Cannot recomend, at least not in its current state. Its a clicker game, a slow one at that, and it costs too much for what it is. The UI is horrid, the game does not explain it self too well, the graphics are not clear, and outright ugly at times. More importantly though, there is no original music in the game, making it feel incredibly cheap.
Spiritlands
- Release Date:
- Mar 29, 2018
- Developer:
- Prey Interactive
- Publisher:
- Prey Interactive
- Platforms:
- Windows
Game Tags
About This Game
The game pits you against a changing and challenging world of countless possibilities, with bountiful forests, deserts and wastelands; each world is creatable by you in the map editor and changes the challenge ahead. Explore worlds laid with ruins and enemy camps; as you discover, research, and fight to improve and protect your people as you grow.

Spiritlands is a game about progression, automation and survival. The goal is to take over the map, founding new settlements, destroying barbarian camps, exploring every ruin and befriending or fighting against the local colonies.
Every settlement is designed to be as unique as you want it to be. You can have settlements dedicated to gathering faith points, or settlements geared around collecting a specific resource and distributing to your other towns and cities. You can found multiple cities, or layer your world with villages.
Your lands are yours to build up as you please.

Your people need 5 things:
- Water
- Power
- Happiness
- Food
- Shelter
Your people are your explorers, workers and soldiers- they fuel your growth and are specific to the settlement they are in.
You can build them schools, taverns, create more nature or lay more flooring. Your people love to live in pleasant looking areas to call home! All power and water is natural too- with wind-farms and water-towers. Building is also super quick with the easy to use on-tile system.

The people are also vulnerable to fires and infections which require emergency services and health centres to be created to combat them.

Resources are the cornerstone for each settlement that you control. They fuel buildings and your people, from feeding them to training them to keeping the machines running. You can utilise your idle workers as resource collectors in the wilds. Soon after your resource collection becomes automated as you create farms, lumberyards, quarries, mines, and fishing areas and assign your people to work them.
There are four main resources:
- Food
- Wood
- Stone
- Coal
There are also special items such as diamonds, silver, and even flower to collect! They are used to trade, build, or buy off barbarians.


Spiritlands definitely isn't a game about staying in one area with one settlement. You're encouraged to explore; placing campfires to break through the fog, uncovering old ruins that to explore for loot chests (not loot boxes). You can also uncover colonies that you can trade or fight with.
There are also enemy encampments of different sizes, who will attack your settlements. You can also attack them and try and destroy them first, or give them some special items to keep them happy.
There are 4 colonies across each land:
- The Port Keepers
- The Woodlanders
- The Stonecutters
- The Miners.
Each colony can be traded with at your markets. Once discovered you can befriend them by trading with them the resources that they need, so that they can build and eventually provide you with freebies! Or anger them through attacks and they will raid you for food.

Whether you are fighting encampments or waging wars on colonies- combat is a likely part of expanding. By building attack barracks, you can create an army. Whenever barbarians are nearby you will frequently come under attack, so you need to fortify settlements with defence barracks, water towers and walls. Even nature such as mountains make for great defences.


There are 30 upgrades that fall into 5 routes: Discoverer, Scientist, Evolutionist, Dictator, and Conqueror.
Upgrades range from unlocking buildings to altering resource costs. Everything can be unlocked.

