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Seasteader

$14.99
Release Date:
Developer:
Cosy Goat
Publisher:
Cosy Goat
Platforms:
Windows
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Game Tags

About This Game

Set on the wide open ocean, Seasteader is a city building and management strategy game that allows you to develop and rule over your own seastead, a floating community.

Your aim is to create a prosperous and thriving society, using your production and manufacturing capabilities to create goods and sell them on the global market. The profits can then be invested back into improving the lives of your seasteaders or increasing your industrial capacity.

The most important resource, however, is not a product, but your seasteaders themselves. As well as paying them wages and taking (or not taking) money from them for rent and food, you also need to ensure their happiness, as measured by 8 separate metrics. Each individual also has unique skills that make them better suited to some jobs over others.

In the end, the degree to which you wish to micromanage the game or let it run its own course is entirely up to you. There are no right or wrong ways of playing.

Features



  • Campaign featuring 15 missions of increasing difficulty

  • System for crafting your own unique custom missions

  • Sandbox mode where you can build to your heart's content

  • An economic system with 17 goods to produce, buy and sell

  • 30 buildings in five different categories - production, manufacturing, housing, entertainment and infrastructure

  • 8 different happiness metrics for your seasteaders

  • Extensive modding support - almost everything is stored in easily editable txt files

Screenshots

User Reviews

Mixed
31 user reviews
48%
Positive
2 hrs at review
Not Recommended

Interesting concept, but definitely not worth $30. Yeah, I'm still only in the tutorial, but: - It looks like a ghost town. You don't see anyone working. The only people movement I've seen is when they run single file at the same time between buildings at the start or end of day the day, to eat, or to deal with new construction. http://steamcommunity.com/sharedfiles/filedetails/?id=882548038 - For construction, a building looks like it's burnt until it changes to color. That means construction's done. - Night comes, the sky is black (no stars or moon), and there are no lights on or in any of the buildings. - Informational windows can't be moved and use a small thin font. - You can only have one window open at a time. However, it really seems like you need to be able to have multiple open so you can manage resources effectively. - There's no workshop. This game definitely needs modders adding content. Honestly, this feels more like early access to me. I'll see if I feel any different...

64 helpful 2 funny
3 hrs at review
Recommended

All in all, not bad, but probably too little content to be worth the pricetag. Seasteader is a kind of Tropico clone, only set at sea so there's no limitations on your building placement. You have a series of buildings which generate income. Each of these buildings needs some level of population to run it and costs money in maintenance, and may or may not require goods as income. They produce goods as output, which you can then sell periodically on the market to turn a profit. There's about 10-15 goods to trade in, like oil and fruit, and your population have a number of 'needs' like housing or entertainment that need to be topped up via service buildings. There's also hints of a class structure, though this is little-used in the game. Occasionally, you'll get a mission, like 'build an oil refinery', or an event will occur, like a price collapse in a given good. These are pretty solid mechanics and the game is nicely balanced. However, there's not really that much to do. You have 25...

32 helpful 1 funny
41 min at review
Recommended

Seasteader: where you can make a town in the open ocean on wooden planks, just like I know we all want to do. The game is easy to pick up in terms of how to build but takes a deep dive with its market economy. The biggest drawback, by far, is the price tag. Seasteader has yet to show that it is a $30 game. There aren't a lot of individual assets that I noticed. Around 35-40 unique buildings and the task to manage people, wages, rent, and a market economy. Yet the game lacks the polish for their asking price. Don't get me wrong it IS a fun, casual, city-builder; I don't know if it is a $30 city-builder though. Pros: + Easy to learn building controls + Unique city-builder concept + Good soundtrack + Excellent Dev response time with patches Cons: - Game price is too high - Market economy makes me feel dumb Check out my in-game review: https://www.youtube.com/watch?v=Lt3nbHBCLxc

24 helpful 1 funny
23 hrs at review
Recommended

I normally wait until I've finished a game before I review it, but I've had a good 8 or more hours playing it, and I think I can give it a fair review now. Seasteader plays like may other city sim games: You have buildings, citizens, and so on. The citizens have needs, as does the city (not the least of which is liquidity (pun intended). You begin with a 'hub', and are required to balance the various aspects of your 'stead as you grow it towards passing the mission goals (or just making a humungous seaborne metropolis). The game allows a sandbox mode where everything's unlocked, and you can just freely build your city, or campaign mode where you get 'missions' to achieve goals. I think there are only about 15 campaign missions, and I've finished the first three, which are relatively easy once you understand the game mechanics. As you can see from the graphics, the game focusses less on being pretty with lots of animations and stuff, and primarily on the economic aspects. In ...

16 helpful
1 hrs at review
Not Recommended

Seasteader in its current form is WAY to slow to keep your attention for longer than 30 minutes. I tried to tough it out by telling myself it will get better. But 30 days into the game and with only a population of 33 people to supply jobs of 45 people. I had to say enough time has been wasted and stop playing. Gameplay has to be played on fastest speed to get anything done, and money needs to be made faster so the players can feel like we are building something. In its current form I say 2/10 and don't bother. I will of course say that it is still early and this game may become a great title.

13 helpful 1 funny
11 hrs at review
Recommended

It's a good game overall. However, the game would benefit from more production and manufactering options, such as a cannery, and perhaps the ability to grow tobacco and manufacture cigars.

9 helpful 3 funny
31 min at review
Not Recommended

Unpolished Tropico clone.

6 helpful 1 funny
55 min at review
Recommended

I haven't played this type of game for a very long time, so it was a nice change of pace. Easy to get into, and I didnt want to quit. Definitely glad I purchased this.

6 helpful 1 funny
20 min at review
Not Recommended

Interesting premise but it crashes frequently enough that I can't really get into it.

5 helpful
24 hrs at review
Recommended

It took me a while to start liking this game, I'll admit. The graphics can be very off-putting. This game needs a visual rework. But eventually the gameplay itself grew on me, and I like that it has a decent campaign with many scenarios (although many of them start off similarly. Once you get a hang of how to start off a level with a stable economy you usually just do the same thing for every level. Some vary though) Basically, if you like Tropico, but finished it, and this game is on sale, get it. I'm not sure I can recommend paying full price for it. Also, if you havent' played Tropico 3-5, save your cash and get those instead. Come back to this one when you're all done with them and want more. This game's best and worst features are the same: It's diet Tropico. Less graphics, less depth, and no humor - But... The core Gameplay is still there. And it's enjoyable. I'm not gonna flip out over this game or anything but at the end of the day I've played it for 25 hours so far and I'm...

4 helpful 2 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Quad Core
  • Memory: 8 GB RAM
  • Graphics: 1GB Video Card
  • Storage: 1 GB available space

FAQ

How much does Seasteader cost?

Seasteader costs $14.99.

What are the system requirements for Seasteader?

Minimum: Minimum: OS *: Windows 7 Processor: Quad Core Memory: 8 GB RAM Graphics: 1GB Video Card Storage: 1 GB available space

What platforms is Seasteader available on?

Seasteader is available on Windows PC.

Is Seasteader worth buying?

Seasteader has 48% positive reviews from 31 players.

When was Seasteader released?

Seasteader was released on Feb 24, 2017.

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