A fantastically challenging game which punishes you for every minor misstep! Expect to die - a lot. The level design is fantastic. My favourite moment was when I came out of a dungeon and was suddenly overlooking this massive forestal temple ruins that seemed like it went for miles in the background. Loads of detail was put into making the game world look good, and the end-boss level was just epic. What I read of the story was good stuff. I liked the dynamic between the paladin and the Death Goddess, though I'll admit - most of my attention went to beating the game. There is a wide variety of enemies and scenarios in which different enemy groups appear, making just about every fight feel unique. There are plenty of boss battles, and each is a different experience in dying. The checkpoints are generous and will often land you right back in the action when you resurrect. All the fights and enemies have some sort of weakness to exploit, though in your first playthrough you're often fo...
Azuran Tales: Trials
- Release Date:
- Jun 1, 2018
- Developer:
- Tiny Trinket Games
- Publisher:
- Tiny Trinket Games
- Platforms:
- Windows
Game Tags
About This Game

Azuran Tales: Trials offers a different take on platformer gameplay with a hardcore combat experience, punishing levels and brutal enemies to defeat. Don't expect any help as you explore all of its handcrafted levels full of lore, monsters, traps, and unique Bosses. This game is straightforward and hard to beat. Magrath's trickery won't be stopped with just one or two bodies clogging the gears of his traps, so you will be forced to learn and adapt or fail and die each and every time!

Drukandra, the God of the Dead, Ruler of the Underworld, found your soul worthy for his quest. After granting you his blessing, you are sent to hunt down Magrath, an entity shrouded in mystery, who wields great power and wishes to claim the world of Azuran as his own. Only by finding the hidden pieces of the Amulet of Valur can you bring this foe down, but doing so won't be easy. Deadly traps and villainous enemies await you for Magrath knows you are coming, and he doesn't intend to make things easy for you!

15 handcrafted levels;
Different environments - Dungeons, Caves, Cities, Underground and more;
Choice-based character progression;
Deadly mechanics;
Awesome Boss fights;
Nerve-shattering reaction speed usage;
Battle Cleric class gameplay and storyline;

