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Pixelpunk XL

$3.99
Release Date:
Developer:
Mykhail Konokh
Publisher:
Mykhail Konokh
Platforms:
Windows
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About This Game

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About the Game

Description:


Pixelpunk XL is a pixelated old school first person shooter with rogue-like game mechanics set in sci-fi environment. Fight with enemies in randomly generated rooms and tunnels, gather artifacts to unlock bosses. Fly in zero gravity among unique environments, use your arsenal of weapons to make explosions from those who dare to point a loaded weapon at you.

Features:


  • Randomly generated levels with hand-crafted sci-fi rooms, tunnels, decorations.
  • Unique pixelated retro style graphics.
  • Challenging bosses.
  • A variety of enemies and weapon types.
  • Toxic and Whitish alternate display modes.

Screenshots

User Reviews

Mixed
34 user reviews
68%
Positive
1 hrs at review
Recommended

Hey there! Experienced 6DoF player here, and 100%'d the game in just under 2 hours. Here's my feedback/review! I paid $3.19 for the game (20% off full price), and I believe the price should set expectations for the game. You spend some time figuring out the enemies and the powerups, and quickly realize that everything seems to run on a random system... ammo, health, even damage done to enemies appears to have some factor of random to it. Nice for a roguelike. I liked the geometry of a lot of the rooms, and overall I feel a 6DoF fan will find this fun to play. If you're NOT into 6DoF games, you'll have a lot of trouble with this one, and will be better off picking up a more accessible 6DoF game such as Descent, Overload, or maybe even Retrovirus. Regarding the bots, first of all, those kamikaze bots are simultaneously the best and worst bots in the game. They are FREAKING TERRIFYING, yet are so perfectly implemented. People are going to hate this bot, but they will hate it bec...

42 helpful 2 funny
50 min at review
Recommended

It's cool and one of the songs is absolutely sublime. Wish it was longer. The game not the song. Also the song.

8 helpful 24 funny
18 min at review
Not Recommended

It feels good to fly, and I got lost a few times, so that's good. However, the combat is annoying, with lots of enemies whose attacks can only be dodged when you're far away and in an open space, who you encounter up close in tight corridors, and there really aren't enough different tunnel assets to make wandering around looking at the scenery great.

7 helpful
1 hrs at review
Not Recommended

The graphics are nice, but that's it. If this game is finished, then there really isn't much here. Random levels, where one must collect a key either red or blue, can't collect both. Either you make it or you don't, no reason to explore or even kill enemies. The bosses do a lot of damage, yet are easily defeated. I wouldn't recommend this game at all, luckily I bought it on sale. Still I feel that I severely overpaid.

6 helpful
9 min at review
Not Recommended

The charm wears off really fast. The artificial pixelation gets grating and enemies that just pop out of nowhere and end you are not so fun.

5 helpful
1 hrs at review
Recommended

The game is pretty short, but the replayability is there since its a roguelike. (65mins, all achievs) It reminded me of the scenes in Matrix where the sentinels (the flying tentacles) fight with the crew, it feels a lot like that and i love it. With the narrow tunnels, the random mobs spawning and gathering weapons. For example, the fact that you have to spin your ship so that the left cannon hits in tunnel is really nice and feels like it should be thats the right thing. The projectiles and their speeds are correctly done. A few ideas i had while playing to improve the game : [list] [*]An arena/wave mode where we fight until we die (even if there is no reward long term) [*]Lose HP when we hit a wall too fast (especially the moving gears) [*]Make the third boss not doable from the ground ([spoiler] i killed him by going on the floor, to the left, where mobs cant see me, and just shooting the boss from there without him ever hitting me[/spoiler]) (boss 1 and boss 2 were envoyable to ...

5 helpful
45 min at review
Recommended

The game is fine for what it does. It controls well with keyboard and mouse, the default graphics work, though takes a little getting used to, and the sound effects and music are functional. Mechanically, the game works well. What the game lacks is content, and complex gameplay systems to provide depth for a longer experience. As it is, the game is worth the 75% off price simply because it is a fun, functional, albiet short adventure. If the designer(s) had spent a bit more time crafting what they had, with say, a story or purposefully crafted level system, I could see a game like this approaching the 20$ range.

4 helpful
1 hrs at review
Recommended

I gotta say I like this game. Definitely worth the money, even when it's not on sale. Very "Descent" feel, in some ways moreso than, say, Sublevel Zero. SL-Zero is a better, more polished game, but this one's no slouch either. The levels feel bigger and more expansive than SL-Zero, more like the orignal 1990s Descent. It's also fairly hard and challenging as the enemies come right at you, and your weapons and ability to dodge are sufficient, but limited. It also has a very "Teleglitch" feel to it. It generates good levels, that you want to explore. Good, very fitting background music. I hope they continue to develop this one.

4 helpful
9 min at review
Recommended

Crunchy pixel pew-pew; phat beats are a bonus.

4 helpful 1 funny
46 min at review
Recommended

I would have gladly paid 5 dollars for this. Short but lots of actions and some variety in enemies. I'd like to know more about what kind of fighter ship you are piloting in and where in the world are you? This could use like an endless level mode or something, after you beat a level, you keep going until you die.

4 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7 or higher
  • Processor: Dual Core 3.4 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 (2 GB Memory) or equivalent discrete card (INTEGRATED CARDS WILL NOT WORK)
  • DirectX: Version 11
  • Storage: 800 MB available space

Recommended

Recommended:
  • OS *: Windows 7 or higher
  • Processor: Quad Core 3.4 GHz or more
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 (4 GB Memory) or equivalent discrete card (INTEGRATED CARDS WILL NOT WORK)
  • DirectX: Version 11
  • Storage: 1 GB available space

FAQ

How much does Pixelpunk XL cost?

Pixelpunk XL costs $3.99.

What are the system requirements for Pixelpunk XL?

Minimum: Minimum: OS *: Windows 7 or higher Processor: Dual Core 3.4 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 660 (2 GB Memory) or equivalent discrete card (INTEGRATED CARDS WILL NOT WORK) DirectX: Version 11 Storage: 800 MB available space Recommended: Recommended: OS *: Windows 7 or higher Processor: Quad Core 3.4 GHz or more Memory: 6 GB RAM Graphics: NVIDIA GeForce GTX 970 (4 GB Memory) or equivalent discrete card (INTEGRATED CARDS WILL NOT WORK) DirectX: Version 11 Storage: 1 GB available space

What platforms is Pixelpunk XL available on?

Pixelpunk XL is available on Windows PC.

Is Pixelpunk XL worth buying?

Pixelpunk XL has 68% positive reviews from 34 players.

When was Pixelpunk XL released?

Pixelpunk XL was released on Apr 20, 2018.

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