Yeah, it is a puzzle game, alright. Based on the rule book, you decide which box gets through and which box lands in the land of ashes. But honestly, without plot - like in "Papers, Please" - there is just running back and forth and it gets boring very quickly. Look at the playtimes of the positive reviews and decide yourself if the money is worth 1-2 hours. Wouldn't install again...
Boxes Inc.
- Release Date:
- May 7, 2018
- Developer:
- toR Studio
- Publisher:
- toR Studio
- Platforms:
- Windows
Game Tags
About This Game
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About the Game
Have you ever wondered what happens to your parcel on the way to it's destination? Let's imagine this in our Boxes Inc. game.You are a parcel inspection service employee. Your duty is to inspect and sort incoming parcels. You'll be inspecting parcels and envelopes by using a "Rule Book" and other tools such as: scanner, scales, etc.
- It's not just joyfully, but also useful!
- It affects your intellect, memory and concentration.
- Develops precision and responsibility.
Screenshots
User Reviews
I like the idea of this game but regretably for a game about posting it simply doesnt deliever the goods. It gets boring very very quickly. There's no substance to the game that would otherwise hook you in. The biggest comparison one can make is Papers Please but atleast with that it had a story and real consequences to messing up. I feel no connection or care to what I was doing. I ultimately gave up and tried making a box fort before quiting the game entirely. If the devs read this. You have a nice idea but it's incomplete and needs more time in development.
15.05.2018 I'm pretty much in love with this game. Let me try to summarize why. So first of all, I'm the kind of guy who plays 100+ hours in the endless modes of "Papers, please!" and i think the story there is a neat bonus, but the mechanics and how they work together is stellar, at least to me. "Boxes Inc." starts off more like "Keep talking and nobody explodes". It's more of an explanation through reading a slim manual. The "Play" mode has a progression system through days similar to "Papers, please!" in which you encounter new elements and the complexity picks up. Timed days, penalties from the second error on and so forth. The Zen alternative that i love just as much is a sandbox mode without timer, instead showing a score wall for your run. This mode has several difficulties and every run has some randomness in the way different countries behave. The rulebook gives you every detail you need. PS. Throwing boxes from as far away into the chutes is pretty fun. And if you play c...
This is a half-finished game with some serious bugs. For example: Rules state that only round boxes are allowed to be shipped to X country. I find a square box with the destination to X country, therefore I cannot ship it, but I get penalized for it. If i scan a box that has a barcode and the information that's shown is incomplete I throw it away, then I also get penalized. The game doesn't adhere to it's own rules.
Pretty good. But pretty short. I 'beat it' after about 3 hours or so. only says i played for 8 hours because i left the game running for a while. Suggestion to Developer. When introducing a brand new rule try to make it so the first package you get that day utilizes that rule so that people know how it works. I held that geiger counter up and was spamming buttons trying to figure out if i was doing it right. turns out I was but it was just reading 0 If you ever played papers please you'l notice that the first person to arrive on a day with a new rule always has that new rule applied to them in some way. Possible bug... sometimes the phone doesn't auto dial after buying the upgrade. Bug or intended? It seems like about 50% of the time it works.
I guess I can't really complain. It really is what it says on the tin, or in this case the box. In boxes Inc. you process parcels. Those that meet the strict standards given to you at the start of every day are allowed into the green chute, and those that don't pass mustard get thrown into the red incinerator with an exaggerated explosive sound. The presentation seems to be that of a whimsical take on Papers Please or Not Tonight, where the core game-play is a mundane inspection that gets increasingly harder as the game goes on. My problem with it is that I just kept waiting for the other shoe to drop. I expected there to be some kind of narrative twist or unexpected and interesting new mechanics, but that never arrived. Sure, you get new tools to do your job, but those were neither particularly interesting or unexpected; an x-ray to ferret out illicit goods, and scales to determine a package's weight... Besides these simple changes the game keeps up it's mundane and completely unin...
Funny simulator. Something like the game: papers, please, only without the plot.I recommend to buy.
never has so little power gone to my head
So I made a first impressions video on the first few levels of the game. If you're on the fence about the game, come and have a quick view. Hope it helps! [url=https://youtu.be/7YwPvyM2E_M]Youtube Link[/url]
Overall, I do like the game, although there is no interesting goal but to process parcels in the sandbox mode - and as far as I can tell the rules never changes until you unlock more levels. The music is downright annoying (CAN be turned off) because it never changes but the graphics is all right. What I really do not like is how to turn around the thing in your "hands". Although I can change the control buttons, I have yet to discover a way to do it without cramping my poor mouse hand. If you hold something, it falls down as soon as you let off the hold button so you always need to hold something with this button and turn it with that button. I believe it might have been better to press hold once and it stays in hand until you the same button again or throw it. I still think it is worth a try if you like this sort of thing and it is on sale.
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System Requirements
Minimum
- OS *: Windows Vista SP1+
- Processor: 2nd generation Core i3, AMD A6, or higher
- Memory: 1 GB RAM
- Graphics: GeForce GTX 570 / Radeon HD 7870
- Storage: 2 GB available space
FAQ
How much does Boxes Inc. cost?
Boxes Inc. costs $12.49.
What are the system requirements for Boxes Inc.?
Minimum: Minimum: OS *: Windows Vista SP1+ Processor: 2nd generation Core i3, AMD A6, or higher Memory: 1 GB RAM Graphics: GeForce GTX 570 / Radeon HD 7870 Storage: 2 GB available space
What platforms is Boxes Inc. available on?
Boxes Inc. is available on Windows PC.
Is Boxes Inc. worth buying?
Boxes Inc. has 73% positive reviews from 64 players.
When was Boxes Inc. released?
Boxes Inc. was released on May 7, 2018.
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