Nice game. From the description seems similar to our game Thea:The Awakening, but game format soon after one start first playthrough is very different. It does reffer to slavic mithology though, so if this is what you are looking for then its interesting game. Game is divided into scenarios, you can do 9 scenarios before you have to do final scenario which results eiether in win or loose. Maps are very small (whole map almost fits on single screen) and single scenario is designed to roughly last 10-15 turns Things I like: - Slavic mithology, which is enforced by the rough painted artstyle and consistent across the game - ability to use synergy(combo) betwen characters and items - fair amount of the mechanics to master in game which seems a bit on the casual side Things I did not like: - There is to little time to have fun with the army you build when you finally have it as this is usally end of the scenario, and you lose all you had in previous scenario going to the new. - Some me...
Worshippers
- Release Date:
- Feb 27, 2018
- Developer:
- Brainwashing Games
- Publisher:
- Brainwashing Games
- Platforms:
- Windows
Game Tags
About This Game
Background
Old gods have forsaken us, but there is still hope. Mysterious sage is wandering from village to village, bringing stories about new powerful idols. Ten nights, ten stories to be told. Would it be enough to convert locals to the way of new gods? Time will tell.Sit around a fire and listen to stories about gods and theirs worshippers.
Description
Worshippers is a fast-paced strategy combined with collectible card game. Take control over small tribe and help them survive in the hostile land. With every scenario unlock new cards, that can be used in developing your own unique strategies!Features:
- Fast-paced, easy to learn (but no so easy to master) strategy game!
- Single scenario could be finished in half a hour!
- Combination of turn-based strategy and collectible card game.
- Low fantasy world based on slavic mythology.
- Explore and conquer randomly generated maps!
- Engaging, tactical combat system!
- Over 150 different cards!
- 4 different gods to choose!
- Create your own decks and strategies!
Screenshots
User Reviews
TLDR: It is an okay game, just a few jumps shy of being good. Everything in the game just feels slightly off. It all feels executed by someone who had a good idea what they wanted the game to contain and do but not really the best idea of how to go about implementing it. My biggest complaint is not the RNG or difficulty or controls or UI which in all fairness do just feel off. It is the lack of forgiveness and I understand it is my fault but it is an unneccasary inclusion in a game that is already this difficult. If you click on a settlement to repair it, but you do not have 6 tools because of one reason or another but you are perfectly capable of getting 6 tools that turn. You can't. You wasted your move. There is no undo, there is no minimize to say "oops one sec let me get thouse tools". It is like this for shops as well, forgot to convert a card to gold before moving your dudes to town? Well too bad you wasted that move. Thats not to say I did not like the game for the short ti...
Fun idea but I feel it’s executed pretty poorly. For one there is numerous bugs with the UI failing to update and showing red numbers when in fact you have enough of the resource. Failed tooltips, apparently they’re programmer thought very high of himself so error handling displays like leet speak from a teenager. Many things feel very clunky like do I left click or right click sometimes maybe but oh no it was over a building so poof goes that action point. Everything broken up into regions so can’t really decide where to build settlements because everything was thought of for you, isn’t that nice? It’s not. Feel like I’m held hostage by the RNG. Decent game but not up to par in my opinion.
This is a great game. I'm about 15 hours in and I am finding it rich, fun, and challenging. * Each faction has a very different flavor, and you have to be thoughtful about your "research" choices (card tree). * Resources are tight and you will be constantly deciding between exploration, economic development, and military buildup. * There is a smart blend of an ongoing campaign feel and a quick-scenario (15-45 minutes) feel. * Graphics are good. * You will find yourself really caring about each of your units/cards. * The game is mature, well coded and bug-free. This game combines many of the best features of deckbuilding games such as Lucadian Chronicles and Thea the Awakening with classic games like Civ, Age of Wonders, and an RPG. It's posslbe that the game is a little too hard at the start. It's also got a few grammatical and spelling mistakes. It's not beautiful by big-budget standards. But it's hella fun if you like smart, crafted, balanced, satisfying strategy games.
This game reminds me a bit of Thea, though there are quite a few differences. There is no save feature, which I am not a fan of, but I understand why they don't have it in this game. Expect to start over a lot as you learn the ins and outs. There are six levels of difficulty that you choose and progress through. You choose a star (difficulty 1 through 5) and that pulls up a world for you to conqueor. You gain some random cards at the end and points to purchase additional cards to add to your hand. I haven't tried past difficulty 3 stars yet, but I am still learning a lot of the combinations that give you an edge in combat. I've enjoyed learning some of the combinations that the enemy uses on me and then either employing them or a counter tactic. I haven't experienced any crashing or bugs yet. In my opinion, for under $10, this game is great. I can't wait to see how this game continues to develop, though it is fully playable as is. I wouldn't mind seeing either another game m...
