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Gunhouse

$6.99
Release Date:
Platforms:
Windows
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About This Game

Puzzle meets Tower Defense!


Load your guns! Rain death from above! Protect your valuable orphans! Defeat giant, improbable bosses! Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends.

With infinite levels (you can play this for ever), upgradeable weapons, hardcore mode, a unique visual style from artist Juan Ramirez, a "weird fiction" story by Brandon Sheffield (Street Fighter 30th), code by Jim Crawford (Frog Fractions), and music by Disasterpeace (Hyper Light Drifter), Gunhouse from Necrosoft Games will entertain the heck right out of you, maybe!

  • Tower Defense!
  • Weapon upgrades!
  • Infinite levels!
  • Strange narrative!
  • Weird bosses!

Screenshots

User Reviews

Mixed
18 user reviews
61%
Positive
3 hrs at review
Recommended

Art Style: Rad Music: Dope Gameplay: Good... mostly What do you do in this game?: Well, as the name implies, you build guns... on a house. Also, the house is an orphanage, and you use your house guns to protect your orphans from kidnappers. How do you play?: This game has two distinct elements. A matching puzzle element which is how you build guns and special attacks and a tower defense mode where you activate your guns and specials to defeat the enemies. How is the puzzle element?: The puzzle element is definitely the better part of the game. You match weapon icons to form larger icons. The larger the icon the more powerful the weapon becomes, and the more weapon slots you can fill at once with it. Sliding the icons to the left of the house builds guns, sliding them to right will build special weapons. It's a simple yet addictive system. How is the tower defense element?: It's... passable. There doesn't really seem to be any strategy to it. The screen will fill up with enemies and...

12 helpful
12 hrs at review
Recommended

Warning: This game is seriously addictive. The puzzle system isn't the easiest thing to understand, but once you get the hang of it, watch the hours fly by. Choose your favourite weapon types and how you want to use them, mixing and matching in any way you like, whilst hunting down those addictive little objectives and blasting through each day. The art style is bright, vibrant and interesting if not a little crazy and whilst I can't say I'm a fan of all of the music tracks, I do find myself humming along with a few of them. The bosses and enemy types are interesting with little changes to their overall themeing as you get further into the game. I will say there is definitely a difficulty spike as I found Night 33 to be where i hit the wall and had to go back to start grinding to buy upgrades, but on some other levels merely a second try will do and you might get some better luck with the boards. The story behind it was an unexpected extra with a much darker tone compared to the r...

9 helpful
1 hrs at review
Not Recommended

I appreciate the effort this game made to be original, but this combo just doesn't work. The puzzle part is the best mechanic of the game. I would call myself a fan of puzzle games and the type of puzzles this game incorporates feels pretty satisfying and fun. Unfortunately, you never get time to immerse yourself into the puzzle aspect of this game since it keeps taking you out of that style every 30 seconds. Instead, you're shoved into this tacky and frustrating tower defense section that's annoying, random, and has no strategy to it. The game taunts you with playing only a portion of a perfectly passable puzzle game before making you play the awful secondary mode. The tower defense part of this game ruins everything. It feels like you have no control on what guns get replaced or if anything becomes a special move. Wouldn't it have been neat if there was some strategy and thinking behind that? Or maybe even a way to get more guns and weapons to use at once rather than be stuck with ...

8 helpful 1 funny
36 min at review
Not Recommended

I like it...but...I'm a few minutes in now and the puzzle is personally so counter-intuitive for me. It feels like riding a backwards-upside down bicycle, and since there's no practice mode, I have...what...18 seconds to not to figure it out all over again. It's just not my kind of puzzle.

6 helpful
3 hrs at review
Recommended

You're probably here for the art, and the game's probably worth the price just for that, but I had a surprising amount of fun with the gameplay too. About an hour in you'll have an a-ha moment where the way the game is played will just click for you, and that + the simple, flash gamey progression will keep you engaged for the 3-4 hours it takes to beat the game and see all the art. It's a cute little puzzle game.

5 helpful
19 min at review
Not Recommended

The puzzle part was actually pretty difficult. I think puzzle games should introduce different patterns, show how some blocks and combos are made. The only example isn't even on a proper playfield, just 4 blocks in isolation. The "tower defense" is really tacked on. The enemies all seem the same gameplay-wise... you shoot them with whatever happened to be made in the puzzle round. The game just stops one genre and picks up the other every 20 seconds... with a few second pause, and fails to do either well.

4 helpful 1 funny
3 hrs at review
Recommended

The puzzle part of the game has a deceptively steep learning curve, but once you figure it out, the total gameplay is relatively short. I beat the campaign in ~3 hours. Despite this, it is a lot of fun, and there's other stuff to do like survival mode. I had a lot of fun with it and the art style is unique and very cool. There's a lot of non-stop action, so don't come to this game looking for a chill puzzle game.

4 helpful 1 funny
9 hrs at review
Recommended

This game is underappreciated in my opinion. It's a cool mix of tower defense and puzzler that pushes the boundaries of tower defense by reducing the scale. There are so many mechanics and details that encourage tactics instead of the usual strategy. There are some quality of life issues, but it's nothing too bad. I'd recommend watching my full review on youtube to get longer analysis. https://youtu.be/yATrYFtmI28

1 helpful
1 hrs at review
Recommended

How are people reviewing this game with less than 0.5 hours on their accounts?! Ignore the doubters, this game is a lot of fun if you have a logical mind that can cope with Rubix-style puzzles.

1 helpful
9 min at review
Not Recommended

I hardly understood the game logic, or is it just me?

1 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: Core i3 or AMD equivalent
  • Memory: 2 GB RAM
  • DirectX: Version 11
  • Storage: 512 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

FAQ

How much does Gunhouse cost?

Gunhouse costs $6.99.

What are the system requirements for Gunhouse?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7+ Processor: Core i3 or AMD equivalent Memory: 2 GB RAM DirectX: Version 11 Storage: 512 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system

What platforms is Gunhouse available on?

Gunhouse is available on Windows PC.

Is Gunhouse worth buying?

Gunhouse has 61% positive reviews from 18 players.

When was Gunhouse released?

Gunhouse was released on Feb 6, 2020.

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