Throttle Powah lets you control two wheels with your motion controllers which is a nice concept. It's refreshing and a lot of fun when you try it for the first time. Anyway there is only one quite small open world map with different circuts. Not a lot of replay value after half an hour of exploring the map... The game also looks and feels very unpolished in it's current state and since it was released about two months ago there were no huge updates or anything that would have been mentionable. It's just not worth the current price tag of 9,99€ if you'd ask me. I recommend to wait for a sale of at least -50% or wait if there going to be some huge updates because for me this feels like one of the many EA games that will never be completed...
Throttle Powah VR
- Release Date:
- May 30, 2017
- Developer:
- Danilo Nishimura, Diego F Beltran, Mauricio Tunes, Luiz Zaiats
- Publisher:
- Diego F Beltran
- Platforms:
- Windows
Game Tags
About This Game
Each controller is a monowheel motorized rocket. You have freedom to race and perform freestyle jumps and maneuvers in VR using the physics principle of sports like snowboard, skate and motocross. There is also a Multiplayer Soccer Arena totally physics-based where players can score awesome goals.
Open World Map
Throttle Powah is in early stages of development but has a big open world map with lot's of tracks, ramps, soccer arena and crazy circuits.
It will be better, most 3D models and Texture are still placeholder or work in progress.
Multiplayer
Connect to 3 different servers: North America, Europe and South America. Play together, chase, release smoke in their face, race online and score your time on online leaderboards.
Concept
There are almost no VR racing games out there that makes use of the controller to transform the player into the vehicle, so Throttle Powah was born to fulfill it's destiny by presenting what can be done with VR technology.
Platform
Throttle Powah is currently working on HTC Vive and Oculus.
Hardcore
It's also directed to experienced VR players and can cause motion sickness (especially while using grip buttons to perform freestyle maneuvers).
Bugs and Glitches
- Wheels will sometimes visually flick, it's a known bug, but nothing really serious.
Tips
- Stand Up, it's time to immerse yourself.
- Turn your body to where you want to go, try to forget the headset cable.
- Time your boosts, the moment will come when you'll miss having more, trust me.
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Screenshots
User Reviews
Pretty original game. While driving through the green hilly terrain I suddenly remembered the stunt quarry from Motocross Madness. Even if you have a strong stomach for motion, be wary of the grip which I thought was the "fall down and roll around" button but after watching the video more closely it's for doing tricks. I haven't tried out the soccer multiplayer yet, but it's the closest thing I've seen to rocket league vr. I made it through most of the terrain in the map, but I've still got a ways to go before I have the controls mastered so that will keep it fun for a while. edit: after a long time, this got an update! Feels even more like Motorcross Madness now that is has some courses to race through. Jet Moto is another good comparison, especially when spiralling up a ramp that's circling a 200 foot tall animal horn sticking out of the ground. I'm not optimistic about ever playing multiplayer but has some pretty good tracks to cruise along, and not too many blind drops that send ...
7.7 out of 10 Wow what a ride, love it. Totally original and just works great in VR. As of now it's just a big sandbox stunt park with lot bits to explore, ripping around the place around is really intuitive the controls are easy and responsive. Kids will love this. Ran for 20 mintues and had a little motion sickness, but that's me and this type of locomotion, not the game the FPS is a solid 90.
As far as the idea is cool and I like it a lot, I was unable to find a single playa for this game to race with... I'd like to recommend, but for now - no.
I can't not speak highly enough for the originality and the promise of this game and the immediate fun of it. There is alot of unfinished garbage seemingly thrown together in VR to make a quick buck. This ain't one of those games. Give it 15 minutes and you'll immediately see what I mean. The first time I booted it up, I had a smile on my face for a good 10 minutes. The overworld is huge and fun to explore. Just that alone is worth the current asking price. The recent update makes the overworld huge and even more fun to explore. Also, if you have a friend or two with VR or can form a group online, that's where the real fun begins. It's just a great relaxing game. All it needs is a bit more structure. The mechanics are brilliant and very, very well executed. Give it a chance. You'll likely be very surprised. Things I've love to see: 1. A trick mode that starts a timer and you can see who can get the most collective air time in a certain amount of time. 2. An "elimination...
The game is original, and made me clench my butt more than a few times, its fast, easy to get the hang of, and has great performance. I really liked the method to move around, it "feels natural"? like the physics are very well done, i loved exploring the racetracks and just following it to see where it took me... But other than a big racetrack, and a rocket league arena, there is nothing to do... I get the game is a multiplayer racing game but... there are no other players, it could be turned into a single player exploration game, give me random, go there, grab that, bring it over here, add upgrades to the boost or whatever and id love it. Right now its an empty desolate land, but great agile movement the map while empty really was worth "exploring" as in doing the full lap... its really big and challenging at parts. The races would be great if i could find other people to race. Im recommending this because i got it on sale like 90% off iirc, and i consider that that price was t...
This is the kind of thing I like to experience in VR. The gameplay is inovative and works very well. Played about 1h at first try: fooling around in the environment and in the soccer field, then did a few races. Hope this will be well polished, because the potential is huge.
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] I actually got this game on sale for $2.99 USD and thought that was a great deal in the Steam Summer Sale 2018. Little did I know this game's price would go even further down to .89 cents in the Steam 2018 Winter sale. Well, I finally got around to playing it and yes, this is an easy recommend at .89 cents. I'm not sure there is a better paid game lower than this pricetag. I would call this an open world racing game with very few actual goals, other than having fun and trying to get good timed scores on the tracks that do show up every so often. You basically have motorcyle hands that thrust you forward and then you get 5 boosts to propel you even faster or jet you into the sky. You get more boosts by keeping your hands on the road. You can even perform some tricks in the air by mastering or at least cajoling the pressing of the grab button, although I personally found it finnicky at best. Either that or it takes a truly ...
Powiew świeżego powietrza do świata VR.
Although content wise it currently may be a little weak, I really enjoyed this game. It is a lot of fun being able to hop on the various tracks and speed your way through the environment! The half pipes and ability to do "tricks" is also quite fun once you get the hang of it. Definitely worth the $10 price tag and once more content is added it will make the purchase that much more worthwhile!
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System Requirements
Minimum
- OS *: Windows 7 SP1 or newer
- Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- DirectX: Version 11
- Storage: 600 MB available space
- VR Support: SteamVR. Standing or Room Scale
Recommended
- OS *: Windows 7 SP1 or newer
- Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce® GTX 980 / AMD Radeon™ R9 380 equivalent or greater
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 600 MB available space
FAQ
How much does Throttle Powah VR cost?
Throttle Powah VR costs $4.99.
What are the system requirements for Throttle Powah VR?
Minimum: Minimum: OS *: Windows 7 SP1 or newer Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater Memory: 4 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater DirectX: Version 11 Storage: 600 MB available space VR Support: SteamVR. Standing or Room Scale Recommended: Recommended: OS *: Windows 7 SP1 or newer Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater Memory: 8 MB RAM Graphics: NVIDIA GeForce® GTX 980 / AMD Radeon™ R9 380 equivalent or greater DirectX: Version 11 Network: Broadband Internet connection Storage: 600 MB available space
What platforms is Throttle Powah VR available on?
Throttle Powah VR is available on Windows PC.
Is Throttle Powah VR worth buying?
Throttle Powah VR has 71% positive reviews from 28 players.
When was Throttle Powah VR released?
Throttle Powah VR was released on May 30, 2017.
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