Thrust & Shoot : Flight School game banner

Thrust & Shoot : Flight School

$9.99
Release Date:
Developer:
Hellride Games
Publisher:
Hellride Games
Platforms:
Windows
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About This Game

Feel the freedom and speed of realistic space combat!

Key Features:


  • a single-player, 3D space fighter simulator where everything moves according to real physics
  • fly what is essentially a rocket with guns strapped to it
  • learn to control inertia and plan your maneuvers
  • the mouse is enough to fly and fight; full joystick and gamepad support; fully customizable controls
  • earn mission medals depending on your ability: how many missions can you Ace ?

Why another game about space fighters:


The core idea of Thrust&Shoot is that physics doesn't need to be dumbed down to make a fun game. Things move differently in space and this difference shouldn't be camouflaged or erased. This is a space game for people who can understand and use inertia, and do not expect a spaceship to behave like a boat or an airplane.

Braking and strafing are luxuries for fighter pilots: nice, but far from vital. Capital ships have maneuver thrusters that can push them along all axes; for fighters, it's easiest to just turn and use the main thrusters for all their maneuvers. Guns only fire straight forward, but since you're flying in hard vacuum, you can turn the ship to fire in any direction at any time.

It all works with simple controls. You turn with the mouse, left-click to fire guns, right-click to accelerate forward. By default, you roll using the scroll wheel. Reloading and target selection are keyboard keys by default, but you can bind them to other mouse buttons or anything you want. The game has full joystick and gamepad support and you can configure controls to whatever you feel works best.

In this game, you're a cadet trying to pass the Academy's flight trials and become a certified combat pilot. Each mission teaches and tests your ability in a certain kind of combat scenario. The bronze medal signifies basic ability and is not too hard to earn, as long as you can perform the required task. Silver and gold are progressively harder and require you to polish your tactics and precision. Finally, the Ace medal is the mark of the expert and requires skill, patience, cunning and considerable luck.

The missions:


Basic Flight
The game's tutorial lets you familiarize yourself with the controls and shoot down some unarmed targets.

Obstacle Course
Race through an obstacle course. Improve your time to earn higher medals. You'll learn the basics of flight and maneuvering and blow up some practice targets along the way.

Point Defense
Defend your mothership against inbound missile salvos. Master interception and shooting down moving targets. Let none through !

Assault
Take out enemy fixed defenses. Dodge enemy fire, use precision flying to attack the enemy's weak points and level the opposition.

Dogfight
Fly a combat patrol and eliminate enemy fighters.

A word from the dev:


This is a passion project by a solo developer. I only have your feedback to guide me in my efforts. Suggestions and criticism, as well as bug reports, are extremely valuable. I will do my best to continue supporting and expanding Thrust&Shoot: Flight School and I hope you'll help me make the right decisions.

Thanks and Good Hunting !

Screenshots

User Reviews

Mixed
17 user reviews
59%
Positive
2 hrs at review
Recommended

"fly what is essentially a rocket with guns strapped to it" -Hellride games ------------------------------------------------------ This game is probably the best space simulator I've played. Because of that, it's not for the faint of heart or casuals. I've played my fair share of space sims. Space Engineers, EVERSPACE, Kerbal Space Program, and even some outside of Steam. (Not Star Citizen, sadly. It'd probably barely run it on my 1050 Ti) Of all of these games, Thrust & Shoot: Flight School takes the cake as most realistic. Sure, you might say that KSP is the most realistic, but it comes at the cost of not being able to actually fly your ships. T&S: FS puts you in the cockpit of your very own starfighter, with one of the most realistic flight simulator engines I've seen. ------------------------------------------------------ Movement: Your thrusts in one direction add force, and your movement is a combination of all of your burn vectors. So if I burn 1 second forward, then turn r...

33 helpful 1 funny
49 min at review
Recommended

This is like an infant mix of KSP and Elite... or if Elite had Newtonian physics. It's a challenging concept to grasp for a beginner and will probably intimidate players of space games with 'simple' physics. It's bare bones and only has a few levels but I can see myself spending a least a few hours playing it as the flight model feels genuine. Only one complaint: the sound gets 'poppy' after a couple minutes of playing. I'm happy to pay $10 for it, even just to support a single dev on a successful execution of a fairly rare gameplay mechanic. I really hope this gets made into something much bigger. It's so simple to play but so difficult to be any good.

17 helpful
54 min at review
Recommended

alright, we're gonna strap rocket boosters to your arse, and you're gonna thread this needle in the abysmal vacuum of space. Hell I like it.

