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-50% OFF

Workers & Resources: Soviet Republic

$39.99 $19.99
Release Date:
Metacritic:
81
Developer:
3Division
Publisher:
Hooded Horse
Platforms:
Windows
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About This Game


Manage all aspects of your republic in this soviet-themed city builder game. A planned economy puts you in control of everything from mining resources to manufacturing goods and providing services – use this power to make decisions that impact your citizens’ day-to-day lives and their ultimate loyalty to the nation. Whether it’s construction, transportation, trade, healthcare, education, entertainment, tourism, or any of the countless other facets of a full-fledged city, it’s up to you to determine availability, accessibility, and quality. Contend with a deep simulation of global supply chains as you seek fertile soils, ore veins, and viable lands upon which to build your nation – let the radio stations sing your praises and the citizens rejoice in their glorious soviet republic.



Multiple complex simulations work together to bring your cities to life in Workers & Resources: Soviet Republic – whether it’s the price of goods in the global market, the proper distribution of electricity and water, or the increased supply of heat during the winter months, everything can be manipulated with the right actions. Adjust your game settings based on your appetite for complexity in particular areas – civil engineers, urban planners, economists, and simulation enthusiasts will all be able to experience the mechanics they love.

  • Run your nation with both rubles and dollars as you strike a balance between eastern and western markets, trading with nations from either side of the Iron Curtain to gain access to valuable currency, resources, and technology. Despite following a soviet-styled planned economy, you are a fledgling non-aligned nation – this sets you free to engage in trade with both the Western Bloc and the Soviet Bloc to your benefit. Loyalty to one side is always an option, but flooding one market with your goods might result in diminishing returns, and shunning the other side might see you cut off from useful technological advances.
  • Familiarize yourself with the intricacies of realistic supply-chain management with over 30 commodities to acquire, manufacture, and transport. Raw materials, processed goods, and waste material all have specific places where they can be stored, with specific vehicles needed for their transportation, and specific structures needed for loading and unloading. Liquids are stored in tanks and moved with the help of pipes and pumps, or loaded onto vehicles with tanks. Mined ores are stored in aggregate storage facilities, and moved with conveyor belts and flatbed trucks and train cars. Processed goods, meanwhile, are shipped around in covered trucks and train cars, and stored in warehouses. Organize forklifts for short distance hauling, build intricate conveyor belt networks to minimize your reliance on vehicles, or use trains to haul goods from one city to another – supply-chain management is an integral part of operating a nation, and you’ll use everything from cargo planes to freight trains to cargo helicopters to make sure everything is operating smoothly.
  • Every road, bridge, residential building, and factory is built from the ground up with resource costs reflecting the size of the project. Pay market rates for raw materials to execute quick builds with the help of foreign labor, or establish construction offices and provide employment to your population as they head to construction sites to build everything using locally acquired resources. Buildings can require anything from prefab panels, to steel beams, gravel, concrete, and more – produce and supply them locally, or import them to simplify the process. Will you be a self-reliant republic, or will you exploit the international market for rapid expansion?



A nation is nothing without its people – they work the fields, bake the bread, and operate the heavy machinery that keeps the wheels of industry turning. Ensuring the people remain happy and loyal is essential to your success.

  • Follow your citizens from childhood to the end of their lives, providing them with essential goods such as food and clothes (and alcohol) while simultaneously ensuring they have access to opportunities in the form of education and employment. Be wary of those that lack loyalty to the republic – they are prone to a life of crime, and their reduced efficiency can hurt throughput. Oftentimes, they are best left without access to opportunities where they can do more harm than good. Monitor your nation’s overall happiness and loyalty to ensure few are choosing to leave – provide them with better lives, or rely on propaganda to get the most out of your citizens.
  • Your peoples’ needs can be imported from neighboring countries, or they can be manufactured locally through complex production chains. Massive fields will harvest grains that can be turned into bread and booze at food factories and distilleries. Clothes factories will produce clothes as long as they have fabric, which in turn is produced at fabric factories with the help of crops, chemicals, and water. Manufacture or otherwise acquire all manner of goods, from the aforementioned necessities to the luxuries of radios and TVs, and transport them from factories to warehouses to local stores where your citizens can obtain them to fulfill their needs.
  • There are many essential services your citizens will want access to as well – electricity, water, and heat are necessary for survival, each with their own supply chains to maintain. Watch for demand to ebb and flow with the seasons, and prepare for harsh winters lest your population suffers a sudden tragic drop. Education is provided through schools and universities, with higher levels of education opening up additional employment opportunities for your people, unlocking access to new technologies and production capabilities in your nation. Entertainment comes from local parks and theaters as well as radio and TV stations, while physical fitness is provided by local pools and sports fields. Ensuring these services are available and within reach through an efficient transit system is essential for a healthy, prosperous populace.