The Map Editor is the first thing you see after entering your name and the name of your civilisation. On the screen are 3 different sized paintbrushes, as well as a tile selection panel so you can paint tiles. You can also adjust sliders to adjust the resource amounts in your land- as well as paste in seeds you might get from the forum for example.
The Editor is really easy to use, allowing you to create beautiful hand-made landscapes. The default areas are perfectly usable and randomly generated for a little variance. You can also quickly select presets on the side such as Wasteland and Desert which change the difficulty as resources become harder to find.
Check out the second video at the top to see!
Screenshots
User Reviews
I've had fun with it so far, but won't be touching it again until some significant updates. I would reccomend waiting on it and keeping it on your wishlist unless you REALLY like the positives I detail here. My overall review is positive just for potential factor. Spiritlands is at it's core, a city building/simple strategy game like Settlers, where you start as a small tribe and build housing, resource collection buildings, and military buildings, and set out into the unexplored regions of the map. What makes it nice is that it's relatively slow-paced, so people who feel like they need time to think everything out should enjoy the premise, but it's also got the ability to deal with threats in a few different ways (you can pay them off, fight them, defend against them, or just avoid them). A few more positives that I found despite some other people's criticism: I find the price pretty fair, especially considering the overpriced nature of some people's early access games. Also there'...
I seriously cannot believe that this game is priced at £6.29. It's a clicker game with literally zero animation, zero effort and a wall of text of a UI that make you feel like you're looking at a pedantic ancient tablet that makes little to no sense. Click a tile? Get coal. Click a tile? Get wood. Rinse, repeat, sell on Steam. Outrageous.
Game starts lagging horribly when you get to mid game. Lack of end game content. Mind that it's still in greenlight, but the game lags when you haven't even filled out 10% of the map.
Started playing the game yesterday and about 20m into it I realized I had already made a mistake. I mined the crap out of everything around my little campsite and was screwed. LOL Start game #2, doing better, forgot to grow food - crap. Game #3, planning ahead a lot more, I placed my starting area myself and am taking it a bit more strategical this time and I honestly have to say...I'm addicted. I love games where you can build cities up and such and that's what this is. You have to be patient, logical, and plan ahead; just like with chess. I can't wait to see the future updates the developer addese for this. She's put a LOT of work into it and I know she has a lot of amazing plans ahead. ABSOLUTELY recommend. 100% # Update as of Feb 14 2018. The game is no longer a clicker, but for me with border line apocalyptic carpel tunnel syndrome, that's good. LOL It still has the same relaxing flow to it and the developer has added a literal SHIT ton of content to it. I still recomm...
Great little time killer of a game. It's more of a relaxing type of game, no rushing needed. The game has a nice retro style to it, kind of like the first Civ, very crude and pixely (i like it though). It's got no story or direction, other than expanding your lands borders. If you want to though, you could rush through this game in about 2-3 hours easily, but that's not what it's about. The game DOES come with a bunch of problems though.. First of all, once you reach mid-late game the game just feels sluggish as hell, and the fps drops tremendeously.. Yeah, you heard me right, the fps.. You'd think you can run this simple little game on your casio digital watch from the late 80's, but this game actually drags to a halt once you progress "too far". I don't know exactly why, it might be some bad coding in the backend, but it surely can't be the graphics.. The GUI is somewhat bad at first glance, and some might say simplistic. I do know it's been improved upon though, so it's not all b...
So i've bought the game and it's really fun. Despite the "you have just to click for resources", in my first five minutes i had to think how to keep my population feed and resources on a plus rate. To be honest, i was attracted only to those pixeled graphics, and i have to admit that economy is challanging from the start :-P Of course nothing is perfect and the interface is confusing at first, but i've got used to it. Maybe a tooltip on each icon would help. Also i didn't understand when my "area" will expand and i guess it's all about my population number. Overall, from my point of view, i'm impressed and you've done a good job. Keep it that way :-)
This is a very fun casual clicker which makes creating your world extremely easy and thus far the dev has been excellent with keeping updates coming and taking input from the community about things that need help and to be changed. this is not a game you buy thinking that it has a massive amount of depth but more than some clickers I've played. One thing I will say is that if you do not enjoy creating your own narrative and story or enjoy world building either literally the world or designing your own city layout then this game is not for you. there is little hand holding and no exact goal that I see and that is a good thing for a casual game like this. For the price and the entertainment I've gotten out of it I'd say it's definitely worth a look
I really tried, I tried....it is...no. I have lost one hour of my life and $6.99. I'm sorry I have no energy left to devote to this review. This game is no.
UI needs major upgrade, perhaps have most of the windows static especially the main menu. Also game engine needs to be optimized, it shouldn't run this slow. Lastly the menu text needs an overhaul, maybe get someone new on the team that knows english better.
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System Requirements
Minimum
- OS *: Windows 7+
- Processor: 1.7 GHz Dual Core
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, or equivalent card
- DirectX: Version 10
- Storage: 400 MB available space
- Sound Card: DirectX Compatible Sound Card
FAQ
How much does Spiritlands cost?
Spiritlands costs $5.99.
What are the system requirements for Spiritlands?
Minimum: Minimum: OS *: Windows 7+ Processor: 1.7 GHz Dual Core Memory: 1 GB RAM Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, or equivalent card DirectX: Version 10 Storage: 400 MB available space Sound Card: DirectX Compatible Sound Card
What platforms is Spiritlands available on?
Spiritlands is available on Windows PC.
Is Spiritlands worth buying?
Spiritlands has 47% positive reviews from 17 players.
When was Spiritlands released?
Spiritlands was released on Mar 29, 2018.
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