Wow, what an intense experience! It's pretty creepy in a cute way, the cardboard houses, the mousetraps, everything! So a Pretty lovely game, the graphics are even better than other games because of the dark atmosphere. That's because of the amoled display used in the HTC Vive, let u see less pixels. The music represents the atmosphere so it's perfect. Also a good thing that you can choose between free walking or teleporting, so players with motion sickness can play it aswell. Another advice is to set it on teleport, it's a little bit cheating because you can teleport yourself above the traps, but there is definitely more fun with it. It makes it more strategic than like walking random without a tactic through the map! You have to plan your way (out? :D). It's feels more realistic than other games, not that weird unrealistic feeling that other vr titles create. And they release a new game for 5$! The other vr titles are all overpriced/expensive for the small content, this is insa...
Kartong - Death by Cardboard!
- Release Date:
- Apr 4, 2018
- Developer:
- Antler Interactive
- Publisher:
- Antler Interactive
- Platforms:
- Windows
Game Tags
About This Game
Available for Arcades on SpringboardVR
Kartong - Death by Cardboard! combines the cuteness of scary toys with the charm of paper cuts - all wrapped up in challenging stealth/FPS gameplay (that’s a legit genre, right?).
VR or Non-VR, it's all up to you!
Both PC and VR modes will offer procedurally generated levels with maps, traps, weapons and toy enemies constantly changing. A unique seed system also allows you to replay your favorite maps and share them with friends!
New Progression and Skins!
No worries, no loot boxes here! However, to upgrade your crossbow you need Robo-Coins. These coins can be obtained by smacking some robot-butt! Each time you slay a robot they will drop coins that can be gathered to upgrade your crossbow throughout the game. Hasta la vista, baby!
Life never gets easier!
So, you managed to find your way out of the city? Well, it ain't over yet pal. Kartong’s many difficulty levels will push you to the limit of your own madness. We would say “Prepare To Die”, but that’s a bit cliche now ain’t it?
Become the ultimate maze-warrior!
Kartong features a a local high score system for each difficulty as well as unique seeds to control the maps. So now you can challenge your friends for the best scores, get the sweetest upgrades and show off your rarest loot!
You like watching them and so do we!
With the new gameplay concept Kartong Co-Labs, we'll be able to put your favorite streamers and YouTubers into the deadly cardboard world of Kartong. The custom-made Co-Labs maps will feature different guest events, providing players with a growing library of challenge maps to play and explore. The various Co-Labs partners will be announced inside the game and on SVRVIVE Studios’ website as they go live.
A game jam gone horribly wrong!
After launching our previous title SVRVIVE: The Deus Helix, our dev team held a "lets-go-bonkers" game jam to blow off some steam. Obviously troubled by some very disturbing thoughts (disclaimer: we blame office air pollution), our team came up with Kartong. And once conceived, we had no choice but to bring a new unpronounceable game to the world.
Screenshots
User Reviews
It's not very often we run into a new game type in VR. But this game is exactly that. It's very hard to describe. It's not a FPS shooter. It's not an maze game. It's not a puzzle/escape room game. It's all of those things mixed in together. What this game does mostly, is bring a spooky world to life in VR. Death by Cardboard is not an understatement. You will be walking around looking at your surroundings closely, all the while suspecting something is just around the corner waiting to get you. There are different enemy types (not just the pumpkin guy) and all kinds of traps just waiting for one misstep from you. You have tools at your disposal such as a "crossbow" that shoots pins, matches, cogs, keys, a nail gun, etc. And you have to figure out how to best use these tools as you do have limited resources. The death trap waiting for you can also be your best friend if you know how to position yourself correctly. This game is just perfect for getting in the Halloween spi...
wooow. was looking forward to this. the art style, overall atmosphere and feeling of immersion is amazing. also the fact that levels are created random while turning out this well stiched together is awesome. love the fact that it is not insanely dark. Its just that right level in my humble opinion. Since its early access I also wanted to point out a couple of things I noticed: When enemys get pulled up into the air they clip into an invisible wall at some stage. Doesnt happen when the top of a box blows up into the air. when clowns pop out of the box the head doesnt really wobble like you would expect is to. The Roaches often cip into each other. Would love to see a moving siluette in some of the windows :). Again absolutely love this game already.
This is the single most intense VR experience I've ever played. I was shaking after just a few minutes. I love it.
