I like management games like this, so I was excited to play this one when it came up in my queue. Unfortunately, it's simply very tedious and repetitive rather than any kind of fun. It has nice art and good aesthetic, but that won't save mindless and pointless constant click-click-click-click-clicking. - Every day you set up to sell, you have to rechoose all of the items. There's no automation, no "choose best". When your shop expands, that's a lot of clicking. - When you select a table space, the list of items you can choose from are not the ones the table uses. So you click on an Weapon table, and it shows you whatever items you had selected last (was it Armor? Misc? All? Who knows!) Which means yet another pointless, poorly designed need to click. - When you're crafting (especially from a big list) there's no indicator of what you can actually make, so you just have to click down through the entire list to see which ones you can make... over and over and over. - None of the equip...
Pixel Shopkeeper
- Release Date:
- Jul 20, 2017
- Developer:
- Pixel Prototype
- Publisher:
- Pixel Prototype
- Platforms:
- Windows Mac Linux
Game Tags
About This Game

Be a Pixel Shopkeeper! Collect items using inventory management puzzle mechanics. Sell your wares, decorate your shop, craft new products, and expand! Train to beat tougher dungeons, unlock new classes and decor, and furnish your shop smartly to maximize profits! Choose from two levels of difficulty to pay off your loan, or play in Sandbox mode with no obligations.
- Different dungeons, enemies, and unlockable worlds: puzzle style is not always the same
- Variety of bags you can obtain that give special effects such as delivering directly to inventory and multiplying an item you collect!
- Purchase different kinds of tables, shelves, and decorations that affect different stats such as gold bonuses and customer choices
- Unlockable character classes that have different preferences and gifts that you can receive
- Crafting! Make your own items that customers will pay a premium for, or use them yourself to boost your stats
- Expand your shop to house more wares and remodel it with decorations to go for a certain look and add boosts
- Plant your own herbs (among other things) to use in battle or to sell, with chance of getting rarer seeds
- Get far enough to buy a second shop and hire managers to work for you
- Battle gameplay is puzzle-style, fitting items into grids with different effects - check out videos to learn more and see it in action!
- In this game you will be clicking quite a bit. There are in-game items that alleviate that, but fair warning in the beginning!
- As a simulation game you might start out small as you build yourself up. Save manually often - this might be important!
- The default Challenge mode could be frustrating if you are not into the min-maxing of the genre. I recommend "Chill Mode" to start
- If you want an in-depth and real-time look at gameplay, check out Let's Play videos to see if it's your kind of game
Thanks so much for the interest and I hope you enjoy the game!
Screenshots
User Reviews
EDIT #2: I am disappointed in you, guys. https://steamdb.info/app/603940/graphs/ https://my.mixtape.moe/bzzldj.png So much money wasted. I warned you, you could have prevented this edit: 65 downvotes on my review on first day of obscure game being released, as well as 8 essentially copy-pasted comments. really makes me think review: if you decide to give this a go, make absolutely sure not to exceed 2 hours so you can refund whatever this thing s supposed to be First thing you'll notice, an unfitting, loud 'chiptune' (?) music blaring out at you from the title screen. You'll get used to it and think "eh, it's okay I guess", but then you realise it plays throughout the entire game. no matter what you do, where you are, who you are interacting with, this fucking music repeats over and over like it wants to brainwash you into seeing the world in pixels here's some more reasons you shouldn't spend a whooping 7 bucks on this game: - by the time you've reached your first hour, you'll ...
[Edit: The Dev has informed me that the game is missing a little bit of story, and that will be added later. So when it is added, i might change the recommendation] I really liked this game. It is a easy to get in to, mouse only, puzzel/management, type of game. The first part of the game seems a bit unbalanced, and quite hard (Feels like a more unforgiving college debt, than the one i have in real life, geez). After the loan is payed back however, it becomes a enjoyable sandbox, chill, although sometimes repetitive, game. The ideas are great, and everything is fast-pased. From the Adventure/loot collecting, puzzles. To the shop management, and sale days. Every step of the way, you have clickable people, birds, desert dust balls, and a ton af comical dialogue, if you pay attention. But i have some issues with it. [Edit: The gamebreaking bug have been fixed] - If you keep playing after you have 500.000 gold. It will open a cutscene that keeps crashing the game. - The hired manager...
This game is awesome! Its kinda like Recettear: An Item Shop's Tale where you manage a shop but for 1/3 the price. The music is great! The dungeon gameplay is addictive. You frantically try to place all the items to sell in your bag in a tetris-like minigame. I actualy preffer it over Recettar as the dungeons are quicker. Stratedgy is involved in order to make maximum profits like knowing an items sub type, your customers classes, events on the calendeer, and which things to upgrade. There's lots of items to craft as well. And lots of ways to improve your shop. I can tell I'm going to get 40+ hours on this game. Get this game! Especially if you like shopkeeping games, you won't regret it!