12 helpful 6 funny
6 hrs at review
Recommended

So, after less than 5 hours, I've finished the tutorial... and the game, since so far, the game IS the tutorial. Yet, I recommend it for anyone who enjoyed Lucasarts X-wing/Tie-fighter as a kid and the piloting part of KSP. Here are a few pros and cons : Pros : * The innovative realistic piloting system * The animations (bullets, missiles, explosions, ...) Cons : * The lack of rewarding feedback (U will never know if you're hitting an ennemy ship until he has 0 hull point). * The absence of a campain mode (so far !) * The alert sound which never goes off when your hull gets low

8 helpful
8 min at review
Not Recommended

This is a really disappointing space flight sim. It doesn't let you use multiple joysticks without the use of third-party applications like Joystick Gremlin. It doesn't have an option for mapping any thrust axes. It doesn't even have an option for mapping reverse thrust - this is important because without it you can't even complete the second required step of the tutorial! The lack of modern customizable options in this game is just shameful.

4 helpful
12 min at review
Recommended

Dev(s) more please! Love how retro (mid/late 90s) this one feels, be it full Newtonian physics or the grey green red palette of the cockpit. Little detail of thrusters and accompanying sound fx sold me on this one. Right now not much in here but it is above all fun and makes you think... in 3D ;)

3 helpful
26 min at review
Not Recommended

The game COULD be nice. Really, the idea of proper, hardcore realistic spaceflight is greatly underused, and this game ALMOST nails it. Emphasis on "almost". The flight model in itself is good and accurate. The problem is the absolute lack of information on vectors. Sure, you have a pointer at the front and back to let you know where you are going, but that's all. No other indication of angles from your current velocity vector or anything. Since the only way to correct your course is by angling your ship and burning the main torch, it is an inexcusable lack. Or rather, it wouldn't be so bad in itself if it weren't for the incredibly annoying fact that you can't play any level as you please. In a combat scenario it doesn't hinder you too much, but you must go through the "obstacle course", which is, quite litteraly, jumping through hoops. Which are WAY too close for the speed at which you're generally moving, making it incredibly frustrating. Even by reducing my speed to one third of ...

2 helpful
2 hrs at review
Recommended

Do you like to use the "slide" function from Tachyon: the Fringe? Oh boy, do I have a game for you. Sort of a space sim hidden gem IMO. Game is short, but excels in what it is trying to do. Physics in this game is very good; and it has simple but good soundtrack and sound effects (I think most indie games fail in that point), although I run into some weird sound clipping when starting the game that stabilizes through time. There are other games with good newtonian physics (Independence Wars for example), but they are mostly 6DoF, and have some sort of automatic assist. There is nothing, as far as I know, similar to Thrust & Shoot. Would love to see more content for this game. edit: errors

2 helpful
1 hrs at review
Recommended

Quick: 4/5. I am glad that I purchased the game and I eagerly await more content or a sequel. More: Thrust & Shoot: Flight School is exactly what I was looking for when I purchased it. I was browsing the Steam marketplace and looking for a flight-game, or space-sim like the old-school PlayStation flight games. This game delivered. It's a very short game with a few missions. The graphics are basic, yet aesthetically pleasing. The control scheme is fun and interesting. The HUD is basic... in the best way. The forward and reverse vector indicators, and the map are my favorite features in the game. They are fun to use and easy to understand. My hopes for the game are that it gets more missions and a 'free-look' button / feature. The fun of controlling the ship and the game's retro style are perfect. Less is more with Thrust & Shoot: Flight School. The simplicity of the game's controls and minimalist aesthetic are it's strongest features. Reminds Me Of: Descent, Wa...

2 helpful
9 hrs at review
Recommended

I've been searching for different space simulator games, and this game is definately on the list of REQUIRED games to play. It's one of a kind in it's simplicity, and is the absolute answer to "asteroid 3d". Other games introduce many mechanics that make them their own, or more specially categorized, but this game is alone in ACTUALLY OFFERING "asteroid 3d" flight mechanics. use a game controller, and get used to using the "radar" to change direction towards your objectives right away. (you can't see anything out the window for now,,, hopefully windows vr will be a plan, so you can at least look to each side,,,, and of course your top will be a good reason to start rolling so up is front)

2 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP SP2+
  • Processor: SSE2 instruction set support
  • Memory: 512 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 2048 MB available space

FAQ

How much does Thrust & Shoot : Flight School cost?

Thrust & Shoot : Flight School costs $9.99.

What are the system requirements for Thrust & Shoot : Flight School?

Minimum: Minimum: OS *: Windows XP SP2+ Processor: SSE2 instruction set support Memory: 512 MB RAM Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities Storage: 2048 MB available space

What platforms is Thrust & Shoot : Flight School available on?

Thrust & Shoot : Flight School is available on Windows PC.

Is Thrust & Shoot : Flight School worth buying?

Thrust & Shoot : Flight School has 59% positive reviews from 17 players.

When was Thrust & Shoot : Flight School released?

Thrust & Shoot : Flight School was released on Feb 14, 2018.

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