To start things off, this is a very good game, and if my play hours are anything to go by, I've quite enjoyed the game. But that does not mean it doesn't have its flaws. I don't want to be only negative, so I will say that the overall world building and design is very impressive, all the weapons feel authentic and the combat can feel pretty decent most of the time. The progression in the crystal hunt mode is pretty well paced and always gives you something to look forward to, and never really feels like a grind. However some of the problems I've been facing with the game really makes me feel like I'm still playing an early access release. Enemies spawning in walls, dying then second they come out of the spawn door, enemies not reacting at all to any damage or stimulus if you are even just a bit far away from them, the AI feeling just a bit too predictable at times with their fairly limited amount of attacks. 1V1 combat between an AI feels sort of 1 sided unless you go out of your wa...
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About This Game
Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and presence, and blades can be used to penetrate soft materials or deflect magic.
Embark on an adventure in Crystal Hunt progression mode, with 78 skills to unlock. Explore the dungeons and dive into the deep lore of Byeth to uncover the secrets of the ancient Dalgarians.
Play in unrestricted sandbox mode to access all 76 weapons, 90 armour pieces, and enable any skill you desire.
In Blade & Sorcery, the combat is limited only by your own creativity. Choose your weapon, choose your stance, choose your fighting style; Be the powerful warrior, ranger or sorcerer you always dreamed of becoming!
Screenshots
User Reviews
literally my favorite game ever thank you for creating this masterpiece and I hope you make another game like it someday
personal favorite vr game oat and that's coming from me, gerk.
The golem boss fight just sucks. some of these hitboxes are so idiotic that it makes me think that someone blind made them. The game also leaves you on your own to figure out where to go sometimes which can be very annoying. I would also like to know what idiot thought of not making checkpoints during levels with how bad some of these hitboxes can get.
this game is amazing and so are the mods, i have been a nomad player but this is a huge upgrade
Dear Blade & Sorcery Development Team I am a dedicated fan of Blade & Sorcery. I wanted to share a concept for potential future content that I believe could add both challenge and excitement to the game, particularly for players who enjoy physically engaging VR combat. 1. Stone Golem – Second Phase (“Fitness Difficulty”) I propose an optional second phase for the Stone Golem, designed to be physically demanding and intended for advanced players. Key features include: • Enhanced Attacks: Faster punches, stronger slams, gravity pull combined with mid-air counter punches targeting the player’s head (requiring crouching to evade). • New Abilities: Fire wall, shockwave jumps, and a heavy ram (fast walk movement style). • Capsule Mechanic: Crystals are protected by multi-stage capsules, requiring multiple hits to crack and access. • Arena Challenges: Environmental hazards such as debris and an optional 10x10m electric cage trap that forces continuous dodging for ~30 sec...
Very fun gameplay and plenty of vanilla content, and along with massive modding capability this game is still a staple sandbox game for PCVR
Took me 120+ hours to figure out this game has mods, that's how good it is. Best VR game on the planet, shuck my corn Boneworks.
good game for adults or teenagers had a lot of fun its a blood game that makes it so good love the graphics recommend for 13+
Its something to play but honestly, Meh, massive meh. This Isn't something you are missing out on. I would refund if I could. Boring and bland.
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System Requirements
Minimum
- OS: Windows 10
- Processor: Quad Core 3GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1070
- VR Support: SteamVR or Oculus PCVR. Standing or Room Scale
- Additional Notes: Minimum 72Hz VR support
Recommended
- OS: Windows 10
- Processor: 8-16 Core 4GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 2070
- VR Support: SteamVR or Oculus PCVR. Standing or Room Scale
- Additional Notes: Recommended VR 90Hz support
FAQ
How much does Blade and Sorcery cost?
Blade and Sorcery costs €29.99.
What are the system requirements for Blade and Sorcery?
Minimum: Minimum: OS: Windows 10 Processor: Quad Core 3GHz Memory: 8 GB RAM Graphics: NVIDIA GTX 1070 VR Support: SteamVR or Oculus PCVR. Standing or Room Scale Additional Notes: Minimum 72Hz VR support Recommended: Recommended: OS: Windows 10 Processor: 8-16 Core 4GHz Memory: 16 GB RAM Graphics: NVIDIA RTX 2070 VR Support: SteamVR or Oculus PCVR. Standing or Room Scale Additional Notes: Recommended VR 90Hz support
What platforms is Blade and Sorcery available on?
Blade and Sorcery is available on Windows PC.
Is Blade and Sorcery worth buying?
Blade and Sorcery has 92% positive reviews from 100 players.
When was Blade and Sorcery released?
Blade and Sorcery was released on Jun 17, 2024.
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