It doesn’t do anything never seen before, but its strength lies in perfectly mixing the ingredients it works with: the gorgeous semi-open world, the simple but effective traversal mechanics, the parkour-guided platforming sitting at the heart of its progression, the Ancient Roman mythology behind its minimalist storytelling (telling a Roman story based on something other than their military might or technological advancements is a breath of fresh air in the world of videogames!), the grandiosity of the world design (they had to compensate with something, of course, and that they totally did, Roman ruins never looked that imposing before!), the highly introspective exploration (you may not be knowledgeable of the Lemuria festival, I wasn’t before I played the game, but it was such an enlightening experience learning about it and seeing it masterfully transposed into game design). It’s also a highly personal experience. You don’t take a single step outside yourself the entire ga...
Reliefs The Time of the Lemures
- Release Date:
- Oct 14, 2023
- Developer:
- Calepin Studio
- Publisher:
- Calepin Studio
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Main Features :
- Vertical and dynamic gameplay. Run, jump, climb the cliff reliefs or ruined temples to find your way.
- Use the torches or your bow with grapple arrows to help you to explore this unique universe.
- Enchanting and beautiful environments inspired by the Calanques region in France.
- Unique and heavy sound environment, with the reverberation reacting to your environment.
- Use your horse to explore this gigantic and semi-open world.
- Detailed and monumental Roman ruins, as realistic as possible.
- Varied puzzles and related to the purpose of your journey that could lead you to a dark and scary universe.
- More than ten levels to explore as you wish, all related to different Roman gods or goddesses.
History :
Barbarian invasions have reduced the known world to ashes, the empire is fragmented and divided. Use the ancient usages could save the souls of the departed, and imploring the old gods should revive a world in decline. Only you have the opportunity to walk on the sacred archipelago and enter in the underworld in order to perform the ritual. The time of the Lemures is approaching!
Explore :
Explore Roman temples abandoned for hundreds of years. Inspired by existing constructions and faithfully modeled on a real scale. Vegetation and time have taken over these monuments, but they are still standing and ready to reveal their secrets!
Environment :
Two distinct universes are to be visited. One is wild and verdant, inspired by the Calanques region in France. An archipelago of islands made of huge white cliffs, deep rift and huge valleys with a Mediterranean vegetation. And the other is very dark, a black world where everything is dead. The wraiths roam these lands forever, and the end awaits you at every corner.
Gameplay :
It's a vertical world, where you have to climb cliffs or temples to reach your goal and solve the puzzles. Run, jump, swim, crouch to pass the obstacles. Equip your bow and use your grapple arrows to gain access to inaccessible areas. Use the torches to explore very dark places or ride your horse to travel through the gigantic environments!
Puzzles :
Many temples are in ruins and you will have to use your logic to move around this universe. Use your environment and the old technologies to open the huge doors, move heavy objects or reactivate the forgotten mechanisms.
Developer's note :
Alone to work on this monumental game for almost 10 years, the game continues to evolve thanks to your support and your suggestions every month! Feel free to follow us to check the latest updates and add this game to your wishlist if you like!Screenshots
User Reviews
Game started out rough and needed TONS of work. Glad I came back!!! It's taken a 180 and I give the Dev's cuddo's. Much more work to be done, but the game is definately on the right track. Keep up the good work Dev's!!!!! I'm following this game :)
tldr: The Talos Principle and a climbing simulator get married, settle down, and have a game who's not really all that into puzzles, but LOVES climbing all over temples to mythological gods. ★★★★☆ [hr][/hr] The developer has constructed a gorgeous world that's extremely entertaining and sometimes challenging to navigate; climbing all over the surroundings, swinging on ropes... the whole world is a massive jungle gym. [i]Reliefs: The Time of the Lemures[/i] has only a few puzzles, and they're easy to solve for an adventure gamer who often has to refer to guides. This time, no guide, no problem. (THANK YOU, developer!) Definitely recommend -- but don't expect Talos, no matter how much it resembles it visually.
Released way to soon. It has a lot of things that need work to make it a great game. I found the concept of the game refreshing but the game is way under developed to be released at this stage. It has a lot of bugs and no basic instructions at the beginning to help you get started. The videos and pictures suck you in to buy the game. So don't be suckered into spending your money yet. Wait and let the developers do their job of putting more time in making this game more complete. I think games are being rushed to release just to get money. Well, to me this is just wrong morally. I know it's not easy to make games. It takes time but rushing out there with very, very imcomplete game project is only going bring a bad review.