On release:
Battle Cleric class, gameplay and storyline
Post release:
More info soon guys!
Screenshots
User Reviews
All achievment are broken / can't be unlocked. Spoke with the dev they said it will be fixed soon. 8 months later... still nothing :)
Pros: -Can be fun -Atmosphere - Challenging Cons: - It's not polished -The objectives are not clear - A few bugs 6/10
This game was alot of small twist in platforming games and a good amount of challenges. I wasn't some god or op character which made me focus on the game alot more. loot was distrubited fairly and it made explore the area finding new things which was cool. The level up system was okay and I'm not sure if it had any effect on my character. It got buggy when i wasn't able to damage to goblins that applied the slowing condition on me out of nowhere and the my attack animation wasn't as fast as i though it would be. Most of the monsters could tank damage which I thought i could stagger them, and basic monster can one or two shot you. Monster placement was not to my liking as well as i could not get to a portal without a mob ganging up on me or two golems camping by a gate i needed to open to progress. how ever This is fun and i can't for the imporvements to be made
The game is HARD + Gameplay + Level up system + Story + Athmosphere + Graphic Style - Some combat mechanics need improvement - Stamina cost for roll - Cannot interrupt attacks EDIT: Another thing on the plus side + the developer is active and responsive to sugestions
+ great mood and visuals + interesting, detailed lore + nice RPG elements + the fragmentation of the campaign into trials + skills add a decent amount of depth to the combat - iffy combat, takes a while to get used to - some monsters like the elementals are outright doinks, but that's more a consequence of the iffy combat Overall, I recommend it, it somehow feels old school to me while also looking very new and modern. Good job! If the combat could get a little better (or I learn how to play better), it would be freaking awesome! I want to at least auto-turn to the enemy when I'm in range and I attack (but maybe I've just become a filthy casual, oh no!)
A challenging 3D platformer with his own identity. Not a big fan of platformers, but this one has something that gets me, maybe is the difficulty, or the skills, or/and the combat. If you like challenging 3D platformers, give it a try, for this low price, has lots of content and its quite fun. Ahh.... A shiny new armor! ... Dead!
I will start by saying that I do not know when I grew so old. Better said, I reckon time is defined by some sort of sarcasm that I do not always understand. Although I cannot always tell when it flies by me with increasing speed, I do observe that my own tolerance for crap has been drastically falling. Especially for video games, one of the primary hobbies that I still keep. What happened to this medium of art, one cannot tell. In a mass of unrecognizable products, with too little uniqueness to show for themselves, the consumer ends being tormented by mediocrity to a point where one prefers to reorient oneself to other means of entertainment. From time to time, especially now that technology has allowed for the expression of unknown talent to wider markets, you stumble upon little gems that remind one why so much energy had been invested in pixels swirling behind a piece of glass or plastic. Azuran Tales, although not without its own faults, minuscule in comparison with much grander...
Nice sidescrolllng dungeon crawler! I have got thru about 5 or 6 levels so far, and I may come to regret saying this, but I don't find it as hard as some of the other reviewers, and I am no Platforming Master. Many platformers, like Cuphead, Hallow Knight or SuperMeatboy are too hard for me. I would call Azuran Tales a Platformer-Lite, but the combat is challenging enough. Some of the bosses are very tough; one in particular is a Mage who kept throwing ranged spells. I tried to dodge them and then get in my whacks when I could, but the spells just kept stacking up. After probably 15 failures, I tried a new tactic and that was go toe to toe with him. He could still throw spells but not as many and after another 10 tries I beat him. That may sound like a lot of deaths but not that crazy for a Souls-like game. In this game there is a save point right before the bosses, who may wipe me out in less than a minute, but I can go right back at em in a few seconds.
Great story, the platforming can be difficult if you don't learn from your mistakes. The bosses are difficult and a good place to learn the controls well as you die repeatably. Expect to die a ton of times. Some areas seem almost impossible to survive through the first try, but you can keep attacking it an wearing it down as you become more skilled. Don't expect an easy game. I am pushing through because I love the story. Also after the about 300th death I think I am getting the hang of it. I just need to stop standing on traps while looking for where to go next. Note: there are a few things that could be done to improve the experience a bit, and I am sure they are working on them.
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System Requirements
Minimum
- OS *: Windows 7 (64-bit)
- Processor: Intel Core i5 / AMD Quad-Core or better
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 630 / AMD Radeon
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: DirectX Compatible Sound Card
Recommended
- OS: Windows 10 (64-bit)
- Processor: Intel Core i7 / AMD Quad-Core or better
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1050 / AMD Radeon
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: DirectX Compatible Sound Card
FAQ
How much does Azuran Tales: Trials cost?
Azuran Tales: Trials costs $12.99.
What are the system requirements for Azuran Tales: Trials?
Minimum: Minimum: OS *: Windows 7 (64-bit) Processor: Intel Core i5 / AMD Quad-Core or better Memory: 2 GB RAM Graphics: NVIDIA GeForce GTX 630 / AMD Radeon DirectX: Version 11 Storage: 5 GB available space Sound Card: DirectX Compatible Sound Card Recommended: Recommended: OS: Windows 10 (64-bit) Processor: Intel Core i7 / AMD Quad-Core or better Memory: 8 GB RAM Graphics: Nvidia GTX 1050 / AMD Radeon DirectX: Version 11 Storage: 5 GB available space Sound Card: DirectX Compatible Sound Card
What platforms is Azuran Tales: Trials available on?
Azuran Tales: Trials is available on Windows PC.
Is Azuran Tales: Trials worth buying?
Azuran Tales: Trials has 61% positive reviews from 23 players.
When was Azuran Tales: Trials released?
Azuran Tales: Trials was released on Jun 1, 2018.
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