God is a Cube: Programming Robot Cubes game banner

God is a Cube: Programming Robot Cubes

€14.99
Release Date:
Developer:
Marc Kruzik
Publisher:
Dimensional Studio
Platforms:
Windows Linux
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About This Game

God is a Cube: Programming Robot Cubes is a programming puzzle game, where you control robot cubes with Artificial Intelligence made of simple symbols. You start with just one robot cube, then you learn how to manage conditions, then get access to tens of robots to build bridges and space pyramids.



Key features
  • 100 levels with tens of solutions
  • 10 chapters with their own difficulty curve - if you are stuck, just start another chapter and discover something new!
  • secret solutions for every level and a whole secret campaign
  • 20 creative mini cutscenes and several big cutscenes to show you the world
  • a complete level editor, with image cards to share your levels

Screenshots

User Reviews

Mixed
12 user reviews
50%
Positive
1 hrs at review
Not Recommended

My main complaint with this over other puzzle games is that you're far more restricted in the code you can write. You're not just limited by the commands that seem to change every single level, but also by the shape of the code. The code blocks you're seeing in the screenshots are forced to be in those pre-defined shapes, so you're not just writing something that works, you're trying to figure out what the author wanted your script to look like. If you want to use a conditional, you have to be at a 4 way intersection so you can get to it, then have the condition you're checking for, then have true and false paths out. I've played enough Zachtronics games with friends to know that every developer writes things a little bit differently and this was just too restrictive for me to enjoy. The game suggested I skip to level 30 since I'm a programmer and I think I stopped at 50 and got a refund. I don't normally leave reviews, but I thought maybe this feedback would help the dev, either with...

24 helpful
3 hrs at review
Not Recommended

This is my impression after playing the first 8 sets, admittedly, not the whole game. This game plays like a course on programming cubes complete with boring, repetative homework. New concepts are introduced, and for each one there are a set of problems that are variations on work already done with the new element thrown in. The structure templates and rune availability do not allow for much creativity - though trying for dark block solutions given these limitations does offer some challenge. For the most part, the learning curge is so shallow as to be more like being lead down a path. The weird quasi-religious interludes seem like someone tried to tack on "story" but they seem out of place and lacking context. I felt at times the learning curve pacing might be intended for kids, but the story elements don't back that up.

13 helpful
4 hrs at review
Recommended

Much like it says on the tin, God is a Cube is a game about programming robot cubes. If you're a fan of what Zachtronics does, you'll be right at home here. Also like it says on the tin, it's made almost entirely by one guy. That ultimately means that the game lacks polish. However, that's not really a huge deal. The core game is well-built and fun to play, and that's what matters most.

10 helpful
1 hrs at review
Not Recommended

The game description claims to be open-ended. That is a lie. Playing through 2 'constellations' it seems that the commands you program are locked to a very specific format and it does not become more open over time. You have a single branching if/else structure that loops, and space and availability of 'runes' is constrained so heavily that it's just a fill-in-the-blanks exercise. The only thing vaguely challenging is the secret solutions, which are only made difficult by attempting to fit a different solution in the space designed for the one being spoonfed to you. The game is basically just a worse LightBot if you remember that game. Also, the story is just a couple cutscenes of pseudo-profound bs, with the tutorial being delivered by a poorly drawn waifu (and the dev literally called it cube-chan and identified it as a waifu, I'm not just insulting it). Refunding.

8 helpful 1 funny
8 min at review
Not Recommended

Looked interesting and seems like a reasonably solid idea on the surface. Lacks enough polish and ease of use to make me not want to spend any more time with it. The progression of difficulty is also quite stale and you will be asked to do the same thing you did the last half dozen times just with one additional little bit added on to it over and over. Not deep enough to keep me interested.

8 helpful
30 hrs at review
Recommended

This is a pretty diverting puzzle game, and I'm happy to have got through it -- although it did not live up to some of my expectations. Calling it open-ended and comparing it to SpaceChem (among others) is not very accurate. Each puzzle has a tightly constrained grid and a small set of symbols to put in them, so it's more like finding the expected solution rather than making your own (although you can try some optimisation). There is a sandbox mode, but not much to do with it at the moment. Most of the puzzles also have an alternate goal, which is a good idea that didn't add enough variation to be really worth it. The game's style is simple but effective, and I didn't see too many bugs (although some programming instructions are more constrained than I hoped). In the end it feels more like an over-extended tutorial to something really cool that may or may not be coming.

5 helpful
6 min at review
Not Recommended

Refunded. Dev went so hard into quantity of levels that quality is heavily lacking, including MSPaint-style drawings. Left a message on discussion board as it has no movement on it, but still got no response from the dev so discussion board is clearly not read by the developer. Avoid at all cost.

3 helpful
15 min at review
Not Recommended

This game is good. I have in my collection the Zachtronic games.... This game is excellent to learn algorithms. But........... Graphics:::: 3 / 10 (poor grahics) (I hope the final version to see another quality). too it consume a lot of resources, poor perfomance, this games have the worst perfomance. I can't play in normal resolution. Now I play in the lowest possible resolution. Problem with MacOs X>>> I can't close the game, for close the game I need a trick and go to "FORCE CLOSE" in Mac menu (my Mac report stat problem with close the UNITY Player bla bla bla). Very ultra SLOW frames per second. Impossible to close the game, I have tried all tricks. My system is: iMac mid 2009 2.0Ghz Core 2 Duo (Dual Core) 4GB Ram installed Graphic Nvidia GEFORCE 9400m with 250MB VRAM (Shared). OS: Mac OS X El Capitán / 10.11.6 (Fresh OS without APPs, only STEAM for play) System tuned: Virtual Memory OFF for fast perfomance. I can play Counter Strike and HalfLife 2 and Portal ...

1 helpful
6 hrs at review
Recommended

great game, among the best ever

System Requirements

Minimum

Minimum:
  • OS *: Windows XP SP3
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: a 2008 graphics card will be fine (256 Mb RAM)
  • Storage: 600 MB available space

FAQ

How much does God is a Cube: Programming Robot Cubes cost?

God is a Cube: Programming Robot Cubes costs €14.99.

What are the system requirements for God is a Cube: Programming Robot Cubes?

Minimum: Minimum: OS *: Windows XP SP3 Processor: 2.0 GHz Memory: 2 GB RAM Graphics: a 2008 graphics card will be fine (256 Mb RAM) Storage: 600 MB available space

What platforms is God is a Cube: Programming Robot Cubes available on?

God is a Cube: Programming Robot Cubes is available on Windows PC, Linux.

Is God is a Cube: Programming Robot Cubes worth buying?

God is a Cube: Programming Robot Cubes has 50% positive reviews from 12 players.

When was God is a Cube: Programming Robot Cubes released?

God is a Cube: Programming Robot Cubes was released on Oct 11, 2018.

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