While this game is an interesting concept, it isn't very well executed. The controls are a bit clunky, combat feels stiff and unresponsive and the AI leaves a lot to be desired. This feels a lot like an early access title. There isn't a whole lot of content to speak of. It calls itself "randomly generated" but it's just a collection of a few dozen pre-made rooms cobbled together. The subtitles don't actually work, and the speech isn't in English, for the most part. The only redeeming quality is the graphics, which aren't bad. All in all, I'd give this game a 4/10.
Elium - Prison Escape
- Release Date:
- Feb 28, 2018
- Developer:
- Lone Artisan Games
- Publisher:
- Lone Artisan Games
- Platforms:
- Windows
Game Tags
About This Game
Play in First and 3rd Person view with shooter-like controls, in a challenging and unforgiving prison environment with the main goal of finding an escape.
Take the role of Jarren Sorengar, a master swordsman seeing his days pass as a weary war prisoner. Time has come to meet fate, find an escape or die in the attempt.
Key Features:
- 1stPerson / 3rdPerson melee action combat
Fight with a sword, equip a shield, use your fists or even resort to fight with objects around you. - Reactive Combat AI
Engage with zealous prison guards that use the same moves as the player, making for a tense and challenging experience. - Action and Stealth playing styles
Hide in the shadows, turn off lights and sneak past enemies, or take your opponents by force. - Alone or with help
Explore and fight on your own or rescue other prisoners to aid in your escape. - Random dungeon generation
Experience a new level layout on every play, on a series of hand-crafted areas assembled procedurally.
Screenshots
User Reviews
[h1]It's rough around the edges, but worth the price.[/h1] The way combat works in this game is quite similar to Mount & Blade, with 4 directional attack. Though if you are used to M&B controlls you're going to want to go to settings and reverse the x and y of attack directions. I found myself ducking and weaving to dodge attacks irl, I don't know if that's a testament to the combats intensity or my abilty to get drawn into video games. Either way combat is fun. I should note that enemies do a good amount of damage, so expect to die now and then. [spoiler]THIS GAME IS THE DARK SOULS OF FIRST/THIRD PERSON MEDIEVAL PRISON BREAK GAMES![/spoiler] On the other hand combat with allies (you can free fellow prisoners and give them gear), gets messy real fast when there is more than just one ally, so sometimes it's better to sitt back and watch your allies beat the daylight out of guards. Do note that there is friendly fire, but your allies will let you decapitate them without throwing a fit....
Pro: Cool fighting style, First or 3rd person view, Lots of various equipment, realistic sound effects, and real like body damage with each blow, and multiple play modes - tutorial, training mode, main campaign, Hoard Con: Very limited save points. The game is based on more of a combat challenge mode not much of a storyline. The lack of saves makes me think there are not many areas to adventure
Great realistic combat simulator game. I am totally in love with the combat system. It's hard to find nowadays games with this kind of system and I find it very enjoyable. Combats are decided by good timing, precision and skill. It's true it has some bugs, but it's amazing to think that the whole game was done by ONE person alone. JUST ONE PERSON! So because of that, this game has all my respect and I can only recommend it to anyone that loves realistic swordfighting games. Give the developer some love!
Great game! Great concept, but battles needs some fixes, sometimes you hit the enemy but there´s no effect, the enemy simply don´t recognize that he where hit, and sometimes you block ( even having full stamina bar) and the attack hits you. Would be nice if you have middle stage save points, couse you need to leave gameplay and simple looses everything you have achieved so far. Weapon bounce upon parry would be perfect! Becouse there´s no advantage in using parry, and in real battles, a perfect parry almost aways defines the winner. More colours of Tabards woul be nice either! Couse when you have 5 or more prisioners with you, theres almos no way to identify friends from foes. I´m in stage 6 and I didn´t find any use for money! Any shop in game would be nice ( any prisioner selling bandages os something like food .. water or things to recover a little heath. Even so.. a Great Game that worth every penny!
