Audience ☐ Kids ☐ Casual Gamer ☐ Normal Gamer ☐ Hardcore Gamer ☐ Adult Content ☑ Everyone Graphics ☐ Potato ☐ Pixel ☐ Bad ☐ Average ☑ Good ☐ Beautiful ☐ Masterpiece Audio ☐ Turn The Volume Off ☐ Bad ☑ Average ☐ Beautiful ☐ Amazing Difficulty ☐ Easy ☐ Average ☑ Hard ☐ Very Hard ☐ Smash Keyboard Learning Curve ☐ Lots of hand-holding ☑ Light ☐ Normal ☐ Steep ☐ Everything thrown at you at once Bugs ☐ The game is a bug ☐ Lots of bugs ☑ Few Bugs ☐ You can use them for speedrun ☐ Nothing encountered Story ☑ There is none ☐ Bad ☐ Alright ☐ Good ☐ Fantastic Performance ☐ Runs on a potato ☐ Low system requirements ☐ Average system requirements ☑ Good PC recommended ☐ Need a good PC ☐ Lags on a good PC Playable Time ☐ Very Short (0-2) ☐ Short (2-12) ☑ Decent (12 - 24) ☑ Long (24-60) ☐ Very Long (61-100) ☐ Extremely Long (101+ hours) ☐ Undetermined (AT LEAST how ma...
Radiis
- Release Date:
- Jul 19, 2018
- Developer:
- Urban Goose Games
- Publisher:
- Urban Goose Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Radiis is a turn based strategy game without any moving units, only buildings. Place buildings and capture nearby tiles to grow your population. Your buildings can then be used to destroy the enemy's buildings and claim their territory!
Be the first player to claim most of the lands!
Discover an unique turn-based strategy game featuring no units, only buildings
Experience over 20 hours of handcrafted missions in the Campaign mode
Enjoy a wide variety of randomly generated maps in the Skirmish mode
Fight against up to 16 players per game (AI, local players or through Remote Play Together)
Choose the right difficulty setting for you
Build custom maps using the in-game map editor and share them on the Steam Workshop
Play in English, en français, arba lietuviškai
Screenshots
User Reviews
After slogging through the campaign, testing out the Skirmish maps, and trying the Editor, I've come to this concensus. Campaign - This series of 30 maps, are unique and interesting, Except for the fact, that unless you play on V.Easy, or Foolish, you will spent literal HOURS in a stalemate deadlock, on almost every single map. The reason is, unless you spent minutes a turn to watch every square inch of your land's, the CPU's ability to just spam the best options as fast as you, results in inflated mission times. a solid 6/10. Many maps are fun, but unless you hinder the CPU, good luck beating them in a tangible time. Especially Map 30. Skirmish's - This is the bread and butter of Random. Theres a Plethoria of random setups, almost impossible to ever play the same map twice, and theres endless options. 10/10. You can test anything on this game mode. Custom maps/Editor - This is where the Other slice of Bread will come from, and if you have a creative mind, this will really allow you...
Ok So At this point, the game is unplayable. There is a lot of bugs that totally anihilates the game. A few of them as an exemple: In skirmich, the ressources collected by the AI is somehow multiplied by 100. But not yours. In campaign, when you lost a chapter, the following one is unlocked, etc. (The campaign bug has been fixed very fast by devs. About the "skirmich bug", check the " * " part at the end of this review) The campaign... is really hard. Like, ok, lets take an exemple: the fifth mission puts you for the first time with two ennemies. The game advise you to not attack two ennemies at the same time, but it just put you between the two of them! And, as you just played like 40 minutes, you are not familiar with differents buildings and strategies; so you just get rekt. The next chapter is way harder, but in an other way: It introduce an other aspect of the game: Neutral empires, which do not seek to expand but defend themselves. So, the map is like, a big (~60% of map) ne...
Quite like playing this one. Is a pretty basic Strategic game, and if you can get an attack going can feel really easy as you flatten enemy defences fairly easily. Other times its more like a puzzle and you can spend a few minutes plotting several turns in advance then slowly gaining ground. Funniest though is when you've completely fluffed it up and rage quit resolving never to play again, well till the next day... Graphics are a bit basic, but the game mechanics work pretty well and there's no issue telling what a unit is. The learning curves pretty gentle and on easy difficulty the games about as complex as a jigsaw and forgives some mistakes. Maybe its a bit pricey, but I like it so much am going to recommend it. If you play a lot it worth it. Thing have enjoyed most has been creating a very basic map that other people have used.