TL;DR: Old school machoistic turn-based TCG, a game that is as fun as it is frustrating, and occasionally more of the latter than the former. The best game I have deleted from my hard drive out of frustration in recent memory. It has a great variety of options and obstacles to contend with that will suit the most fastidious micromanaging card collector enthusiast. I recommend this game but worry about how well it will fare in overall ratings and sales due to its high frustration factor. I love the high difficulty games where you go into a play session expecting to die at some point, but this one has gotten too much even for my own tastes due to the blatantly unfair (verging on AI cheating) stacked hands of the AI. A game that poses high difficulty levels is exactly what I want, but one wants to be able to feel they can overcome the unfavorable odds by putting together a clever machine (by "machine" I mean card cycling synergy) and executing your strategy flawlessly, but unfortunate...
Came from work tired. Poured a mug of beer. Started the game. ... ... ... 4am, the mug is still full.
A pleasant and fairly original deck building 4x game. You unlock cards during play and between games of a modest campaign structure, The combat, economy, and deckbuilding is all interesting and has pleasant tactics and strategy. This game needs a better tutorial or guide, but it isn't so complex I couldn't figure it out. It has some annoying interface issues - the worst for me being that you can easily accidentally generate resources you can't spend because you run out of actions, and you can't unwind your turn except but using one of your precious unwinds - which are more powerful than I want in general, since they unwind bad combats and such - but all I want is to be able to undo stupid counting errors, But still - if you have patience it is well worth it. ---------------- The amount I have played it warrants an update in review - it really is a lot of fun, with a nice learning curve. The number of crazy combos on the game is exhilerating. The variety in which an island plays out...
This game is a medieval fantasy strategy game, but playing it often feels like playing some sort of puzzle game. That's because this is a game of scarcity. Every turn, there is so much you would like to do, but so few resources that you really have to think about what you want to prioritze and what will have to wait. You are mostly limited through the number of "actions" that you are allowed to do in a single turn, both on the world map and during tactical combat. This means that every action you take should be thorougly thought about beforehand. This is mixed with a small amount of randomness, but usually you can choose to have a fixed, less valuable outcome instead of the risky situation. For example, you have the chance to get 0-3units of a single resource from each city per turn if you activate it, but you could also go for a save 1unit of the resource you need by activating a building instead. Or you can move your unit right next to the fog of war to explore faster, but risk ...
Lots of potential, but to hard/RNG to make it enjoyable. I've been trying for around 3 hours to beat level 2 of this game. I gave up and started looking on youtube for help. With a specific combo of dps and healing I managed to beat the 2nd level. But it's only worse from there. The idea of a strategic game with deckmaking is great, but because of the difficulty, it forces you to only a very select amount of cards that combo with each other to actually make it far into this game. Therefore I would not recommend it in its current state. If they make mutiple difficulty options or something, I would. But I paid full price to only see the first 3 levels, thats just very frustrating to me...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8, 10 (64 bit)
- Processor: 2.4 Ghz
- Memory: 4 GB RAM
- Graphics: Anything with at least 1GB ram should be fine.
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8, 10 (64 bit)
- Processor: i5 or better.
- Memory: 8 GB RAM
- Graphics: Anything with at least 1GB ram should be fine.
- Storage: 5 GB available space
- Additional Notes: SSD disc will be helpful.
FAQ
How much does Worshippers cost?
Worshippers costs $9.99.
What are the system requirements for Worshippers?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, 8, 10 (64 bit) Processor: 2.4 Ghz Memory: 4 GB RAM Graphics: Anything with at least 1GB ram should be fine. Storage: 5 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7, 8, 10 (64 bit) Processor: i5 or better. Memory: 8 GB RAM Graphics: Anything with at least 1GB ram should be fine. Storage: 5 GB available space Additional Notes: SSD disc will be helpful.
What platforms is Worshippers available on?
Worshippers is available on Windows PC.
Is Worshippers worth buying?
Worshippers has 77% positive reviews from 95 players.
When was Worshippers released?
Worshippers was released on Feb 27, 2018.
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