Game has so much potential.... But I spend each week just barely being able to make the weekly payments. I never have enough money to enjoy upgrading other aspects of the store, or just enjoying the game. Game basiclaly feels like work more than fun.
First let me say WE NEED MORE SHOP OWNER GAMES, RECECETTEAR CANT BE THE ONLY DECENT ONE FOREVER! Okay with that out of my system let me tell you about this lovely. This game is made by one person and that one person is often checking the forums to help/ take suggestions. The game is being updated often enough but is fun with whats already there. You start off with getting out of school and a debt to pay off for all that you learnt! Wow, school is expensive depending on the difficulty. XD Anyway you have to pay it off so it's time to open up a shop and sell sell!! but there is a slight problen... you need items so hit that dugeon with it's Tetres like puzzle system and your epix packing skillz to get all that sweet loot into your small bag that later can be upgraded! Hmm... I need people to buy my stuff so lets poke the crap out of people till they buy my awesome stuff. >:) Oh.. whats this... I found a note and it tells me how to make some sexy boots!! YES PLEASE!!! I'll just equip...
Insanely fun little game and put 15 hours into it in 2 days - I was having issues with achievements unlocking and the developer took the time to e-mail back and forth with me to try and figure out the issue. Highly recommend this game because of how mindlessly fun it is and how amazing the developer has been.
Simple, deep strategy, and very addictive! The game is simple, upkeep your shop by traveling out for items to sell. When you're automatically killing enemies, you have a mini Tetris-like minigame with different obstacles to hurdle. Each stage is harder, so you have to upgrade your shopkeeper through constant upgrades. Along with your shop too. But it's more than simple, since the world is very vast with many items! Perhaps simple pales in comparison to the game. You can have relationships with merchants, ninjas, warriors, fighters, clerics, mage, archers, blacksmiths, etc. These relationships means more customers that buy your stuff! They will turn into loyal customers. The music is good, but can be repetitive at long hours. This was made through Unity, so I'm throughly impressed. If you bought the game; Important to know!: -Remember that when Green Herbs drop during stage runs, you can heal yourself. Sustain yourself. -Check the calender regularly. -There is no load function unfortu...
A *very* fun and cute shopkeeper game. If you've played Receatter, then the gameplay style is very similar. Plotwise, you've taken out a school loan, a portion that needs to be repaid each week. In order to repay your loan, you've opened a shop catering to RPG stereotypes (clerics, warriors, ninjas etc). To stock your shop, you're mainly expected to "run" dungeons and get loot. The actual running of the dungeon is automated, but it's the looting that you control. In order to loot stuff, you need to fit them in your lootbag. Each item has a unique shape, so fitting everything in your lootbag becomes a puzzle. But you can't take your time turning and flipping items to fit in your lootbag, as each dungeon run essentially has a timer. Once the timer runs out, anything you failed to loot gets lost. Once you think you have enough loot, you can sell them in your shop. You have the option of outfitting your shop with tables and shelves that possess unique bonuses (armor shelves give a bonus...
Great game, great potential, and a hard-working dev. I went through all the reviews before buying this game, and everyone was talking about how difficult it was to repay the loans. I was up for a challenge, so I bought it and played 3 hours straight and payed off the loans WITHOUT ANY DIFFICULTY AT ALL. This game is too good to be dismissed just because some people feel it's too hard. On the other hand, it's way too easy for management-loving gamers like me, which makes it a very short and content lacking game. Considering the price of the game and the active dev, I would still recommend this to anyone who likes shop management games.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: 2.0 GHz or higher
- Memory: 1 GB RAM
- Graphics: Nvidia GeForce 450
- DirectX: Version 9.0
- Storage: 500 MB available space
Recommended
- Memory: 1 GB RAM
- Storage: 500 MB available space
FAQ
How much does Pixel Shopkeeper cost?
Pixel Shopkeeper costs $6.99.
What are the system requirements for Pixel Shopkeeper?
Minimum: Minimum: OS *: Windows 7 Processor: 2.0 GHz or higher Memory: 1 GB RAM Graphics: Nvidia GeForce 450 DirectX: Version 9.0 Storage: 500 MB available space Recommended: Recommended: Memory: 1 GB RAM Storage: 500 MB available space
What platforms is Pixel Shopkeeper available on?
Pixel Shopkeeper is available on Windows PC, macOS, Linux.
Is Pixel Shopkeeper worth buying?
Pixel Shopkeeper has 77% positive reviews from 100 players.
When was Pixel Shopkeeper released?
Pixel Shopkeeper was released on Jul 20, 2017.
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