This game really ticks a lot of the boxes a game has to tick to please me. It is a turn-based-strategy-game that is somewhat a mix between an abstract boardgame, tower-defense and a 4x. The game design is very-well thought through and every game-element has a clear purpose and there's some rock-paper-scissors involved with the different buildings. Once you know what you are doing turns are very fast due to the hotkeys. But they have to be. Games can take a lot of turns. Much more than what you usually have in 4x-games or boardgame. 700 or even 1000 turns to finish the higher campaign-missions are not rare. The AI is pretty decent and knows all the game-mechanics. However, in earlier campaign-missions, when not all game-mechanics are eneabled yet they play weaker as they act as if those mechanics would still work when they don't. One of the missions is extremely easy because of that. Other weakness include them to be pretty bad at using ships and it seems like they don't save for em...
The game deleted it's own executable file... Well... Aren't we off to a flying start, eh? When I eventually got it running, the campaign was bugged and would not unlock the 5th mission. When I tried skirmish mode as an alternative, all hostile AI grew at a rate of 10000%, rendering the game mode unplayable. Maybe when the game is finished and working this might be worth something, because those 4 missions i played were good fun. Until such a time comes - avoid at all costs.
If you're a fan of strategy games like Risk or Sid Meier's Civilization series then you'll probably enjoy this, since it somewhat falls in between the two--more complex than Risk, but much less micro-managing than the Civ games. I think Radiis is a little overpriced, but "overpriced" largely depends on how many hours of enjoyment you'll get from it. I bought it on sale and have played more than 100hrs, so for me it was a great deal. The missions are mostly challenging, but the AI could benefit from some tweaks. For example, the computer (NPC) players tend to focus on spamming buildings for added population growth, even when it would make more sense to expand their borders. Also NPCs never save money/tokens; if there's enough finances to place buildings, it will place them whether they need to or not. And the NPCs boat placements are laughably inefficient. But the game is fairly challenging, and glitches are rare (I've only experienced one crash during 100+ hrs playtime). The map edi...
Really good fun game that scratches an itch I didn't know that I had.
This is one of my favorite turn-based strategy games on Steam!
Best bang for the buck! Fantastic little game that is much deeper than it seems. Original mechanics that work well together. Excellent replay value: several difficulty levels, many different types of maps and map sizes. Random map generator where you can have more or less water tiles (from archipelagos to pangaea), verticality (amount of mountains or plains), fertility, etc. 30 scenario campaign that both serves as a series of tutorials (first dozen or so scenarios) culminating in ever more challenging scenarios. Easy to learn, hard to master. Excellent support from a great dev team. 9.9/10... I would like to be able to zoom out a bit more. Worth it even at full price.
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System Requirements
Minimum
- OS *: Windows 7 32-bit
- Processor: Intel core i5-520M @ 2.4GHz or AMD Phenom II X4 955
- Memory: 4 GB RAM
- Graphics: GeForce GTX 460 or Radeon HD 6870
- DirectX: Version 11
- Storage: 400 MB available space
Recommended
- OS: Windows 10 64-bit
- Processor: Intel core i7-7500u @ 2.7GHz or AMD Phenom II X6 1055T
- Memory: 4 GB RAM
- Graphics: GeForce GTX 670 or Radeon HD 7970
- DirectX: Version 11
- Storage: 400 MB available space
FAQ
How much does Radiis cost?
Radiis costs $14.99.
What are the system requirements for Radiis?
Minimum: Minimum: OS *: Windows 7 32-bit Processor: Intel core i5-520M @ 2.4GHz or AMD Phenom II X4 955 Memory: 4 GB RAM Graphics: GeForce GTX 460 or Radeon HD 6870 DirectX: Version 11 Storage: 400 MB available space Recommended: Recommended: OS: Windows 10 64-bit Processor: Intel core i7-7500u @ 2.7GHz or AMD Phenom II X6 1055T Memory: 4 GB RAM Graphics: GeForce GTX 670 or Radeon HD 7970 DirectX: Version 11 Storage: 400 MB available space
What platforms is Radiis available on?
Radiis is available on Windows PC, macOS, Linux.
Is Radiis worth buying?
Radiis has 90% positive reviews from 94 players.
When was Radiis released?
Radiis was released on Jul 19, 2018.
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