The first thing you should know is that [i]Golem Creation Kit[/i] is a light visual novel at heart, with the titular golem creation taking a back seat as a framing device and mini-game. The second thing you should know is that it's a [i]good[/i] visual novel. I'm speaking as someone who [i]hates[/i] visual novels as a rule. Even the best examples of the genre are rife with clunky prose and atrocious pacing, and I simply don't have the patience for them. [i]Golem Creation Kit[/i], however, flows effortlessly, with smart prose and easy charm. It's a short, well-paced tale with some branches and genuine surprises, and shows that visual novels don't need to be densely-packed epics to be engaging. The third thing that you should know is that while [i]Golem Creation Kit[/i] has its share of glitches, the developer is extremely diligent about addressing them. During my playthrough I encountered a (game-stopping) bug, but I received a response within minutes of posting about it on the forums...
Golem Creation Kit
- Release Date:
- Jul 14, 2017
- Developer:
- Illuminated Games
- Publisher:
- AAD Productions
- Platforms:
- Windows Mac Linux
Game Tags
About This Game

Defend yourself against the torches and pitchforks of outrageous fortune -- with golems!
Anything you see can be an ingredient, whether it's stone, flesh or the very clouds in the sky. Take what you need from the land, throw it into your cauldron, and turn it into unstoppable creations to terrify all who oppose you! But be quick. You only have a minute or you're dead!
Wrapped in a rich story told in visual-novel style, Golem Creation Kit delivers the most fun you've ever had dragging and dropping, right to your screen.

Inspired by epic indie titles like Papers, Please and Doodle God, Golem Creation Kit pits you in a race against the clock to survive against the angry mobs that want to burn you out.
GCK is our a love letter to the PC games of the early 1990s, when every game was different and there were no rules to be broken. There's nothing else quite like it.

- Rich 16-bit pixel graphics
- Subtle, intelligent story
- Wit, charm and humour
- Many secrets to uncover
- Steam Achievements & Trading Cards
Screenshots
User Reviews
This game is a real gem. It's one of those games were you *think* you know what you're playing and then you realise the gameplay is just there to distract you from the real point of the game. The gameplay is pretty annoying but it's a mixed bag for me. The tutorial gives you the *basics* but it doesn't actually SHOW you important details, specifically the fact that you can move the screen around in each area. I personally had a slight problem with it in that you had to press the buttons to move it just a little bit, as if it's on a grid-like system. It would've been nicer if you could have it slide along like on a bar but the areas are pretty small anyways. The game works in that you collect ingredients from three areas, throw them into your cauldron, and hopefully create the right golem. There are several villager types with their own immunities to certain golems. An issue I had with this is that, several times, I seemingly came *very* close to not being able to fight off villagers b...
Quirky game with a unique concept. The developer is really invested in making it work bug-free and is open to any bug reports put in the community forums.
Alright, this is a weird one. SInce your master is away, you defend the tower against angry mobs (with different immunities) by creating Golems. These range from funny over classic to plain stupid (towel-golem...). In between attacks there is a nice and interesting story between you, the appretice, the master's familiar raven, and the tragic entity trapped in a magic mirror who knows more about one of the three others, than you might think. Inherently a funny game, if you disable the timer. It contains one of the heaviest jumpscares I am willing to tolerate. But boy, did they get me. I liked every other aspect, it's a nice game with funny golems and a picture search (almost hidden object part) for ingredients. It does everything right logistically, you can skip text, you can Alt-Tab without problems, It runs well and it includes everyone by simply allowing to disable the ungodly timer (THANK YOU!), making the hectic and more than challenging clickfest into a nice narrative with fun an...
Undertale, but for people who like Oingo Boingo.
I bought GCK initially for the golem creation, but also, in large part, for the witty writng. I am going to continue to play it, after reaching one end, because there still secrets to uncover and I want to get to the bottom of the mystery. It seems simple and feel good at first, until you start asking the wrong questions and get a few slightly disturbing surprises. Also, Qork is both hilarious and adorable, in his weird way. TL;DR Charming graphic, quirky characters and lot of secrets. Heartily recommended.
It's a tsundere Raven! Play it for the Raven not the golems but whatever you do DO NOT anger the mirror. Don't be an idiot like me that misses the other 2 landscapes of resources. Short game which probably isn't what you think it is.
The story in this game was an unexpected delight. I found myself thoroughly engrossed in it and thought the characters were exceptionally well fleshed out. They really nailed the fantasy whimsy, and even thread an interesting dash of horror through the whole thing as well. The art is lovely and extremely detailed. The music and sound effects are also very appropriate to the theme. As far as gameplay goes, it's more of a matching game with slight resource management than straight-up strategy. You basically have to figure out which golem will end up being the exception to the villager immunity rule, and gather resources accordingly to summon it. There ARE definitely a few small bugs here and there that will slow you down, which can understandably make the timed modes in this game a lot more difficult to get through. However, if you're just looking to experience the main story mode, there IS an option to remove the timer. All in all, despite a few mechanical flaws, I think this titl...
This is a great game for players who love experimenting with the environment and finding secrets.
Great game for such a small pricetag. Gameplay is funny enough to entertain for some hours, not really balanced, but the point is about having fun with it and facing the consequences later if you don't planned ahead. And planning is hard when you really barely know what you're doing, wich is really part of the magic in the first run. Story is well written and was intriguing enough for me to play it three or four times to uncover some of the mysterys. Also, Endless mode seems to be a good enough challenge to have some more fun with the gameplay, so i'll probably come back a little later to put some more hours in this. Fun and original gameplay, good stories, nice pixels, overall a game that deserve some attention.
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System Requirements
Minimum
- OS *: Windows XP
- Processor: 1 Ghz
- Memory: 512 MB RAM
- Graphics: DirectX or OpenGL compatible card
- DirectX: Version 9.0c
- Storage: 500 MB available space
FAQ
How much does Golem Creation Kit cost?
Golem Creation Kit costs $4.99.
What are the system requirements for Golem Creation Kit?
Minimum: Minimum: OS *: Windows XP Processor: 1 Ghz Memory: 512 MB RAM Graphics: DirectX or OpenGL compatible card DirectX: Version 9.0c Storage: 500 MB available space
What platforms is Golem Creation Kit available on?
Golem Creation Kit is available on Windows PC, macOS, Linux.
Is Golem Creation Kit worth buying?
Golem Creation Kit has 85% positive reviews from 27 players.
When was Golem Creation Kit released?
Golem Creation Kit was released on Jul 14, 2017.
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