This is exactly the type of VR experience I have wanted. It is what I wish theBlu was. You can just swim around peacefully among humpback whales, or sharks, or explore a lagoon paradise with surprises all over the place. You never know what animals you will run into. I can easily spend hours in here. So relaxing. Praise aside, there are definitely things that need to be improved though. The swimming animations are pretty good when fish/mammals are moving straight ahead, but as soon as they change direction, you remember they are fake. They turn awkwardly on an axis and its very unnatural. But certainly it is something I'm sure they will improve upon. Some other things that I noticed: - The handheld jetpack thing sits in your hand at such an awkward angle. It would be better if your hand was in the middle of it rather than on an end. - The climbing is a little buggy. It's hard to know when you are grabbing something or if you're going to fall. I got a little frustrated trying to climb...
Call of the Ocean
- Release Date:
- Dec 19, 2017
- Developer:
- Rotech Digital Ltd
- Publisher:
- Rotech Digital Ltd
- Platforms:
- Windows
Game Tags
About This Game
Set mainly in an island lagoon filled with ancient Greek temples and artefacts, the game integrates motion controls for full freedom of movement including swimming, climbing, running and jumping.
This game is in Early Access, but the motion controls, locations and creatures are in a playable state. You can explore ancient temples and shipwrecks, admire the beautiful wildlife, swim and play with dolphins. Grab hold and tag along for a ride on a turtle or whale. Cage dive with sharks - or better yet, dare your family and friends to go out of the cage and swim with them!
Further game maps and features are in development, to be included into the existing game.
Screenshots
User Reviews
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] I'm pretty sure this game has been abandoned. I don't see any update history. When you start the game, you see more coming soon features than actual features (5 coming soons versus 3 features you can actually play). You have the shark cage, the whale scenario, and exploration. You also have a tutorial. I found the tutorial necessary because some of the mechanics are just weird in this game. You have to move your hands up to jump and push up and down to get across a wall. You can also bounce off walls or climb ladders or ropes. I found all those mechanics very clunky, except the swimming with the underwater propeller. The shark cage is broken, at least on the Oculus as you start out above the cage. You can't swim or anything and the sharks and a school of fish just swim around. Although the graphics are good and the 3D models of the sharks are wonderful, there isn't much to do. The humpback whale scenario is pretty neat...
What a crappy litlle game with some potential cons - you only have about 4 options to choose from as the other 5 are "coming soon" - motion wise you can swim which will take forever or use a little propellor board in your hands which keeps stopping for no apparent reason so you have to start it again. This causes motion sickness over time with the stop/start. - climbing is difficult as each step only seems to have certain places you can hold and you end up slipping back half the time - the shark cage, which you oddly sit on top of (not in) let you view sharks with some sort of elevator music in the back ground. pros - if motion could be sorted and the "coming soons" put in it would be an average game instead of a sucky game. dysangel - i select my course with the compass and press the trigger button for my vive, but it goes in spurts and stops after 5 seconds. I first thought I was some how releasing the trigger or something, but made sure this was pulled tight. any thoughts.
Call of the Ocean dares to compare itself to TheBlu? It comes nowhere close. The good: - Whales / sharks good sense of scale - Lots of "coming soon" banners! - (I'm struggling to come up with something else) The bad: - Frequent crashes. Mainly in menus - Nonsensical controls - No sound / music (as far as I can tell.) Nada - Clunky animations.
My wife has been wanting me to try and find an Ocean/Water VR "game", and I had hoped this was it. Looked pretty cool. You only have 3 choices with 5 still to be coming soon. Game has been out for 3 1/2 years and they are still coming soon. The Shark cage is definitely broken as you are above the cage, and you only see a school of fish, 1 very large Great White, and 3 Hammerheads. Nothing else. Very boring though the sharks looked pretty cool. And I couldn't exit from it. I had to shut down my VR just to get out. The Whale one had a pretty cool looking Humpback, but it was always moving out of view and most of the time you are looking around for it or trying to ride your underwater scooter to track it which was near impossible. 1 whale and a school of fish. Then you had an exploration level. Need to do tutorial because controls are very clunky and not very easy to maneuver to get around. Actually makes you pretty dizzy. I looked at a couple of reviews before getting and gave it a sho...
It's really a shame the dev abandoned this title as it could have been something. The art style might not be the hyper realism some people are looking for, but it is genuinely pretty in some places. The exploration part, for example, leads to areas with all sorts of nooks and crannies to explore, dolphins to swim with, etc. I was just sort of mesmerized as the dolphins go through different behaviors, including diving, surface feeding, corkscrews through the water, etc. Even their calls change. It has a ton of potential that was sadly never realized and I agree, the controls are clunky and broken. You can only move forward or twist your hand in an strange way to go backward or to the side, but you can't turn. Sometimes it felt like I was fighting the Rift controllers. Others I was flying through the water. I'll still give it a thumbs up as the statues let you explore even when the broken climbing and jumping mechanic don't. Also, swimming with dolphins and blue whales. It's just a ...
Plays very well on the HTC Vive, Small learning curve to get use to the controls but fun to swim with the creatures of the ocean. Found out that there is a lot to explore and you need to explore everywhere so you do not miss anything. Small details I like such as when you swim to the surface, for a moment your headset is wet with water just like it would happen to a diver. I was able to go ashore too but be careful and watch out for sharks around the ship. Over all, I really enjoyed it. One thing I could not figure out is how to go back to the menu after you started an adventure but I am new to this so maybe I missed out how to do this somewhere. Anyway, Thank you for this wild adventure. 🐬🐠🦈🐳🐡🐟
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1, Windows 8.1, or Windows 10
- Processor: Intel® i5-4590 / AMD FX 8350
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- DirectX: Version 10
- Storage: 2 GB available space
- VR Support: SteamVR. Standing or Room Scale
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1 or Windows 10
- Processor: 6+ cores at 3Ghz or more
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- DirectX: Version 10
- Storage: 2 GB available space
FAQ
How much does Call of the Ocean cost?
Call of the Ocean costs $3.99.
What are the system requirements for Call of the Ocean?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 SP1, Windows 8.1, or Windows 10 Processor: Intel® i5-4590 / AMD FX 8350 Memory: 4 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater DirectX: Version 10 Storage: 2 GB available space VR Support: SteamVR. Standing or Room Scale Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 SP1 or Windows 10 Processor: 6+ cores at 3Ghz or more Memory: 8 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater DirectX: Version 10 Storage: 2 GB available space
What platforms is Call of the Ocean available on?
Call of the Ocean is available on Windows PC.
Is Call of the Ocean worth buying?
Call of the Ocean has 43% positive reviews from 7 players.
When was Call of the Ocean released?
Call of the Ocean was released on Dec 19, 2017.
Similar Games
AI-powered recommendations based on game description