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Endhall

$2.99
Release Date:
Developer:
Heartbeast
Publisher:
Heartbeast
Platforms:
Windows Mac Linux
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About This Game

Endhall is a byte-sized roguelike.

Become an artificial intelligence and combine tactical actions to defeat your enemies and reach the end of the hallway.

If you enjoy small games with tactical depth, Endhall was designed for you.

Screenshots

User Reviews

Very Positive
100 user reviews
83%
Positive
46 min at review
Not Recommended

Do you wish more demos charged you money to play them? If so, this is the game for you! This isn't a full game, this is a paid demo. It is very well designed while it lasts, but it's very simple and has no replayability. Once you've played it once, you've seen every enemy, ability, and idea. When I first beat the boss and the credits rolled, I said out loud "are you fucking serious?" It's a shame, because it's a very good start. If the developer actually finished the game, I would highly recommend this. As it stands, this is more like a tease than anything resembling a playable game.

43 helpful 4 funny
44 min at review
Not Recommended

It's weird to say a $3 game is overpriced, and this game is has a good feel and is fun to play, but there are exactly 8 levels, all of them the same rough size as the ones shown above. It takes less than half an hour to beat the game, which is a shame because all it would need to be quite good is more levels/content or a public level creator.

38 helpful 3 funny
2 hrs at review
Recommended

[b] Endhall [/b] is a positional puzzle game with some roguelike elements. It has turn-based gameplay, permadeath and new abilities that you can gain after each level, but you should not confuse it with an actual RPG. It was a fun experience while it lasted, but it only took me about 1 hour to beat it. I would say that difficulty is fair, even though you might die a few times until you learn all of the enemy abilities. The game provides the description for enemies and shows their movement range, so I can only blame myself for not reading it. After each level, you can choose one of three power-ups as you would in any generic roguelike. I like the design behind the active skills because some of them have a "risk vs reward" aspect, but as you can imagine there are not many of them. The levels are randomly generated, but they do not have a lot of visual variety, and there are only a couple of enemy types. However, I was really enjoying its aesthetic, including a pretty decent soundtrack. ...

17 helpful
26 min at review
Not Recommended

Beat the entire game on my first run in 26 minutes.

14 helpful 3 funny
9 min at review
Recommended

Great little game. Would be cool to add a level editor. It's short, but it's only 3 bucks. Just buy it.

9 helpful
1 hrs at review
Not Recommended

I might be the oddball to not recommend this game, the overall game has some neat mechanics that allows different styles of play( I often went for the stun kick, as those 6hp bots were nasty) and it took me 4runs to finish the game. Now with this being a rogue-like, it really bare bones currently which is the main reason why I wouldn't recommend the game, it's a good start but lacks depth and content for the game( There a turn order within the game [ Green{Player}, Yellow{???}, Red{Endhall mobs} ] but never introduces the yellow colour within the turn-base cycle). I'm hoping to see more content added, maybe different zones, new mob types that don't get affect by element attacks or ones that changes up the gameplay and forces the player to change up it playstyle to counter act it, or more null towards those element attacks, different map types; which connects to zones. This idea can be expanded aheck ton and I hope the dev keeps with it But with the game is now I would not recommend ...

8 helpful
43 min at review
Not Recommended

WAAAAAY too short for the pricetag. It may be pretty fun the first time through but the replayability, low difficulty, and lack of content makes this game a bit of a waste of money

7 helpful 1 funny
1 hrs at review
Recommended

A fun little game definitely worth my $5! I've been a huge fan of the developer for years now, and when he announced this game I could hardly wait to see what it was like! The gameplay loop is challenging yet rewarding to the point that it makes you feel good when you chain together some moves and attacks that clear the board, the music is soothing, catchy and reminiscent of FTL, and the art is really cute. The game presents you with an option of three abilities after each level, but there aren't so many that you won't have a chance to try them all even throughout a single run of the game. At the end of each turn, you take 1 damage, but you gain health back with each enemy you destroy, which creates a great balance between hurrying to clear the board and being patient enough to lay traps for your enemies, but the playing fields are all so different that you may not have any opportunity to do so depending on what the map looks like. Unfortunately, the game is rather short and has v...

7 helpful
1 hrs at review
Recommended

Giving this a somewhat hesitant thumbs up; at present a fun little game, but more importantly I hope it's successful so the creator puts time into plenty of further content (upgrades, new enemies/weapons/levels) that this game is begging for, and would make it phenomenal

5 helpful
3 hrs at review
Recommended

[h1]EndHall[/h1] within the masses of games on sale, I found this little rough gem of a roguelike. Endhall's gameplay is a turn-based strategy with an excellent sense of agency, You're trying to progress level by level ( 10 to be exact ) but each turn your health ticks down by 1 and even some of your abilities use health as currency as well. Speaking of currency your actions also use your “CPU” so there's this focus on making right or good decisions. You can gain back health by deleting other AI robots which is demonstrated at it’s best on the Last level. The abilities feel extremely practical but not quite on the overpowered scale, another thing to note about the abilities is they stack and for some reason, I didn’t understand this at first. I also wouldn't say this game is particularly difficult but for its small package, I can’t really say much about it. Visually it’s a pixel art game with easily identifiable sprites and icons that tell you all you need to know if yo...

4 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows 8/ 10
  • Processor: Pentium or compatible, 2 cores or higher
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1 or higher
  • Storage: 100 MB available space
  • Sound Card: Yes

FAQ

How much does Endhall cost?

Endhall costs $2.99.

What are the system requirements for Endhall?

Minimum: Minimum: OS *: Windows 8/ 10 Processor: Pentium or compatible, 2 cores or higher Memory: 2 GB RAM Graphics: OpenGL 2.1 or higher Storage: 100 MB available space Sound Card: Yes

What platforms is Endhall available on?

Endhall is available on Windows PC, macOS, Linux.

Is Endhall worth buying?

Endhall has 83% positive reviews from 100 players.

When was Endhall released?

Endhall was released on Dec 4, 2018.

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