From roads to railways, and from sea to sky, managing the transportation of goods and people is vital to the health of your republic. As your nation spreads and cities develop around resource hubs littered across massive maps, you’ll find yourself constantly expanding your transportation network to meet ever-growing needs.

  • Buses, trams, trains, subways, ships, and planes provide public transportation for people to move greater and greater distances, fulfilling needs at distant shops, or providing their expertise at far-flung factories and mines. Operate interconnected systems to facilitate the movement of people across these massive expanses, even using cable cars and winding dirt roads to provide access to the more remote parts of your republic.
  • Trucks, trains, cargo planes, and cargo ships are essential for moving resources long distances, with different subcategories of each vehicle determining exactly what type of goods it can move. Limited access to certain vehicles might force you to explore transit methods you would otherwise have left behind – or perhaps you’ll build connections at customs offices along your border to enable trade with foreign powers instead?
  • Build custom airports, plan the placement of train signals, and design intricate interchanges to truly customize your transit networks. Road signs will influence speed limits and vehicle access, runway length will determine accessibility for various kinds of airplanes, and train stations can be built for passengers or cargo, with access points for pumps, conveyor belts, and forklifts to integrate smoothly into your existing supply chains.
  • Allow your people to purchase cars for private transit, but consider limiting access to such vehicles based on education levels or party loyalty to prevent the plague of freedom of movement and congestion – with well planned infrastructure and transit networks, you can fully control the flow of workers and resources alike.


Workers & Resources: Soviet Republic has dedicated modding tools and a plethora of extensive player-created mods available in the Steam Workshop. Customize your experience with new buildings and vehicles to build the soviet republic of your dreams.

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User Reviews

Very Positive
100 user reviews
93%
Positive
70 hrs at review
Not Recommended

It's a cool game with a lot to it. If you think you might like it, and you enjoy the process of learning complex games, you probably will. That being said, there are a few major problems: - Details of the games systems are often poorly documented, requiring trial and error or reading through pages of internet arguments to learn. If you're playing in realistic mode (and you should) then spending years building a thing just to find out you didn't understand a quirk of some system and none of it has any hope of work can get tiring pretty quickly - It is often quite janky. Usability/quality of life features are among the worst of any game I've played in similar genres. I find this really important for games you're going to sink hundreds of hours into to get really deep in the systems. - The agent system is very simplistic. You have to shunt people around like resources. As a public transit nerd, it makes the city building side feel pretty hollow. - It uses undisclosed AI art. Frankly it ...

19 helpful
87 hrs at review
Recommended

Very Fun and Solid game BUT before you buy keep in mind that this is not Cities Skyline this is on a much smaller scale and is significantly more in-depth and Detailed Although I would warn people considering buying this game a couple things 1. DLC Pricing, Most DLC realeses (Specifically early Start) have a significant lack of content for its price 2. Civillian Timers, Civillians cannot be transported all day, and due to this they have timers on how long they can be on a vehicle unfortanetly this clock is indpendent of In-game time 3. Despite this game Being fully Released I would not go into it excpecting Full Realse Potential, The base game feels rushed and sees a Lack of Content and still needs many Aspects to be Fixed However I would Recommend this Game, Mainly due to the Modding community on the Workshop a large sum of High-Quality Mod's And even though I say alot bad about this game, That dosen't mean its Unplayable It is still a fun game But take into Consed...

13 helpful
51 min at review
Not Recommended

I really enjoy city-building games, but Workers & Resources: Soviet Republic ended up being a bit too much for me. The concept is great, and I appreciate the ambition, but there are just too many little details required to get even one thing to work properly. Instead of feeling rewarding, it often feels like a chore just to make basic systems function. For someone who likes a smoother flow in city-builders, the level of micromanagement here kind of ruins the fun.

