Bought the game because of interesting premise and they saw that the developer put in EULA that limits, among other things, my ability to make videos of it (violating the laws surrounding fair use) and TRYING TO REMOVE ABILITY TO REFUND GAMES TO STEAM. So... I am refunding it, despite what their silly eula may claim and leaving a warning to avoid this garbage.
Airport Master
- Release Date:
- Feb 17, 2017
- Developer:
- STICLI Games
- Publisher:
- STICLI Games
- Platforms:
- Windows
Game Tags
About This Game
- Airport Master is created by people who love aviation
- Airport Master is created by people who love games and actually did play every single airport management game out there and saw all the flaws and all the great stuff
- Airport Master is the only game in the genre that takes things seriously without compromise on things like real-time, flight dynamics, ICAO-compliant procedures, specs, markings, sizes, weights
- Airport Master is the game forged with love to detail that modern aviation world has and the game that can teach you or your child about what aviation is about
- Airport Master is the game that is totally focused on how planes fly and how things work and not how they fail or don't work - no crashes nor accidents, instead real world numbers, performances, sounds recorded at the airfield - the game you and your kid would enjoy without any need to resort to violence )
- Airport Master is really a game that will make you think (airport economy management-wise) and may at some point bring you to bankrupcy and start over - but in that it excells at showing the real world of aviation
- Airport Master is full of details - if you're a gamer who recognizes the effort people may invest by going to local aero-club to measure hangar-space with ruller and talk to those oldie-type flight instructors to learn all ins and outs of a flight-school daily routines - this game will definitely make you feel warm inside!
- Airport Master aims really high and thus we both need your support and understanding that it's development would not end up by v.1.0 - there are so many great thing we can incorporate in Airport Master that we need your feedback and support to decide which deserve that and which can be omitted
Enjoy the Ultimate Airport Management Experience!
Screenshots
User Reviews
I'm going to refund this. I never went past the configuration screen. Fuck you.
You start with an airport, so nothing to build. You just sit around waiting for airplanes to taxi and takeoff. No sense of running an airline or airport. The engine sound from the prop plane is just as loud when you are up close as when you are far away. When the game starts you can set some settings, then another screen shows new game-continue- settings >> this setting screen does not work. Later in-game when you hit escape another menu pops up that shows another settings and THIS one works. You can change sound etc. Controls feel clunky. You can "walk" around the terminal, but like everything else, everything is already built. Right now, there is no sense of management or tycoon level game. You just sit around watching an airport. Everything looks dark even when it is 10am in daylight. There's a taxi next to the control tower not sure why. The airport doesn't look connected to any roadways. I get this is Early Access, but so early it's not worth $15. Maybe, maybe $5. ...
The game itself offers no content whatsoever and the visual design (I'm not even talking about graphics) makes my eyes hurt. It really makes Airline Tycoon look like a complex masterpiece of game design and it offers absolutly no justification for its price tag. To make things even worse, the developers try to restrict basic consumer rights with an extremly overreaching (and therefore invalid) EULA, in which they even try to prohibit Steam refunds. To top things off, they try to prevent criticism with dubious copyright claims on Youtube. I will enjoy my refund for this one.
A Terrible awful game with a terrible awful dev.
UPDATE: Despite what that 5h1tty and abusive EULA might say, you CAN refund this game via the standard system. Just don't run this piece of garbage more than 2 hours, and you should be safe. https://youtu.be/B05hXRDm03I ---- Yet another cheeky piece of junk "developer" trying to silence criticism via spurious underhanded tactics. Don't support these m0th3r-foock1ng pieces of trash... And thank God for Jim fucking Sterling, son!
Hi All, I have given this game a little chance before i write this but unfortunatly at this stage i cant Support, love the idea and the concept just a little to early for public i feel 1. Game released far to early, even for a pre alpha, i can live with items not being in game, thats part of the Alpha stage. but the flight school aircraft have failed to return to the airfield and makes the game unplayable. (this should have been picked up with minimal testing!!!) 2. This isnt a managment game as such is very much a point a click, aircraft lands - click and AI takes care of it, i felt like i just order stuff to do stuff with 1 click. 3. No way to increase time and with buggy planes not coming home you just sit and wait then click once every 20-30 minutes i really dislike giving a game a Thumbs Down, but at this stage wait for a few patches and fixes before purchase Regards TMTC1
Let this game grow for another six months or more. There isn't really any gameplay to speak of. It's more of a tech demo at this point.
Before you consider buying this, have a look at this gameplay video: https://www.youtube.com/watch?v=hRJUO-wpLuU Now let's cut to the chase. In my personal opinion, this game is boring as hell. It is also my personal opinion that it is a ripoff at its current price, namely that I have to pay money for it at all. Oh, and that gameplay video? Here is a video of the same person, who got in an "argument" with the developer: https://www.youtube.com/watch?v=B05hXRDm03I&t=602s Here is a video of a copyright attorney and his professional opinion in the matter: https://www.youtube.com/watch?v=o3OnXjnIGA0 Thank God for Jim Fucking Sterling Son! Now if you'll excuse me, I'm going to refund this game. And no, they can't stop you from getting refunds as long as Steam offers them, no matter what they put in the EULA, under section 9. Have a nice day :) Oh, and STiCLi, some genuine advice for you: Don't go down this route. You will not survive the negative publicity that comes from this. Belie...
Well, lets do this: For those who don't know, the developer of this game tried to take down several critical videos about this game with trademark strikes, citing the games EULA, which actually infringes [u]at least[/u] Steams refund policies and maybe even current law (Right of Free Speech, etc.). Examples of the Trademark Strikes: https://www.youtube.com/watch?v=B05hXRDm03I [Jim Sterling talking about his Problems with STICLI] https://www.youtube.com/watch?v=DBEkC26EZCA&t=332s [SidAlpha talking about the same Matter as stated above]] Also, the game is really, REALLY bad, like, greenlight asset flip bad..... So now I'll just sit back and enjoy my refund...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8 64-bit or higher
- Processor: any CPU 10 years old or newer
- Memory: 4 GB RAM
- Graphics: any GPU 5 years old or newer
- DirectX: Version 11
- Storage: 1400 MB available space
- Sound Card: recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: any CPU 5 years old or newer
- Memory: 8 GB RAM
- Graphics: any GPU 3 years old or newer
- DirectX: Version 11
- Storage: 1400 MB available space
- Sound Card: any built-in audio board
FAQ
How much does Airport Master cost?
Airport Master costs $14.99.
What are the system requirements for Airport Master?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 8 64-bit or higher Processor: any CPU 10 years old or newer Memory: 4 GB RAM Graphics: any GPU 5 years old or newer DirectX: Version 11 Storage: 1400 MB available space Sound Card: recommended Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 11 64-bit Processor: any CPU 5 years old or newer Memory: 8 GB RAM Graphics: any GPU 3 years old or newer DirectX: Version 11 Storage: 1400 MB available space Sound Card: any built-in audio board
What platforms is Airport Master available on?
Airport Master is available on Windows PC.
Is Airport Master worth buying?
Airport Master has 25% positive reviews from 57 players.
When was Airport Master released?
Airport Master was released on Feb 17, 2017.
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