The 80's cheese is real in this, and that's a good thing. You have this plot straight out of a classic B-movie action flick, complete with an arrogant, cocky lead, the standard damsel - and the comic relief of the goons that sometimes break the 4th wall. Also - this is a VERY story-heavy game. You don't really need to read it , the story doesn't seem to help you figure out what to do. [b]what to do[/b] Don't die. Get from point A, to Point B. Collect optional thingamabobs. There are even bosses. [b]But How Does It Control?[/b] Very nicely, as the dev explained to me " more of a Contra feel " that was also a nice clue that I could shoot directly UP and DIAGONALLY. you NEED that knowledge. You can also shoot, and punch in the air, while jumping, after sliding and jumping, etc. You have a sprint meter which is tied to an Oxygen meter in the top left. And, just liek Super Meat Boy; you can activatw the " running " mid air to close gaps faster ( required skill, actually ) You don...
Deadfall Tropics
- Release Date:
- May 10, 2018
- Developer:
- Studio Jimothy
- Publisher:
- Studio Jimothy
- Platforms:
- Windows
Game Tags
About This Game
Play as Hudson in this 2D action platformer as he defies death at every turn to help Dr. Lang in her quest and find his own way off the island. With no holds barred difficulty in the spirit of classics such as Contra and Ghouls and Ghosts, get ready to find out how strong your controller really is…
Just like Grandpa used to play...
- Alienatingly difficult.
- Classic 16 bit graphics.
- Action platforming with a narrative focus.
- Complete stages to unlock new areas of the island.
- Escape each encounter only by the skin of your teeth.
- Find treasures to expand the museum exhibition and unlock a new mode and alternate endings.
Screenshots
User Reviews
Difficult, but very addictive :) Prepare to die xxxx times :) https://youtu.be/TEOVTFOLvjw
TLDR: Challenging but rewarding. -Don't buy if you like games that hold your hand and give you success on a plate. -Do buy if you enjoy conquering enemy patterns and tight gameplay. ......................................................................................... Those damn totems.. They keep bringing me back into this eternal hellish nightmare... Oddly though I just can't seem to get enough. At this point I'm only 2hrs into the game and have already died 250+ times. Although it's still quite early in the game I feel like it stands on its own legs strong enough to warrant this review. Firstly, this feels like a call back to classic platformers, but there is a difference. Deadfall Tropics, although punishing still feels fair. "If I die in the game its my own fault" <--- This is what makes a difficult game a good game. Not a single one of my novice 250+ deaths felt unfair, and furthermore every time I did die I felt compelled to learn the patterns of the enemys and the map....
Theoretically I often wondered if entertainment media genres were offered in a sequential time line as training lessons for androids; Gen X first exercised in memory training through pattern memorisation titles If so then us Gen Xers have long since passed this particular course. You'll find most people desiring these seemingly difficult games to be the new generations desiring self promotion and bragging rights. The main reason, however, that many of us in our mid forties can no longer tolerate this type of game play is that our memory is not what it used to be back at age fourteen playing Castlevania. The developers of Deadfall Tropics seem to have taken note and compensated by adding an advantage that games like Contra and Odd World didn't have: frequent checkpoints. With the generous number of checkpoints in each level even us oldies will find that it's easy to memorise twenty-five percent of a level as opposed memorising a level in its entirety including the end-level boss fight...
This is a weak thumbs up. A modern take on old catridge game difficulty platformers. 1 hit deaths with difficult platforming. This game is quite difficult, and unfortunately has some flaws in that regard, the later levels being ridiculously harder to the point of frustration Pro: Good art Enjoyable gameplay Cons: Offscreen projectiles Difficulty spikes
Legend tells of a lost platforming treasure waiting in the manky depths of Steam's festering bowels for one to discover and shout with joy "I found a new indie platformer that doesn't suck!". Surely this is the very definition of a hidden gem? It came out over 4 years ago and as of writing this has only 11 reviews! Go to any 'Top 10 list of Indie platformers' on Youtube and you will see all the usual entries Celeste, Hollow Knight, Spelunky ... yawn. Not that's there anything wrong with naming the obvious ones, but enough already! I need something else. Personally, this is just the sort of thing I've been looking for. As you can already see it has lovely pixelart. The game feels like a mixture of difficult cartridge platformers, mixed with cinematic elements of of the Amiga classic Flashback. While the artwork (with outlined characters) reminds me of classic Konami arcade games like Green Beret, Mat Mania and Track & Field. You can see that a lot of love has been poured into this gam...
reminds me of a mixture between PITFALL! and every AWESOME sidescrolling platformer ever invented! It's BRUTALLY tough, but so worth the payoff. You will feel like a "Sidescroling KING" if you beat it! Solid 10/10!
This very charming oldschool game is a throwback to the era of personal computers in the 80s, when playing videogames meant you were some kind of masochistic autist. Indeed, Deadfall Tropics is difficult and it's whole offering is based on difficulty. The gameplay seems to be an hommage to the old Rick Dangerous game of Atari ST/Amiga fame. You will have to restart the same jump a dozen times until you perfect it and learn the good combination. Only then, can you proceed through the dozen other chokepoints of each level. That said it's the good kind of difficulty, the one that you can overcome with strategy. The last level will require a bit of perseverance because it becomes a tad hectic and the game doesn't save enough progression at this point. But even an average, non-hardcore player like myself I managed to complete the game, and if you stick to it, you'll constantly amaze yourself by how you can exploit the floaty platforming to beat the odds in the most unclean ways. The dev man...
Nails-hard pixel-perfect platforming, reminiscent of the 8-bit greats. Frequent checkpoints help with the difficulty spikes. Almost has a Super Meat Boy feel to it at points. The writing isn't great, but that's not why you'd pick up this game. 8/10 - well worth it at the price
System Requirements
Minimum
- OS *: Windows XP SP2
- Processor: Intel Core 2 Duo 2.1 ghz or equivalent
- Memory: 2 GB RAM
- Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
- DirectX: Version 9.0
- Storage: 100 MB available space
- Sound Card: Yes
FAQ
How much does Deadfall Tropics cost?
Deadfall Tropics costs $4.99.
What are the system requirements for Deadfall Tropics?
Minimum: Minimum: OS *: Windows XP SP2 Processor: Intel Core 2 Duo 2.1 ghz or equivalent Memory: 2 GB RAM Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB DirectX: Version 9.0 Storage: 100 MB available space Sound Card: Yes
What platforms is Deadfall Tropics available on?
Deadfall Tropics is available on Windows PC.
Is Deadfall Tropics worth buying?
Deadfall Tropics has 100% positive reviews from 9 players.
When was Deadfall Tropics released?
Deadfall Tropics was released on May 10, 2018.
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