4 helpful 1 funny
1 hrs at review
Not Recommended

for the love of god stop throwing my camera around the map and let me fucking read . If I am trying to look around the map to map out a good place for my city/cites to have access to materials and the buildings required Which by design can only work in very specific places around the map. I do not need the tutorial to throttle me around the screen just because I want to take my fucking time. Music is Great i love it Side note if you could add a way to mark the map so i could set up blueprints or at least an idea of were I want to go kind of like city skylines before I actually do it that would be great unless it's already in the game.

4 helpful
5 hrs at review
Not Recommended

So to play the actual campaign I MUST finish the tutorial, which 5 hours in I still haven't completed, since the game is EXTREMELY slow even on the "fast" setting (eg. sit around for half an hour just to reasearch one tech.) Who comes up with this sh*t?

3 helpful 4 funny
130 hrs at review
Recommended

While it's not for the OCD builder in your life, the complexity and customizable structure of the game makes it great for a time killer. I've spent many an hour designing a city and its ecosystem and always come back for more.

3 helpful 1 funny
1,434 hrs at review
Recommended

WRSR gives you all. If you come from Cities Skylines start with [i]Easy[/i] or [i]Normal[/i]. When it gets boring try [b]Realistic[/b]. Your republic will die out come first winter with population. Try again, now with a heating plant. Now your population may survive the first winter but don't worry pollution will kill it. Try again, now you have a heating plant, working sewage disposal, your trash gets collected mostly on time, but don't worry you've only just stopped bleeding from the largest wounds, next come crime, happiness, loyalty, low education, shortages, your sole shop burns down or some other thing that will kill you. Then finally you cover all these bases, population can work, live, get stable food, education and healthcare but wait where did all the money go? You're still importing electricity and other things. You got it - everybody dies again. Then you discover that you should spend those pesky dollars you have, you can buy a lot with them, and when those run out you ...

2 helpful
27 hrs at review
Recommended

It took me literally years to get into this game, but now that I have, I can't stop playing it. I initially thought it was a pretty standard city/industry builder with a gimmicky twist, but it is so much more than that. It's really almost overwhelming once you get to the "real" game. So, what this is is actually a massively in-depth simulation of industrial supply chains and the population that supports them. You really are doing full country-building here. The game is massive, and simulates pretty much every part of industrial-era life that I can think of, sometimes to an annoyingly detailed degree. That can make it very frustrating when you get things wrong - and you will - but oh so satisfying when you get them right. When I first installed it, I went through some of the tutorials and even there, I know I got stuck on something I couldn't seem to figure out... something like resources not transferring from a warehouse to a factory and I could not get it to work no matter what ...

1 helpful
11 hrs at review
Recommended

its pure fun and frustration at the same time, i recommend

1 helpful
318 hrs at review
Recommended

Game is good again - there were quite few problems after early start dlc launch, but by now they are fixed. And early start dlc was inproved with new buildings and vehicles, so it is worth buing now.

1 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Pentium® G3250 (dual-core) / AMD® FX-Series™ FX-9590 (quad-core)
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 650 (2 GB) / AMD® Radeon™ HD 7770 (2 GB)
  • DirectX: Version 11
  • Storage: 9 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i3-4160 (dual-core) / AMD® Ryzen™ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 760 (2 GB) / AMD® Radeon™ HD 7870 (2 GB)
  • DirectX: Version 12
  • Storage: 9 GB available space

FAQ

How much does Workers & Resources: Soviet Republic cost?

Workers & Resources: Soviet Republic costs $19.99. Currently 50% off!

What are the system requirements for Workers & Resources: Soviet Republic?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows® 10 (64-bit) Processor: Intel® Pentium® G3250 (dual-core) / AMD® FX-Series™ FX-9590 (quad-core) Memory: 6 GB RAM Graphics: NVIDIA® GeForce® GTX 650 (2 GB) / AMD® Radeon™ HD 7770 (2 GB) DirectX: Version 11 Storage: 9 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows® 10 (64-bit) Processor: Intel® Core™ i3-4160 (dual-core) / AMD® Ryzen™ 3 2200G (quad-core) Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 760 (2 GB) / AMD® Radeon™ HD 7870 (2 GB) DirectX: Version 12 Storage: 9 GB available space

What platforms is Workers & Resources: Soviet Republic available on?

Workers & Resources: Soviet Republic is available on Windows PC.

Is Workers & Resources: Soviet Republic worth buying?

Workers & Resources: Soviet Republic has 93% positive reviews from 100 players. Metacritic score: 81/100.

When was Workers & Resources: Soviet Republic released?

Workers & Resources: Soviet Republic was released on Jun 20, 2024.

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