This game has its own very unique style and is much different than anything else I have played. The story follows a man named Gabriel who returns to his hometown seeking redemption and a knowledge of his past- something he has repressed from his memory. The style and format of the game takes a little while to adjust to. Navigating from screen to screen can be tricky at first but does not take long to figure out. The visuals are very unique and contribute so much to create a really cool, creepy feel to the whole game. Paired with the eery sound effects, I found myself deeply immersed in the dark land of Aramor. This style isn't for everyone though. This game is filled with dark themes, focusing heavily on depression and isolation through the art style itself and the dialogue throughout the game. If you played the first game, it is very similar to that. One current drawback is that there are some spelling and grammatical issues but these are a work in progress and as far as I underst...
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[i]Disturbed: Beyond Aramor[/i] is a very unique game. It is similar to its prequel, being a point and click game and including a lot of fun ways to get killed ([spoiler]such as by fishing, drinking, or literally walking in circles[/spoiler]). This game improves upon the origional [i]Disturbed[/i] by adding a neat combat system and greatly increasing the scale of the map. Learning all of the possible outcomes of the numerous choices you make in this game, and finding every way you can die, gives this game good replay value. Is gud game, 9/10.
If you liked the first game, then you will love and enjoy this game too. :) I really like the story, the graphics and the different endings, depending on your choices. Is it worth the price? Yes.
Continues forward, gets to the next area. Decides to go back, walks forward. Decides to go back again, gets killed. Would be good to have the option to activate an interface where you can choose between which directions to go just like the first game. Or at least put on some tooltip and room names. Also, a list which items you have in your possession.
This game is very interesting, emersive, and easy to get lost in. The story is compelling and makes a lot of references to the game's prequal, Disturbed, as well as to some classic literature. I've only played for four hours and have yet to reach one of the 11 endings. There are so many places to explore, lots of random encounters, and many, many ways to die. A lot of the beginning is trial and error. Once you learn what not to do, it's much easier to continue through the game. A guide would be very useful in a game like this, especially for those who get impatient and die all the time (like me haha). The art style is very unique and adds to the cryptic feel of the game, on top of the spookey sound effects. It does take a little while to get used to the feel of clicking your way around, especially when there's so many paths connect to eachother. The game is pretty new so don't expect it to be perfect, despite that though, it's very well done for being made by just one person. Overall...
The first game was cool but this one is on another level. A lot of endings, a lot of things to try. I personally enjoy discovering all its secrets and delving deeper into its history. Not only does it connect very well with its predecessor, but it also improves in various aspects such as drawing, animations, battles and multiple paths to finish it. I must thank its developer for helping us solve the game's problems and for writing the guides.
I was gonna wait till I beat it fully before I reviewed it but I can safely say this games fantastic and well worth the money. There's a lot more going on in this one than the first game. Hell a lot more going on than most games of its kind. Its in the visual novel category but it plays so much differently than other VN's. Its more like a hybrid of different games. It has rpg elements, turn based battling, multiple story outcomes, currency, equipment, and many more little aspects that make this more than the usual choose as you go adventure. In fact the games very complex. Unlike the first Disturbed which I loved you don't simply get 1 achievement for winning and a bunch more for dying. You still get the fun death achievements in this one of course.. But you also get achievements for quests, goals, wins, and much more. The game completely outdoes the first one and that's saying a lot considering the first disturbed was my fav game of this kind on steam. This game is well worth the mone...
In my opinion, too complicating and boring to be worth $4.99. I like the Free-to-Play Disturbed better.
I really liked the first game and IMMEDIATELY picked this up when I saw it. All I can say is, my head is SPINNING from all the options. This is a true Choose Your Own Adventure, through and through. Man, oh, man, there are hours worth of discoveries and horrible deaths and good writing! One thing I also like is the atmosphere and the unique hand-drawn aesthetics. Like the previous game before, this one OOZEZ atmosphere!
I would highly recommend this stellar point-and-click adventure game due to how nuanced the game is. For starters, the game harbors A LOT of endings that you can achieve through out multiple replays, and whilst some of them aren't the most taxing (one of them is as simple as entering a portal) some of them have you do a lot of legwork to reach secluded locations and join more secretive factions. There are also multiple methods of starting out which can determine the type of ending you can receive (or the type of unlikely death you may run into.) This helps set apart this game from its predecessor by making the game far more open ended with greater amounts of replayability. On top of the open ended nature of the game, combat is further expanded from its predecessor; instead of having to seek out a specific object in order to neutralize a specific enemy, you instead find many different weapons in order to have a more robust pool of options to see which option works best in subduing your ...
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System Requirements
Minimum
- OS *: Windows XP/Vista/7/8/8.1/10
- Processor: INTEL 1.2 GHz Dual Core
- Memory: 256 MB RAM
- Storage: 3 GB available space
- Sound Card: DirectX Compatible
FAQ
How much does Disturbed: Beyond Aramor cost?
Disturbed: Beyond Aramor costs $4.99.
What are the system requirements for Disturbed: Beyond Aramor?
Minimum: Minimum: OS *: Windows XP/Vista/7/8/8.1/10 Processor: INTEL 1.2 GHz Dual Core Memory: 256 MB RAM Storage: 3 GB available space Sound Card: DirectX Compatible
What platforms is Disturbed: Beyond Aramor available on?
Disturbed: Beyond Aramor is available on Windows PC, macOS, Linux.
Is Disturbed: Beyond Aramor worth buying?
Disturbed: Beyond Aramor has 96% positive reviews from 24 players.
When was Disturbed: Beyond Aramor released?
Disturbed: Beyond Aramor was released on May 18, 2018.
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