Since I'm the only one who actually play Children of the Galaxy in my Steam community or whatever it is called nowadays, I think it's fair to write a review for it, even while it's in EA atm of writing and even when it's far from finished. I'm in good standing with the developer of the game, since I provided some feedback in EA in a casual way and the developer always responded friendly, helpful and always was willing to implement suggestions if he thought it made sense. While the development of the game is very slow (compared to most games in EA I played), there was at least an update every month. They were named by the month, so it was easy to know when a new patch or update arrived. December update January update etc etc But since last year December updates became less frequent and communication from the developer in the forums went from less to zero. If I remember correctly there was an invasion of space 4 x games in 2016 - 2018 and CotG was one of them. Polaris Sector, Galacti...
Children of the Galaxy
- Release Date:
- Mar 14, 2017
- Developer:
- Filip Dusek, Empty Keys
- Publisher:
- Filip Dusek, Empty Keys
- Platforms:
- Windows
Game Tags
About This Game
MAIN FEATURES:
- Unique races - Each race has unique bonuses and different AI
- Turn-Based combat with tactical elements - We have 7 unique combat classes
- Procedurally generated galaxy - Each game has different number of planets and quantity of rare resources
- Planet colonization and customization - There are 7 planet types to colonize. You can customize planet with constructions.
- Research technology tree - Huge tech tree gives player many options how to play the game
- Modding support - You can change galaxy configuration, AI, races, missions, ships and planet constructions
Screenshots
User Reviews
Syntetic early impression for the game in alpha stage Plus + Nice tutorial + Like the strategic/tactical view and sense of "scale" + Very talkative developer + Modding from the start + Love 4x Cons - Barebone at the moment - Very few races or differences between them (for the moment) - Some bugs here and there - Lot of clicks It's a good enough fundation for an Alpha release as it is Believe will need many many months of development (1 year?) to be considered final but it is already in this state playable RECOMMENDED as a token of support for the developer to continue the good work done so far
Picked this game up on a whim. Dived straight in. Ignored the tutorials. Built a fleet of 23 Colony Ships thinking I could storm the solar systems and pick up the production from the awesome gas giants that orbited the sun. Then I discovered that you could only colonise Rocky planets to start with. And so having grasped the basics of the controls and UI, I'm starting again. "properly" this time. If anyone wants a preview, I'll be streaming the game for maybe an hour or two at the weekends (GMT) so check in to the channel's discord for the times. So far in this game's favour + Nice art style + Consistency + Plenty to check out and uncover if you don't do the tutorials *cough* + Recognisable influence from games like Civ + Not too many nags, handholding + Tutorials included for those that want them (and you should want them!) + Quick to load, small download + Very responsive developer, helping with my noob questions and taking feedback for the next version + easy and quick to pick...
I'll make this short. I find the game so far to be well designed and looks like it will be a asset to 4x gaming, however, I don't know if will have that special feature(s) to make it unique.
Rarely found this game on Steam's 4X bargain bain. It is now out since early 2017 but didn't get known too much. The look is quite nice, the UI is fresh and charming. You could even adopt the letter size... There are several tutorials to give you a first inspiration about what you could do with your new empire. All short and quite good understandable. When you hit start game, you are asked to go with a predefined empire or a custom tailored one. Custom setup shows quite detailed and it's fun to design your own flag with rotatable layers you could adapt by different symbols and colors. You are free to choose from a palette of detailed ship models. The needed pieces of information are all clear and available, the research tab is incredibly detailed and you could even do several tasks at once while splitting the research points. It remembers me a bit on Endless Space 2. There are some rough edges and it is a small indie company to develop the game, so it may take some time till ...
I wanted to like this game but at this time its just too barebones. Keep this on follow if i were you.
Great 4x game! Not too many like this around.
Love space 4x turn based games... even a few real time ones. Definitely has the one more turn appeal. Game mechanics are different but fresh. So far so good. Will revise as I play more. Deep tech tree that takes a while to get through. Great graphics of the planets. Cool new ideas with short jumps and hyper jumps. Runs well no weirdies as of yet. One of the better 4X turn based games I have seen in a while.
Great game, having a lot of fun.
2018-01-14 - This game is still in early access but it has a lot of potential to become a great game. Definitely has that 'just one more turn' feel to it. The best advice I can give you is if you do try this game out keep in mind that the best way to cycle through ships is to always remember to cancel their order after you have done something with them. IOW say you move a ship and he has no more moves left. Click on the 'cancel order' icon for that unit and he will automatically be auto selected for more orders next turn. If you don't do that the game seems to forget you have a unit with no orders and you might miss a turn or two before you realize you have an idle ship. This is a minor issue that I think should be resolved by the time the game is officially released.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64
- Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
- Memory: 4 GB RAM
- Graphics: 1 GB & AMD 5570 or nVidia 450
- DirectX: Version 11
- Storage: 600 MB available space
- Sound Card: DirectX Compatible Sound Device
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64
- Processor: 4th Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
- Memory: 8 GB RAM
- Graphics: 2GB & AMD 7970 or nVidia 770 or greater
- DirectX: Version 11
- Storage: 600 MB available space
- Sound Card: DirectX Compatible Sound Device
FAQ
How much does Children of the Galaxy cost?
Children of the Galaxy costs $19.99.
What are the system requirements for Children of the Galaxy?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64 Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater Memory: 4 GB RAM Graphics: 1 GB & AMD 5570 or nVidia 450 DirectX: Version 11 Storage: 600 MB available space Sound Card: DirectX Compatible Sound Device Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64 Processor: 4th Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater Memory: 8 GB RAM Graphics: 2GB & AMD 7970 or nVidia 770 or greater DirectX: Version 11 Storage: 600 MB available space Sound Card: DirectX Compatible Sound Device
What platforms is Children of the Galaxy available on?
Children of the Galaxy is available on Windows PC.
Is Children of the Galaxy worth buying?
Children of the Galaxy has 92% positive reviews from 12 players.
When was Children of the Galaxy released?
Children of the Galaxy was released on Mar 14, 2017.
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