What can I say about this game that hasn't already been said? Alot. In order... 1 - Graphics - This is what attracted me to the game in the first place. The graphics are simply gorgeous. They are a delight to behold, even at lower resolutions, and if you are fortunate enough to have a 4k monitor you will be amazed at the animations, the color, the detail - everything. At HD levels they are still far above the par that any game has set for your brain intake. Quite simply, looking at this game is like... making love to your eyes. Yes it looks that good (sorry for the GRAPHIC description :P ) 2 - Characters - The core of any game that is in this genre is it's characters. Are they memorable? Are there any single characters that just make you want to say, "Nah, that's for n00b's", or "I've seen enough of him\her"? With Prodigy Tactics, the characters are as memorable as they are diverse. Each has a background that is as well writen as any RPG character could be. They each have...
Prodigy Tactics
- Release Date:
- Sep 28, 2018
- Developer:
- Hanakai Studio
- Publisher:
- Forever Entertainment S. A.
- Platforms:
- Windows
Game Tags
About This Game
Prodigy Tactics: release Patch Note

Update available on game's premiere, September 28th
1. New playable character:
- Soha, the Blade of Sorrow, including skills and passives.
2. New Bastion mode:
- Paths of Destiny. Endless waves of ennemies with goals and rewards.
3. Story Mode:
- Addition of the dynamic Night and Day cycle on world map during the quest,
- Dynamic lighting on characters during the dialog phases depending of the night and day cycle on world map,
- Addition of a New Game button on Quest introduction screen (restart the quest from the beginning keep the updated skill of the characters),
- New additional Side Quest: A Mysterious Cargo,
- New additional locations and elements on the 3D world map,
- Improved dialog transitions popup during quests,
- Updated version of the world map with additional elements and VFX,
- Updated Seed the Alchemist icon,
- Minor adjustments.
4. All game modes:
- New options to choose the speed of the animations during combats in solo and multiplayer modes: x1 normal / x2 / x5 (not available on multiplayer modes)
- On the Arena starting cinematics before combats, you can now skip the cinematic by simple click anywhere on the screen,
- Updated version of the Skill Tree screen,
- Fix on Passive skills of Siren, Toboro, Isaëlle and Zotra,
- Turn begin sequence. Addition of a Turn Count infos,
- Main Menu. Addition of a pop up with game modes description,
- Updated and optimized version of the Arena Arch of the Temple,
- Lighting improvements on characters during combats,
- Camera adjustments on Rota's Eye of the Storm special ability,
- Adjusted VFX on Siren Special ability Deadly Breach,
- Adjusted VFX on Isaëlle Counter Attack,
- Addition of the SFX on Zotra's Mana Decay ability,
- Additional Tips on loading screens,
- Addition of the Affinity Attack Icon linked to Arcana when a character can trigger an Affinity Attack,
- Addition of the Affinity Attack Icon when launching an Affinity Attack during combats,
- New Armor icon.
5. Multiplayer modes:
- You can now launch a player research or invite a friend to play a multiplayer fight and in parallel continue to play a solo mode until you find a player to play the online match.
6. Tutorial:
- Tutorial reworked - 9 lessons, with narrative context and characters unlock.
7. Miscellaneous:
- Characters balancing,
- Adjustments of minor bugs.
About the Game

In the world of Thasys, most races rely on Mana to survive. This magical energy is now growing scarce, and wars for survival are devastating the lands as magical beings fight over the last remaining scraps of this life-giving force. Somewhere, legendary creatures sleep an ageless slumber, hiding in their hearts the original Mana source. Only a few chosen ones can awaken these Creatures and guide them to save Thasys. They are the witnesses of a dying world, the last hope for the living.
They are the PRODIGIES.

Prodigy Tactics is a tactical turn-based game set in a fantastic world of Thasys, torn in a never-ending war. Create a team of heroes, the last hope for the dying world, and lead them to the victory fighting hand in hand with powerful Guardians. Every character is equipped with a unique set of abilities to aid allies in the battle or to vanquish their foes.
Battles in Prodigy Tactics consists of two teams facing each other on a classic arena. Each team can move freely on a 3x4 squares field, adjusting their tactic to the synergy of characters. While one side is preparing an attack, the other one sets the defense or counter-attack - making the game dynamic and engaging for both players at the time. Positioning becomes a key component of the fights, as it can change the current target and affects the attack power.
There are two powerful forces in the Prodigy world: Harmony and Dissonance. Each one can be used by the Watchers and both bring the new quality to the battlefield.
Harmony brings balance and aids team in the battle, allowing them to gain the power to cast their special abilities. At the end of the turn, if the Hero acts in Harmony, it creates a square filled with Mana.
Dissonance is a powerful and unpredictable force. It fills the creature using it with enormous power capable of destroying even the strongest foes... But this force comes with a great responsibility as Dissonance is unstable. Beware, this force used without a proper caution leads to chaos.

