Elementium is the kind of game I expect to see on /r/Indie where the developer doesn't seem to understand why it isn't selling. The fact of the matter is that this game barely qualifies as such, playing like an early alpha rather than a game you're paying full price for. These are the kinds of titles that Early Access is designed to help, the ones where the developer has an idea they want to explore but hasn't got a clue about how to make it fun. Further the extreme lack of polish on nearly all elements makes me think that this game didn't see any external play testing at all as there's no way any of these issues made it past even the most forgiving of family members. I tried to keep an open mind when I was playing Elementium, figuring that there had to be a point somewhere along the lines where it started to really come into its own. That time never came and here I am, 4 hours in the hole without much to show for it. Honestly Ignite Studios, if you're reading this, email me: theref...
Elementium
- Release Date:
- Feb 2, 2018
- Developer:
- Ignite studio
- Publisher:
- Ignite studio
- Platforms:
- Windows
Game Tags
About This Game
Features:
- More then 40 levels
- Sandbox mode
- Management of time, gravity, fire, planets and much more!
- Unique puzzles
- Excellent graphic
Screenshots
User Reviews
Okay, firstly, I do hope the developer takes the time to read these reviews. He/she has some real potential with this game, but it still requires some work. As it stands right now, I cannot recommend this game. The mechanics need a good polishing to really be usable. Seriously.. Adding scroll funtionality to drag the objects in your hand even slightly forward/backward would make the controls so much more friendly. The game could so benefit from SOME sort of context... It feels like you are playing Portal with GLADoS muted. The map quality is GOOD, but ultimately bland. And the lighting is so overly saturated that it feels like you are playing a J.J. Abraams movie. And the fact that the desktop icon for the game is still the default Unreal logo... I just feel like the dev should have put more time into it before cashing out. Overall... As the game stands I would give it a 4/10. If the game were to get a little more love and learn how to captivate its players, it has the po...
TL:DR: One of the coolest puzzle game mechanics I've seen in a long time. Difficulty ramps up very slowly, with new mechanics getting introduced every ~10 levels. Graphics look really nice, but textures get repetitive after a while. No glitches or gameplay issues in the ~40 minutes or so I've played so far. Pretty decent game for what I've seen so far, I'd recommend at a discounted price. First Impression Gameplay: https://www.youtube.com/watch?v=yIhY0aq3khY&feature=youtu.be The beautiful steam pictures are what prompted me to grab this. Plus I'm a huge fan of puzzle games, so I was quite hopeful this would be good going in. So far it's been pretty decent, though I'm only 40 minutes in. There is a really cool game mechanic which I feel is worth it just to play with. I wont give it away and ruin that Aha! moment. Controls are basic but sufficient for what this game is. Pick up objects, release them, and rotate. I do wish there was a sprint button however. Otherwise, contr...
It is a great game like portal series but i have a big problem every level where there are explosive item the game has crashed when it explode. i reinstall and uninstall more times but dosent help.
Although the game has some really interesting core ideas, it fails to deliver the satisfaction a player would expect from Portal-esque games. I experienced a multitude of glitches, such as despawning cubes or falling through the ground myself. Additionally, once the player dies, respawning takes an infuriatingly long time, mostly due to the unbearably slow walking speed of the character. The graphics look somewhat cool. However, the dev should definitely not have opted for the max value on all lighting settings there were. Furthermore, even though the dev attempts to slowly increase the difficulty, overall all the puzzles are way too easy, and the only real difficulty the game provides are through its inconsistent controls and mechanics, which are either not explained at all or ridiculously bad implemented (For example there is a cube that directs gravity, but the controls to rotate items are so insanely bad that a simple task of a 180° turn develops into a 20 second shitfest of sim...
System Requirements
Minimum
- OS *: Windows 7 64-bit
- Processor: Core i3
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 660
- DirectX: Version 11
- Storage: 4 GB available space
Recommended
- OS *: Windows 7 64-bit
- Processor: core i5
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 960
- DirectX: Version 11
- Storage: 4 GB available space
FAQ
How much does Elementium cost?
Elementium costs $9.99.
What are the system requirements for Elementium?
Minimum: Minimum: OS *: Windows 7 64-bit Processor: Core i3 Memory: 2 GB RAM Graphics: NVIDIA GeForce GTX 660 DirectX: Version 11 Storage: 4 GB available space Recommended: Recommended: OS *: Windows 7 64-bit Processor: core i5 Memory: 3 GB RAM Graphics: NVIDIA GeForce GTX 960 DirectX: Version 11 Storage: 4 GB available space
What platforms is Elementium available on?
Elementium is available on Windows PC.
Is Elementium worth buying?
Elementium has 29% positive reviews from 14 players.
When was Elementium released?
Elementium was released on Feb 2, 2018.
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