My recommendation would be different if this were listed as early access. I love the concept and the full body avatar, and AIs. So many VR titles only give you the hands. The game is fun, but very buggy. At the current price point (and it's currently on sale) it's probably worth it for the experience. I'll try to be constructive with my critique since I would love to see the devs work out the bugs. First of all, the game suffers from horrible clipping. It's easy to teleport past walls and doors, or walk through them in room scale. I even had a spiderbot clip through the walls. That needs to be addressed. The gun mechanics, though somewhat realistic, leave a lot to be desired. As much as I love realism, dispense with the cycling of the weapon after reload, and find another button for ejecting the clip. Because it shares the trackpad with the teleport, I was inadvertantly telepoting in front of the enemy while changing magazines. In any event it shouldn't take me three times...
Darwin's bots: Episode 1
- Release Date:
- Mar 27, 2017
- Developer:
- Duplicator Studio
- Publisher:
- Duplicator Studio
- Platforms:
- Windows
Game Tags
About This Game

In 2034, robots are everywhere. After the first crime committed by a robot, a special agency is formed: The Anti Robotic Crime Unit.
Follow your training in this new agency. Learn how to use firearms and how to build and control robots. Pass your exam, go on your first mission and hope that it will not be the last one.

Darwin's Bots: Episode 1 use LabRenderer's SuperSampling. This game is optimized for a SuperSampling x 1.4 for Nvidia GTX 970. You can adjust SuperSampling directly in game.

Developed specifically for virtual reality and HTC Vive.

Main features for Darwin's bot: Episode 1
- 12 levels with high graphic quality
- Story is based on robotics
- Full body awareness
- Full weapon interaction
- Robot construction
- Intense fight
- Low price
Screenshots
User Reviews
Good but has quite a few bugs, couldn't put magazine in gun very easily, dropped gun which fell through floor, things like that. I guess they will be fixed with updates. The game itself was fun but simple and quite short, finished in about an hour. The graphics are very good and clear (some stutters here and there and for some reason i couldn't turn supersampling down). It was great to dance in a club with robots. I definitely felt like i was in the world of films like A.I. or I.Robot and really enjoyed the experience. Recommended if you are into those sort of films and are happy to pay £5 for a fairly short experience.
It's incredibly rough around the edges and buggy, however it was fun to go through the once and shows a lot of promise. Things I liked: City setting was good Good looking character models and generally good looking game Shooting the robots was decent enough There's a story as rough and vague as it is Different locations It's not a wave shooter Attempt at full body model Policewoman is quite impressive Things that were not so good: Introduction space, you are told to watch a video on a screen that has music, game music plays over it at the same time. Generally speaking the game music was on the bad end of not very good ambient sounds for city start when you are still travelling in train ambient sounds for city still present when you are in the secret 'lab', the whole way through. Arms are not where they are supposed to be and are very wonky Reloading takes a bit of getting used to, quite wonky and easy to pull out clip again once you've loaded it Sound effects are generally bad Ov...
TL;DR - If the dev(s) get this game cleaned up and polished nicely it would be a great deal for price vs. experience, but it's currently a bit of a mess and should probably be looked upon as a rough beta. ------ This is a tough review - I like the concept and the presentation, and the length to cost ratio is decent in comparison to other VR titles; but this game is just too rough around the edges to recommend in its current state. The game is rather buggy and not very polished at the time of writing this - it feels like it should be an early access title. The reload mechanic for the pistol is currently very clumsy and it's too easy to drop a magazine instead of loading the pistol in the heat of battle. Another issue I ran across repeatedly, was that elevator doors wouldn't open so I had to teleport through them to continue onward. Additionally, the in-game hands are rendered at a 'slightly-off' angle so that they don't 'feel' aligned with my real hands and wrist angles. These we...
This looks very promising and well made. Unfortunately the shooting part was annoying far above acceptable level. I had a difference of up to 20cm between the real position of my controllers and their position in VR most of the time during level 3. I would love an option for "easy shooting" where the pistol is already unlocked and filled with unlimited ammo. Without this I can't really recommend the game, I do not even want to emagine having to shoot like this in a stressful environment...
If this were free or maybe $3 I would recommend it. The art is pretty good, but audio is kinda bad. Very short game for $7, and extremely buggy. Running on a 1080 my hands and body would frequently disappear, show the actual VIVE controllers in game. My gun would disappear, drop to about 5fps every now and then when encountering combat. Models freeze in mid air, and the grammar is pretty bad. If it were free I would recommend, kind of reminds me of a game someone's nephew put together over the weekend with some pre-purchased models.
[URL=https://youtu.be/s1JSGGQelyg] see my review here[/url] TLDW; Fun but buggy.. oh yeah and Blowup dolls.. :D
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] [i] Note for Oculus users: game works fine on Oculus. The only issue I noticed is having to hold trigger and push down on the joystick to select levels on the menu. Some of the action happens behind you, so I do recommend a full roomscale setup. Plus you'll want to get behind cover and you'll have to crouch down. [/i] I got this on sale for $3.99 USD on a Steam sale recently. I'm surprised by the mixed review status. It's definitely rough around the edges, but it's a good game. I finished the game in 47 minutes and had fun. I did have to overlook the overall clunkiness, but it's different than most VR games out there. Even though this came out on March 2017, it's still one of the most unique VR games out there. So this is your cyberpunk shooter in VR that's dark and mysterious. It actually has a story too, but just when it starts to get interesting you get this one big cliffhanger and then the game ends. I think the fir...
Good Game. Has a story and areas to explore, not just another wave shooter. Much cheaper than a lot of other games.
A lot of fun, even it still contains a lot of bugs. e.g. you can walk out of the elevator, or even look through the wall outside, Sometimes the avatar disappears. But, having an realistic Avatar shift VR experience to a whole new level. Would i recommend this game? Yes, i would. Even it's a little bit short ...
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 970 equivalent or higher
- Storage: 3 GB available space
- VR Support: SteamVR. Standing or Room Scale
FAQ
How much does Darwin's bots: Episode 1 cost?
Darwin's bots: Episode 1 costs $7.99.
What are the system requirements for Darwin's bots: Episode 1?
Minimum: Minimum: OS *: Windows 7 Processor: Intel Core i7 Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 970 equivalent or higher Storage: 3 GB available space VR Support: SteamVR. Standing or Room Scale
What platforms is Darwin's bots: Episode 1 available on?
Darwin's bots: Episode 1 is available on Windows PC.
Is Darwin's bots: Episode 1 worth buying?
Darwin's bots: Episode 1 has 56% positive reviews from 16 players.
When was Darwin's bots: Episode 1 released?
Darwin's bots: Episode 1 was released on Mar 27, 2017.
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