- Tactical, Turn-based Gameplay
- range of unique playable characters to form a team with
- beautifully designed, diverse bullrings
- 2 solo modes: training and bastion
- online multiplayer against a random opponent or a friend
Screenshots
User Reviews
Prodigy Tactics feels a little like wasted potential. It has absolutely gorgeous animations and a cool looking set of characters, but the game is about as deep as something you would play on your phone. It is just so shallow and low on "tactics" ironically enough that it doesn't feel like its worth playing because once you finish a couple missions...thats it. you've seen all it has to offer. I think it's a cool game, but only buy it on a sale.
I am an avid fan of the tactical games so when i saw a new tactical game with a good graphics to it - i immideately bought the Prodigy tactics. It was a mistake. Sure, the unreal engine is awesome and the character models look great, but the gameplay wise this game is simply extremely boring. The old Disciples 2 where you couldn't even move your units during the battle at all was fifty times more tactical and strategically engaging than this glorified rock/paper/scissors with an occasional random dissonance explosions. Refunded.
Amazing visuals. Weird gameplay though. I tried this after finishing an Xcom 2 campaign that put my hour counter in that up to 933. I was drawn to this game because, well, tactics. They put it in the name. I just couldn't get into it though. Fights are a series of beautiful cinematic animations that get repetitive after the second or third time. I mean, crazy movie-esque cinematics, just for regular attacks. It seemed like there's some depth/strategy to the gameplay but after the 2nd of 5 tutorials I was out of patience, it's too slow paced and repetitive. Absolutely gorgeous game though. I'm disappointed that it wasn't for me.
Update (10/5/2018) During one of the side quest, the game crashes everytime during character selection menu. I reported the problem on 9/30 and am currently waiting for the bug to be fixed. Update (9/29/2018) When I played the game last year, I was happy with the game and looked forward for the game to leave early access. Now it's finally released, I played a few hours but I am bit dissapointed. While I still like the core gameplay, character models, and animations, the game just feels unpolished. The main menu is still the same as when it's in early access, which looks like place holder. The presentation of the campaign isn't very good. It's mostly text reading with occasionally 3D character models having the same motions everytime speaking (no dub). It would be much better if the presentation is similar to Japanese Visual Novel games with characters at least showing some emotions when speaking (even with static character drawings will do). For single player, besides campaign,...
The game crashes non stop. There is no fix and no dev response.
This game is dead. Multiplayer is dead. Trying to launch single player ends with fatal error and game crashes. Hell even tutorial is bugged - you get locked on one of tutorials when trying to summon an ally and the only action you can take is abort the mission. This is a cash grab at this stage. AVOID LIKE PLAGUE.
Typical french game. A convoluted system and a poorly optimized engine. Pseudo Manga art style close to something like Dofus, blatantly copied. It's lazy and shameless. It's made with unity, what did I expect? Apaprently was financed through kickstarter... I feel for the backers. Got refunded. Stay away ----------------------------------------------------- Jeu français typique. Système de jeu complexifié juste pour se sentir unique. Comment tortiller du cul pour chier droit. Moteur graphique optimisé avec les pieds. Style pseudo manga directement dérivé de Dofus, plagié ici sans vergogne. C'est prétencieux et fait a la va vite. Un truc codé sur Unity, j'aurai du m'y attendre. Ca a été financé via Kickstarter apparement. J'ai mal pour ceux qui ont soutenu le projet. J'ai demandé le remboursement. A fuir.
This game is not worth it, it only scamed the community, i payed 20 bucks on it one year ago, it was interesting at start but it got buggy, i waited a year for the story mode ( wtf such a bad story and with spelling errors:)) ) and for bugs fixes and game updates that will make the game worth its money, i got nothing more than a below chess like game that even a monkey could develop it better in less time. This game doesnt worth your money and your time. Peace GAMERS and HF :)
The game is amazing. If you have a touchscreen laptop or computer, the game is much more engaging than using the mouse. To be honest, if you have a touchscreen, don't bother with a mouse at all. It is actually way more fun to just click everything on the screen instead of constantly using the mouse. I do not know if that was intentional or they just did not realize it. So, let us move to the beta phase or alpha phase. (Don't know what phase this really is) There are way too many bugs. I have tried to report bugs but there's a bug that crashes the game when you try to report bugs. (Ironic isn't it?) The game believes you double click when you only click once, you can not complete tutorial 3 at the moment due to the bug, and etc. HOWEVER, you can play the game itself without having to worry about the tutorial. The game is overall extremely fun. I been waiting for it to come out for a while and despite all the bugs in the game. I have enjoyed the animation, gameplay, and use of unre...
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel Core i5-4440 (or equivalent)
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660, AMD Radeon HD 7850
- DirectX: Version 9.0c
- Storage: 4 GB available space
Recommended
- OS: Windows 10
- Processor: Intel Core i5-4440 (or equivalent)
- Graphics: GeForce GTX 1060, AMD Radeon R9 Fury
- DirectX: Version 11
- Storage: 4 GB available space
FAQ
How much does Prodigy Tactics cost?
Prodigy Tactics costs $19.99.
What are the system requirements for Prodigy Tactics?
Minimum: Minimum: OS *: Windows 7 Processor: Intel Core i5-4440 (or equivalent) Memory: 4 GB RAM Graphics: GeForce GTX 660, AMD Radeon HD 7850 DirectX: Version 9.0c Storage: 4 GB available space Recommended: Recommended: OS: Windows 10 Processor: Intel Core i5-4440 (or equivalent) Graphics: GeForce GTX 1060, AMD Radeon R9 Fury DirectX: Version 11 Storage: 4 GB available space
What platforms is Prodigy Tactics available on?
Prodigy Tactics is available on Windows PC.
Is Prodigy Tactics worth buying?
Prodigy Tactics has 38% positive reviews from 100 players.
When was Prodigy Tactics released?
Prodigy Tactics was released on Sep 28, 2018.
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