If you watch the video and are expecting the gameplay to be the same you will be disappointed. There are features in the video and pictures that are not yet available in the game and it runs at about 24 fps if you choose to create a realistic world. The game may continue to improve but I would not suggest purchasing it at this time.
World Builder
- Release Date:
- Mar 14, 2017
- Developer:
- Guruji VR, Inc
- Publisher:
- Guruji VR, Inc
- Platforms:
- Windows
Game Tags
About This Game

World Builder is a VR art tool that enables users to quickly and easily create worlds with no artistic experience. There is almost no learning curve! Within 10 minutes you will be able to control the weather, paint mountains, and create oceans. With World Builder you can create and explore your own worlds!

With World Builder you can choose your own art style! Which allows for hours of unique content creation.

- Voice Commands
- Create Mountains
- Paint Terrain
- Control Time of Day
- Change Weather
- One Click Oceans
- Share Worlds
- Paint Rivers

- Oculus Rift Support
- Multiplayer
- Import custom objects (like things you make in tiltbrush)
- Desktop Support
- Construction
- Animals
- Characters
Screenshots
User Reviews
I have some mixed feedback, being a game developer myself this is for me nothing but a map editor and I do not see the goal of it other than something that resembles work :P But I cannot give any bad review as I guess this would be fun for most people, it works and it should be fun. The only issue I can think of so far is the tutorial, not getting into detail... However, if this was a TOOL with the ability to export, it would really be something.
This is a great idea. A World Builder. It's still buggy at the moment though. The controls are not easy to use and my computer system keeps on crashing using it at this time - GTX 980, 6700mhz processor, 32gb RAM. I'm using the latest Nvidia 378.92 drivers. Also tried it with previous drivers and it still crashes at seemingly random times. I could not actually get the tutorial to work. There were some instructions from the floating robot at the beginning however when the world started to begin creation there were no instructions on how to proceed. Could not figure out how to make myself huge by holding down the trigger buttons and swipe outwards. I saw that the field of view was reduced doing this but nothing changed in the world view. I decided to just play around with it at this point. Still could not figure out how to spawn things so I just kept on clicking in the menu and found I could actually rez objects without actually knowing how they rezzed. Seems like at the moment you ne...
While still in early access, the dev is driven to bring an even better experience through future patches/content updates. This guy has been hard at work making World Builder for many months and will continue to improve upon it. Here's my review; Guruji VR's World Builder is a creator's sandbox. World Builder is perfect for those that have a scene or setting in mind. Like me, maybe you have a fantasy world in mind that you want to experience in VR. I'm writing a sci-fi/fantasy story and this is the perfect tool to visualize my worlds, environments and moods! Creating random worlds is fun with simple controls that once used a couple times, feel intuitive and easy to reuse for general functions; Scaling the Player for example is as easy as holding your grips and pulling your hands away from each other. You can adjust everything in your environment, from weather to terrain height and water level. It's clearly an early access game as there is room for improvement, but I cant wait to...
Suck game even tho you lunch it thru steam it says restart the Plugged Vive while you Playing without Vr Mode FIX this problem!
Very good overall! Great and helpful tutorial; mostly intuitive controls. Lots of fun to instantaly morph the landscape. And I loved the light/weather stuff, tons of . Really awesome possibilities. Negatives- biggest one for me is the lack of a scale indicator. There needs to be a constant reference to scale. As it is now, houses will be huuuuge, like comically big, compared to some trees I spawned earlier. That's not intuitive and right now makes creating scenes too clumsy and frustrating to fuss with, but I assumet that will be soon corrected. And somebody with more patience could probably make it work as it is now. A bit too much use of the grip buttons, but that's a very subjective thing.. I'll keep coming back to this because there is a ton of potential, and it's already a very cool, easy-to-use world creation app in v.
Very nicely done! The coolest stuff I've seen in VR are the design apps, and this is one of the best so far. The feature set was far more developed that I was expecting for early access.
This game is exactly what I was looking for and the developer is very involved in making it better. Not only did he reply to a thread in Reddit to discuss when it would be released as well as what it would cost, but he replied to a review of his product within 24hrs with a minor update to solve the scale issue. If you are looking for a world building sandbox to play in, I think this is your game! If you are wary about testing out an early access game, this one is already well worth the price and can only get better from here. It isn't 100% polished yet, but there are few things that leap out at you while you're playing it, and nothing that I consider damaging to your ability to play!
The controls make no sense and are horribly non-intuitive. Its un-playable with Index controllers. Definitely wait to purchase this one till the bugs are all sorted out. It'd be easier to just learn Unity at this point. Its frustrating, because the idea is great. build a world that you can then explore in VR. This needs work.
So, first impressions. I will try to remember to come back and revise this after playing with it some more. This is written with a half-hour of tinkering on 2018-JAN-13. In short - this is a great concept, it has a significant amount of potential (especially if it later obtains the added feature of exporting created environments for our own rooms or to share with others so we can use them as VR start spaces in Steam), and I look forward to variants on the starting spaces (eg, spherical world, confined box, etc). If you're looking for something to play with that is affordable and priced in a range that reflects its current state of development, then this is it. This program is rough around the edges, but has great promise. Personally $10 is plenty fair for this product, even if just to make cool scenes for screen shots and to get used to building in VR space. Is it perfect? No. Is it enjoyable? In my opinion, yes. Is it easy to use? For the most part, yes. Is it intuitive? Yes and n...
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System Requirements
Minimum
- OS *: Windows 7/Vista
- Processor: Intel i5-4590 or AMD FX 8350
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX970 or AMD Radeon R9 290
- DirectX: Version 11
- Storage: 3 GB available space
- VR Support: SteamVR
Recommended
- OS: Windows 10
- Processor: Intel i7 6700k
- Graphics: Nvidia GeForce GTX 1080
- DirectX: Version 11
- Storage: 3 GB available space
FAQ
How much does World Builder cost?
World Builder costs $9.99.
What are the system requirements for World Builder?
Minimum: Minimum: OS *: Windows 7/Vista Processor: Intel i5-4590 or AMD FX 8350 Memory: 8 GB RAM Graphics: Nvidia GeForce GTX970 or AMD Radeon R9 290 DirectX: Version 11 Storage: 3 GB available space VR Support: SteamVR Recommended: Recommended: OS: Windows 10 Processor: Intel i7 6700k Graphics: Nvidia GeForce GTX 1080 DirectX: Version 11 Storage: 3 GB available space
What platforms is World Builder available on?
World Builder is available on Windows PC.
Is World Builder worth buying?
World Builder has 77% positive reviews from 13 players.
When was World Builder released?
World Builder was released on Mar 14, 2017.
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