Rarely do I bother to post a negative review, but here goes. The game has wonderful art and atmosphere. But I've got three words for you that make it unplayable, "click to move". With the well known problems of the pad on the Vive controllers becoming un-clickable, and the growing issue of the stick on the Index controllers' inconsistent "clickability", it makes this otherwise potentially wonderful game useless. I have seen forums postings suggesting that it was to avoid motion sickness...how about you just provide options for the player and let them decide? I've seen other games that allowed you to turn click/touch to move on/off. And I don't know how they coded this game, but I have tried to use the Steam controller re-mapping to set "touch to move" to represent "click to move" and it has not worked (though it has in other games). Don't recommend. The 1.7 hours of my playtime is mostly me trying in frustration to get different control schemes to work.
I don't know not great, but not terrible. Might just be me but needs to go back into the oven and finish cooking.
If I had four hands, I would give this title fours thumbs up. I honestly believe this is truely a masterpiece. The title is original, has soo much detail (the randomness puts the cherry on top), the atmostphere is truely immersive, and the creepy sound (and visuals) are on point. In my opinion, this is a work of art. I can spend a great deal of time just gazing at the city's intricate details (until the building windows turn red which means it's time to run or kill) in amazement. The weapons are the standard stock of tigger based projectile slinging mechanisms (but with a touch of creativity). The enimes are pretty interesting to look at (creepy as well...like something you may find in an offbeat/deranged Johnny Dep movie). There is so much to like here (I haven't even mentioned anything about the famous toy all kids are crazy about which alerts the enimies of your location. When I first saw it, I was like Oohh snap!!! That's a freakin ______ _______??!!!). At the core it's a maze cha...
Updated with more gameplay: I've played through about 8 stages so far, and the content is pretty simple but well implemented. Scattered throughout the randomly generated maps are chests that hold "keys," ammo and weapons. You loot those while avoiding the pumpkin people and traps. The random gen works well enough and I've seen no bugs to speak of. It feels rogue-ish, but it is forgiving; a bit too forgiving. The difficulty does increase leading to bigger maps, end gates that need more than one key and more enemies. There are also better weapons that are fun to use, but it became really easy after I got some gear. The two enemy types (so far) are pretty easy to deal with. I didn't run into any bugs and the content flows well, though I did find myself setting off tripwires when I was pretty far away. This game could be a fun rogue like in time, and it has a good foundation, but it is a little bland atm givin how easy it is. We'll see what happens after I get to the end
I'm usually not one for VR horror, but this game is great! The characters are scary and the environment always makes me feel like something is going to jump around the corner. The whole design of the game makes a great experience!
A nice mix of genres that results in a tense and enjoyable experience. The art style is unique and compelling, and the short and randomly generated levels make you want to play "just one more level" (source: tired this morning).
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel® i7-4790 or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce® GTX 970 / AMD Radeon RX 480 or greater
- DirectX: Version 11
- Storage: 9 GB available space
- VR Support: SteamVR
- Additional Notes: Recommend installing to SSD for faster performance, save data is stored in Windows Local Appdata
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel® i7-4790 or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce® GTX 980
- DirectX: Version 11
- Storage: 9 GB available space
- Additional Notes: Recommend installing to SSD for faster performance, save data is stored in Windows Local Appdata
FAQ
How much does Kartong - Death by Cardboard! cost?
Kartong - Death by Cardboard! costs $13.99.
What are the system requirements for Kartong - Death by Cardboard!?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel® i7-4790 or greater Memory: 8 GB RAM Graphics: NVIDIA Geforce® GTX 970 / AMD Radeon RX 480 or greater DirectX: Version 11 Storage: 9 GB available space VR Support: SteamVR Additional Notes: Recommend installing to SSD for faster performance, save data is stored in Windows Local Appdata Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel® i7-4790 or greater Memory: 8 GB RAM Graphics: NVIDIA Geforce® GTX 980 DirectX: Version 11 Storage: 9 GB available space Additional Notes: Recommend installing to SSD for faster performance, save data is stored in Windows Local Appdata
What platforms is Kartong - Death by Cardboard! available on?
Kartong - Death by Cardboard! is available on Windows PC.
Is Kartong - Death by Cardboard! worth buying?
Kartong - Death by Cardboard! has 85% positive reviews from 52 players.
When was Kartong - Death by Cardboard! released?
Kartong - Death by Cardboard! was released on Apr 4, 2018.
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