Severe lack of systems and variety. All enemies are of the same type and look the same, most of the equip you'll get will be theirs. Progress is also more watching numbers increase. Combat is in the vein of warband, Kingdom Come: Deliverance, Chivalry and Dark Messiah of Might and Magic, but less mechanically deep than any of them. It severely needs either more systems or more variety, for example ranged weaponry, weapon throwing, maybe some special moves or grappling. The process of progressing through the game gets old rather quick. You move to a room and kill a guard or later on more. You loot them, switch your equipment out with theirs if theirs has higher numbers and check if they have a cell key. If they do, you free the room's prisoner and equip him with the stuff the guard had on him and then move to the next room. Rinse and repeat. The rooms are structurally varied but the only difference between them really is whether or not there is something you can kick your enemy in...
Freed a nice guy from a prison cell, let's call him Laszlo. Gave him all my good equipment, shiny shoes, good belt, heck - even shoulder pats. I've trusted Laszlo. On our journey through the prison, we had to sneak past a guard in the shadows. "Okay, i'll wait for you", Laszlo said. While i was sneaking through the shadows, i've suddenly seen Laszlo supercharging to the prison guard. What the hell Laszlo! So i tried to ran to my buddy Laszlo while Laszlo started to beat up the guard really badly. But too late. Even with my axe and the good protection, Laszlo didn't have a chance. One more hit Laszlo, one more hit and the guard would have been beaten... left my equipment for Laszlo lifeless body, you have earned it, and continued on my journey to escape the prison. Rest in peace Laszlo, i will never forget you. -------- Elium - Prison Escape is a nice game for this price. It has some stealth features, a good inventory system, and buddies you can fight with. Controls are sometimes a ...
Immersive, rewarding and quick fun for people who like hard-to-master combat systems. I mostly play this game for the combat, as it's a nice blend between realism and arcade styles where it punishes you in the right places and rewards you just the same. There are many potentially rewarding moments during a brawl and quite a few options the player can use to get an edge over the enemies, plus a lot of challenges arise when the player is faced with more than one enemy at a given time. The whole escape story as a motivation is secondary to me, but provides a nice excuse to catch a breath after a tough fight and just skip some enemies with sneaking or stealth kills. In the end it provides a good variety in pace for people to have a sort of roguelike sandbox experience. Recommended!
Very fun, yet simple combat. Has potential to be a great game.
The only experience I had with sword fighting games was Chivalry. I love that game. But the chaos of multiplayer made it very difficult for me to get into. Elium solves that problem. Combat system is innovative and intuitive. It rewards timing and observation. There is a way to be stealthy, but I'll admit I'm not very good at it. I always end up having to fight. This is also a difficult game. Once you learn the ropes (around level 3) it's easy to deal with one guard. But then you'll have to fight more than one guard at a time, and that's when things get rough. I read one guy saying that his powerful computer couldn't get high FPS with this game. I don't know what he's talking about. I run an i5-6500 with a Radeon 460. Game runs at around 50 FPS no problem. And my friend who has a GTX 1060 runs it perfectly. The other thing that is important, at least if you care about this sort of thing, is the indie aspect of it. Every now and then we get to enjoy the rare indie gems. Games that ...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 (64 Bit)
- Processor: High-Performance Dual Core CPU or Quad Core CPU
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD5850
- DirectX: Version 9.0c
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 (64 Bit)
- Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 970 / AMD R9 290
- DirectX: Version 9.0c
FAQ
How much does Elium - Prison Escape cost?
Elium - Prison Escape costs $11.99.
What are the system requirements for Elium - Prison Escape?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 (64 Bit) Processor: High-Performance Dual Core CPU or Quad Core CPU Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD5850 DirectX: Version 9.0c Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 (64 Bit) Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 970 / AMD R9 290 DirectX: Version 9.0c
What platforms is Elium - Prison Escape available on?
Elium - Prison Escape is available on Windows PC.
Is Elium - Prison Escape worth buying?
Elium - Prison Escape has 71% positive reviews from 38 players.
When was Elium - Prison Escape released?
Elium - Prison Escape was released on Feb 28, 2018.
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