Crescent Hollow released?
Crescent Hollow was released on Jul 10, 2018.
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