The game in concept is good but as of right now there is a lack of content. such as a stat that is unlevelable. no armour anywhere that can be used to up defence. only 3 weapon types. no transposing area despite bosses droping "souls" to either consume or transpose overall id say this game is good but it has a LONG way to go before i touch it again cause of issues like Imput lag and lack of variety
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About This Game
Dark Souls series (include Bloodborne and Sekiro) are always our studio's favorite, and developing our own soul-like game has been our target since the studio established. Every single player has his/her own understanding about what the most "soul-like" factors are in games, and our game, Unformed is the our studio's first answer sheet. Perhaps there would be no fancy special effects nor eye-dizzying battles, but we do hope players could experience the tesion of exploring dangerous stages and the accomplishment of beating invincible enemies just like they did in Dark Souls series, and enjoy our spooky eastern myths story.
Our game, Unformed is still in early access stage. In the next one year and a half we will keep polishing the current existing content and publishing new content such as stages / enemies / stories etc. Also we will communicate with players on Steam about our developing plan. If any bugs / mistakes happen in our game, please let us know by leaving comment on Steam, we will react as fast as we can.
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User Reviews
Another metroidlike platformer game with souls-inspired combat, something that usually is right up my alley so I bought it a while ago and finally got around to play it. Sadly, after about 3 hours I pulled the plug because it started to get really tedious due to the following issues: - Input lag, especially when it comes to dodging (sometimes takes several taps until it performs despite stamina being available) - Attack animations feel way too clunky and slow compared to enemy and boss patterns. Almost every attack feels like a heavy attack with a big weapon, even the twin daggers. It makes the game unneccessarily frustrating cause more than often it's simply impossible to avoid attacks because your own attack animation hasn't ended yet. That issue eventually caused me to quit at the Supervisor boss because seemingly there's no way to get a hit in without getting hit first. Major disappointment! - There seems to be no parry or block mechanic, which is an essential part of souls com...
Well, a unique thing i saw and upsets me was the dodge button response. It's don't work well, i push and my character does not roll and if does he does a back dodge instead, what can make the difference in combat. I expect that the developers fix it.
System Requirements
Minimum
- OS *: Windows 7
- Memory: 2 GB RAM
- DirectX: Version 10
- Storage: 2 GB available space
Recommended
- OS: Windows 10
- Memory: 2 GB RAM
- DirectX: Version 10
- Storage: 2 GB available space
FAQ
How much does Unformed 破妄 cost?
Unformed 破妄 costs $14.99.
What are the system requirements for Unformed 破妄?
Minimum: Minimum: OS *: Windows 7 Memory: 2 GB RAM DirectX: Version 10 Storage: 2 GB available space Recommended: Recommended: OS: Windows 10 Memory: 2 GB RAM DirectX: Version 10 Storage: 2 GB available space
What platforms is Unformed 破妄 available on?
Unformed 破妄 is available on Windows PC.
Is Unformed 破妄 worth buying?
Unformed 破妄 has 68% positive reviews from 28 players.
When was Unformed 破妄 released?
Unformed 破妄 was released on Apr 24, 2020.
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