TLDR: Incredible game, I really enjoyed my time with it. 100% worth playing. Reliefs is a game for explorers. If you enjoy the exploration element of games like Myst, Shadow of the Colossus, and Assassin's Creed, you'll find a lot to love here. I found myself constantly looking around, awed by the scale and beauty of the environments that I was traversing. Gameplay and vibe-wise, Reliefs sits somewhere between Myst and Shadow of the Colossus. Don't expect any combat or Myst-style "I spent 2 weeks solving this" puzzles, instead the gameplay is mostly based around exploration and traversal. You'll search for ways to progress through the environment, jumping across ledges and swinging on ropes along the way. The paths are often cleverly hidden, requiring you to think hard about where the next step could possibly be. There are also some traditional puzzles that'll have you flipping switches and such, some of which are huge and impressive in their own right. The pacing is excellent. I of...
When I purchased this game, I wasn't sure what to expect—because of negative reviews—but once I started playing, it far surpassed all my expectations. It's been in Early Access for a couple of years, but always showing good, steady progress, and now—when finally done and released—the wait has very much been worth it. If you ever played this while still in Early Access and felt a bit underwhelmed, I recommend replaying and see the game in its full glory. The game is like a mix of [i]Rhem[/i] (plus acrobatics), [i]INFRA[/i] (with a smaller scope), and what I always wished [i]Tomb Raider[/i] could have been like with only the actual tomb raiding, the environmental puzzles, the climbing, and the exploration (no combat nor any hostile NPCs). This game had everything I'm looking for in a good puzzle exploration game. Almost. A better told story would have been nice, although not required; I think the game is worth playing already with what's in there. I had a great time. The variou...
It is pretty janky, and it has a 'scenery helpers' feature on by default which kinda ruins the experience (thankfully it can be disabled). But, it has a very pure focus in the gameplay and a clarity in the vibe, which makes it a pretty memorable experience despite those issues. Good antidote if you're bored of conventional stuff, as I am.
11 years in the making and you can definitely tell this was a passion project by a indie developer to the amount of care and scope that went into it. I really had a lot of fun with it! Some of the landscapes were MASSIVE to travel through to get from one point to another to solve a large scale puzzle so you'll need that horse in some areas. The only small bug I had was with the horse clipping and a patch is coming to fix it. There's about 7+ hours of travel, puzzles, and just chillin' enjoying the amazing structures/landscapes that the dev built. It was really relaxing, easy on the puzzles and worth the play though. The only tough puzzle is a single one involving bells and roman numeral math. There's very little story going in and throughout. No notes to read, etc. Just you and the environment to enjoy. :)
I think when developed this could be a good game BUT at the moment very little of the game exists so I think give it some time. Relesed too early shame
An eerily beautiful and immersive platforming / walking sim / adventure. It's steeped in Roman mythology and imagery, architecture, and inscriptions that add depth to the environments, in addition to the dynamic lighting, lush ambient particle effects, soundtrack, and generally rich atmosphere. A truly impressive masterpiece. Although minimal on story, characters, and dialog, I was still deeply drawn into the world and found it simultaneously exciting and meditative to navigate. The dream-like sequences added additional depth to the richness and texture of the game. Highly recommend!!
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11 64bit
- Processor: Intel i5 2.5Ghz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: Motherboard Integrated sound card
- Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11 64bit
- Processor: Intel i7 3.4Ghz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or AMD Radeon RX 580
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: DirectX 9.0c compatible sound card
- Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller
FAQ
How much does Reliefs The Time of the Lemures cost?
Reliefs The Time of the Lemures costs $14.99.
What are the system requirements for Reliefs The Time of the Lemures?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7/8/10/11 64bit Processor: Intel i5 2.5Ghz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270 DirectX: Version 11 Storage: 5 GB available space Sound Card: Motherboard Integrated sound card Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7/8/10/11 64bit Processor: Intel i7 3.4Ghz Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1080 or AMD Radeon RX 580 DirectX: Version 11 Storage: 5 GB available space Sound Card: DirectX 9.0c compatible sound card Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller
What platforms is Reliefs The Time of the Lemures available on?
Reliefs The Time of the Lemures is available on Windows PC, macOS, Linux.
Is Reliefs The Time of the Lemures worth buying?
Reliefs The Time of the Lemures has 74% positive reviews from 27 players.
When was Reliefs The Time of the Lemures released?
Reliefs The Time of the Lemures was released on Oct 14, 2023.
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